Search found 35 matches
- by Heritagefarms
- Mon Jun 24, 2019 5:08 am
- Forum: [EN] General Discussion
- Topic: New map suggestions?
- Replies: 15
- Views: 2386
Re: New map suggestions?
I loved goldcrest valley! An updated reboot would be awesome! I tried the pacific northwest map and wasn't really a fan either. Which map are you using??
- by Heritagefarms
- Mon Jun 24, 2019 3:21 am
- Forum: [EN] General Discussion
- Topic: New map suggestions?
- Replies: 15
- Views: 2386
New map suggestions?
I've been playing on Ravenport but I'm looking for a new map. I've tried tons of mod maps but cant seem to find what I'm looking for so I was hoping for some suggestions. Before anyone says it, I know I'm super picky when it comes to maps. :lol: I tried the County Line map and I really liked it, but...
- by Heritagefarms
- Tue May 07, 2019 11:03 pm
- Forum: [EN] Technical Support
- Topic: Synchronizing Stuck at 23%
- Replies: 2
- Views: 531
Re: Synchronizing Stuck at 23%
It’s very frustrating that everyone seems to have this issue, but no one has any idea what it is. We’re having the same problem.
- by Heritagefarms
- Tue May 07, 2019 10:33 pm
- Forum: [EN] Technical Support
- Topic: Multiplayer problems. Any ideas?
- Replies: 0
- Views: 372
Multiplayer problems. Any ideas?
So my cousin and I are trying to play multiplayer. First, he wanted to help me on my farm I play usually as single player. He would get to 29% synchronization and it would get stuck. Just to try something, he hit “B” on his xbox controller, and it will spawn him under the map. So we gave up that ide...
- by Heritagefarms
- Mon May 06, 2019 2:01 am
- Forum: [EN] Multiplayer
- Topic: Spawning players under the map
- Replies: 2
- Views: 1236
Re: Spawning players under the map
He is getting this error in his log when it happens:
Datas/scripts/GUI/hud/Ingamemap.lua(672) : attempt to index field 'player' (a nil value)
Datas/scripts/GUI/hud/Ingamemap.lua(672) : attempt to index field 'player' (a nil value)
- by Heritagefarms
- Mon May 06, 2019 1:44 am
- Forum: [EN] Multiplayer
- Topic: Spawning players under the map
- Replies: 2
- Views: 1236
Spawning players under the map
My cousin is trying to join my game that I usually play as single player to help on my farm. We’ve done this several times with no issues but this time, it takes him a long time to synchronize, and when it’s done, it spawns him under the map and he can’t do anything but alt+tab out. If we start a ne...
- by Heritagefarms
- Sat May 04, 2019 4:10 am
- Forum: [EN] General Discussion
- Topic: Realistic way to transport/store lime?
- Replies: 9
- Views: 5023
Realistic way to transport/store lime?
So how do they do it on big farms in the US? Surely not by hauling 800 big bags of the stuff.
What’s the most realistic way to get lime to the farm and store it? What methods are you guys using?
What’s the most realistic way to get lime to the farm and store it? What methods are you guys using?
- by Heritagefarms
- Sun Mar 31, 2019 6:29 pm
- Forum: [EN] Technical Support
- Topic: Still no “all or nothing” throttle fix???
- Replies: 2
- Views: 699
Still no “all or nothing” throttle fix???
I got frustrated with the game and it’s issues last December and decided to quit until the bugs were fixed. Installed the latest patches yesterday and tried it out. While most of my issues with the game have been resolved, I was really disappointed to find that the extremely annoying “all or nothing...
- by Heritagefarms
- Tue Dec 18, 2018 4:45 pm
- Forum: [EN] General Discussion
- Topic: Beef cattle
- Replies: 11
- Views: 1470
Re: Beef cattle
It's amazing to me that we can play games like Call of Duty, and literally blow people to millions of pieces with explosives, with intense animations, but there's controversy over beef cattle in a farming sim game.
- by Heritagefarms
- Tue Dec 18, 2018 4:01 pm
- Forum: [EN] General Discussion
- Topic: How profitable are cows?
- Replies: 55
- Views: 15974
Re: How profitable are cows?
I don't understand why they would make it that way...if they thought it was good in 17, why change it in 19? And why change it enough that it's not worth doing?
- by Heritagefarms
- Tue Dec 18, 2018 3:22 pm
- Forum: [EN] General Discussion
- Topic: How profitable are cows?
- Replies: 55
- Views: 15974
Re: How profitable are cows?
Well that's a disappointment. I'm not really interested in horses at all...and my main focus in the game is to farm cows/sheep.
- by Heritagefarms
- Tue Dec 18, 2018 2:04 am
- Forum: [EN] General Discussion
- Topic: How profitable are cows?
- Replies: 55
- Views: 15974
How profitable are cows?
I feel like I'm finally to the point where I have enough equity in my equipment and money to sell my farming equipment and buy equipment for cows. My question is, how many cows would I need to plan on buying to make a comparable daily profit to farming? I've been farming soybeans on field 3 and that...
- by Heritagefarms
- Sun Dec 16, 2018 8:24 pm
- Forum: [EN] General Discussion
- Topic: Wild grass...or grass at all?
- Replies: 6
- Views: 1843
Wild grass...or grass at all?
So I'm doing some landscaping and road building around my farm and a question crossed my mind. If I have an area that I painted, and it deleted the grass, but I changed plans and painted it back with the grass texture, how do I get grass to grow back?? I have this huge bald spot in one place with no...
- by Heritagefarms
- Sun Dec 09, 2018 5:22 pm
- Forum: [EN] General Discussion
- Topic: Slow the train down and speed traffic up
- Replies: 50
- Views: 8480
Re: Slow the train down and speed traffic up
If you can make changes with the GE you can make the traffic faster. Add a user atttibute to each traffic spline name: maxSpeedScale type: float Value: 1.7 Then the traffic drive faster. Ca 50km/h. Lg Andreas I'll give that a shot! Thanks. As for the train, I found it in the vehicles and edited the...
- by Heritagefarms
- Sat Dec 08, 2018 6:47 am
- Forum: [EN] General Discussion
- Topic: Slow the train down and speed traffic up
- Replies: 50
- Views: 8480
Slow the train down and speed traffic up
So I'm curious...is there an XML file or something I can change to speed up the traffic and slow the train down a little? Seems the traffic is super slow and the train just blows through.