Search found 28 matches
- by Dyexz
- Wed Dec 12, 2018 7:17 pm
- Forum: Legacy-Bug-Reports
- Topic: [SOLVED] Grass not regrowing?
- Replies: 16
- Views: 4222
Re: [SOLVED] Grass not regrowing?
@Apache1222, I've tested it in multiplayer with a friend of mine, and all the roller did was remove the grass that had grown on the area. the field still remained, which lead me to believe that if fields have been seeded, it can't be removed using the roller.
- by Dyexz
- Wed Dec 12, 2018 7:06 pm
- Forum: Legacy-Bug-Reports
- Topic: [READ] Unable to tip on ground and in bunker silos
- Replies: 6
- Views: 615
Re: Unable to tip on ground and in bunker silos
What map? Did you buy the BGA farmland first? Is it chaff or grass you're trying to tip? I have this problem too, I'm unable to unload (grass) in BGA while there is anything on the ground where it's suppose to unload. The funny thing is; my friend that I'm playing with, in a multiplayer game he is ...
- by Dyexz
- Wed Dec 12, 2018 3:21 pm
- Forum: Legacy-Bug-Reports
- Topic: [SOLVED] Grass not regrowing?
- Replies: 16
- Views: 4222
Re: [PC] Grass not regrowing?
I believe the proper steps are, paint grass texture with landscape tool first, then make a field with the plow, sow grass, then take the roller over it to delete the field, but the grass will stay and continue to grow You can't delete a field that has been sown on (think it a fail-safe). All this w...
- by Dyexz
- Mon Dec 10, 2018 11:50 pm
- Forum: Legacy-Bug-Reports
- Topic: [FS19][BUG beta v1.2.0] Contract (Green) marker for delivery point not showing
- Replies: 0
- Views: 304
[FS19][BUG beta v1.2.0] Contract (Green) marker for delivery point not showing
PC (STEAM, version 1.2.0 beta) Vehicle/Tool/Model/Object: "Blinky" Green marker that shows which sales point Contract has to be delivered to. Issue: "Blinky" green marker does not show when on a contract. Single- or Multiplayer: Both Steps to reproduce: unknown! Been that way si...
- by Dyexz
- Sun Dec 09, 2018 2:50 am
- Forum: [EN] Modding
- Topic: [FS19] Can someone explain
- Replies: 9
- Views: 2183
Re: [FS19] Can someone explain
Why play a game if you're only going to cheat? it has never made anyone good at any game, nor does it make it fun to play games!
- by Dyexz
- Sun Dec 02, 2018 2:05 am
- Forum: [EN] Technical Support
- Topic: Multiplayer trouble
- Replies: 2
- Views: 565
Re: Multiplayer trouble
It could have something to do with Port Forwarding and/or if the one hosting your server is on a Private Dynamic network of your ISP, you need to have either a Public Static/Dynamic IP address for others to be able to join/see your server.
- by Dyexz
- Sun Dec 02, 2018 1:55 am
- Forum: Legacy-Bug-Reports
- Topic: NPC/AI field states stuck in cultivated
- Replies: 5
- Views: 968
Re: NPC/AI field states stuck in cultivated
The "Stuck in Cultivated state" issue was tied to the problem that AI was not able to Sow on fields infested with weeds. This has been fixed in the latest patch that was released Thursday/Friday.
- by Dyexz
- Sun Dec 02, 2018 1:36 am
- Forum: Legacy-Bug-Reports
- Topic: C10.90
- Replies: 9
- Views: 1202
Re: C10.90
Game Releases always have Bugs This is true, but the amount of bugs/issues are well past normal and what would be expected. Not only that but the issues are mostly very small and could be fixed in no time. Seems like the game have been pushed to release too early, should have been done more testing...
- by Dyexz
- Sat Dec 01, 2018 1:19 pm
- Forum: Legacy-Bug-Reports
- Topic: FS19 New Holland Combine 10.90 Lowers Header to low
- Replies: 6
- Views: 3740
Re: FS19 New Holland Combine 10.90 Lowers Header to low
@Giants here you have some visual of the bug/issue, I apologize for the slightly poor quality: HyxO5UEZKoE Map: Ravenport, Field 13 I'm doing a harvest mission with leased equipment and this is making it extremely difficult to complete, for now I have to constantly turning the harvester on and off (...
- by Dyexz
- Wed Nov 28, 2018 11:59 am
- Forum: Legacy-Bug-Reports
- Topic: [FIXED] AI fields stuck at same state
- Replies: 44
- Views: 5138
- by Dyexz
- Wed Nov 28, 2018 11:55 am
- Forum: Legacy-Bug-Reports
- Topic: No headlights option till 21.00
- Replies: 6
- Views: 1225
Re: No headlights option till 21.00
Works fine in my game (PC), the vehicle engine must be running to be able to turn on the lights.
- by Dyexz
- Tue Nov 27, 2018 10:24 pm
- Forum: Legacy-Bug-Reports
- Topic: [PC] Crops reappearing after harvest
- Replies: 4
- Views: 567
Re: [PC] Crops reappearing after harvest
Did you remember to save when you quit?
- by Dyexz
- Tue Nov 27, 2018 8:03 pm
- Forum: Legacy-Bug-Reports
- Topic: [FIXED] AI fields stuck at same state
- Replies: 44
- Views: 5138
- by Dyexz
- Tue Nov 27, 2018 5:53 pm
- Forum: Legacy-Bug-Reports
- Topic: Wrong spreading width of fertilizer.
- Replies: 1
- Views: 331
Re: Wrong spreading width of fertilizer.
What are you trying to spread? Seems right to me at least when you're spreading fertilizer. I'll agree that they do not spread the 12m (18m with upgrade) when spreading Lime. I think its 6m (12m with upgrade) for Lime, don't know if this is intended or not. If this is intended it would be nice if th...
- by Dyexz
- Tue Nov 27, 2018 5:25 pm
- Forum: Legacy-Bug-Reports
- Topic: No Baling contracts on Ravenport
- Replies: 5
- Views: 578
Re: No Baling contracts on Ravenport
I can confirm this issue, again on PC (Steam Windows). I have about 60 hours (IRL) playing in multiplayer on Ravenport (Starting from Scratch) and I/we have not seen any baling contracts in all this time.