Search found 162 matches

by michaelr
Sat Oct 10, 2020 1:23 pm
Forum: Community Corner
Topic: Screenshots
Replies: 4331
Views: 673027

Re: Screenshots

Refilling the drill during a misty morning on MVP 19

Image
by michaelr
Wed Oct 07, 2020 10:27 am
Forum: [EN] General Discussion
Topic: Toggle ProSeed HUD?
Replies: 8
Views: 5890

Re: Toggle ProSeed HUD?

The problem is that the ProSeed HUD moves outside of the visible screen area. In my case it’s the Y position in proSeed.xml that for some reason get set to a negative value, e.g.: <proSeed> <hud> <element> <position x="0.816146" y="-0.748703"/> </element> </hud> </proSeed> Until ...
by michaelr
Thu Aug 27, 2020 1:37 pm
Forum: [EN] Technical Support
Topic: Adding Online Radio
Replies: 2
Views: 784

Re: Adding Online Radio

Can someone explain me why now, and why the mid one isn't? ( I believe it's that one that is not working ) I believe that is because it is encrypted (http s ://…) So far I’ve not been able to listen to https streams. Most streams also works over regular http, so try removing the “s” in the url.
by michaelr
Tue Aug 11, 2020 8:58 am
Forum: [EN] Multiplayer
Topic: Multiplayer Games
Replies: 2
Views: 888

Re: Multiplayer Games

Yeah, if only 140 games is listed that indicates an old version of the game.

The version number is shown in the upper left corner of the main start screen.

Get everyone updated to the newest version :hi:
by michaelr
Wed Aug 05, 2020 9:31 am
Forum: [EN] General Discussion
Topic: What is "Worked time" exactly?
Replies: 6
Views: 755

Re: What is "Worked time" exactly?

As far as I remember doing contracts doesn’t add time to cultivation, ploughing etc., so maybe the time spent in contracts is added to “Worked time” with the others? :confusednew:

Sorry I can’t be to more help, but I rarely look at the statistics tab myself.
by michaelr
Fri Jul 31, 2020 2:44 pm
Forum: [EN] News and Announcements
Topic: Announcing the “Precision Farming Project” by EIT Food and John Deere
Replies: 18
Views: 6172

Re: Announcing the “Precision Farming Project” by EIT Food and John Deere

Meaning, the player will be able to manage different zones by using variable rate technologies. Sustainability and technical efficiency scores will quantify the result of their actions when using precision farming technology in the game I’m super excited about this :coolnew: I don’t know if somethi...
by michaelr
Fri Jul 24, 2020 1:20 pm
Forum: Community Corner
Topic: Screenshots
Replies: 4331
Views: 673027

Re: Screenshots

Getting ready for the last harvest of the year on Lone Oak after some rainy days

Image
by michaelr
Thu Jul 09, 2020 11:50 am
Forum: Community Corner
Topic: Screenshots
Replies: 4331
Views: 673027

Re: Screenshots

Trying out MVP 19 and thought “Oh, all fields are cultivated, let me start by seeding field 1 with the 9 meter drill” :this:

Image

So far I’ve bought a lot of seed and fertilizer, and finished about 25% of the field… :blushnew:
by michaelr
Fri Jul 03, 2020 12:02 pm
Forum: [EN] News and Announcements
Topic: [FS19]John Deere 6M Series now available on ModHub - watch the Trailer!
Replies: 18
Views: 5068

Re: [FS19]John Deere 6M Series now available on ModHub - watch the Trailer!

Bassmann wrote: Fri Jul 03, 2020 11:44 am I've already reported the issue a week ago, hoping they could correct it before release on modhub. Well, I was wrong.
Great, thank you. I think it’s promising that they have it working in the video, but weird that’s not the version they released :confusednew:
by michaelr
Fri Jul 03, 2020 9:00 am
Forum: [EN] News and Announcements
Topic: [FS19]John Deere 6M Series now available on ModHub - watch the Trailer!
Replies: 18
Views: 5068

Re: [FS19]John Deere 6M Series now available on ModHub - watch the Trailer!

iwan073 wrote: Fri Jul 03, 2020 12:33 amWhich trailer? I only have a front loader... 🤨
:zunge: It literally says “watch the trailer” in the topic. I could have said video :biggrin2:

Anyway, if you watch the video the corner display is working as it should in there.

Hopefully we’ll get that too in an update.
by michaelr
Thu Jul 02, 2020 10:47 pm
Forum: [EN] News and Announcements
Topic: [FS19]John Deere 6M Series now available on ModHub - watch the Trailer!
Replies: 18
Views: 5068

Re: [FS19]John Deere 6M Series now available on ModHub - watch the Trailer!

Whoever made this beautiful trailer must have had a better version of the mod than the one we can download :hmm: The corner display is all static with no RPM, speed, or indicator lights in my version (new game, no other mods loaded): https://image.giants-software.com/1/jJBXjC9U-T.jpeg I suppose it’s...
by michaelr
Thu Jun 25, 2020 5:30 pm
Forum: [EN] News and Announcements
Topic: [FS19]Patches for 25.06.2020
Replies: 49
Views: 16347

Re: [FS19]Patches for 25.06.2020

It would be nice if they added the US config to all their tractors in the game instead of just the 9RX but dont get my wrong im glad the added that for the 9RX tho and would also like to see them do a game update to put 3D tracks on the tracked equipment I agree, since the next version of Farming S...
by michaelr
Thu Jun 25, 2020 11:17 am
Forum: Community Corner
Topic: Screenshots
Replies: 4331
Views: 673027

Re: Screenshots

New Bourgault DLC 1.1 is out. The US config is looking great on Lone Oak :coolnew: https://image.giants-software.com/1/TNhFqaa4.jpeg Also love the new improved sound of the John Deere 9RX; much deeper roar and no more high pitch whine *thumbsup* PC/Mac players who bought directly can get it here aft...
by michaelr
Wed Jun 24, 2020 12:16 pm
Forum: [EN] General Discussion
Topic: Pro seed!
Replies: 15
Views: 3230

Re: Pro seed!

How should headlands be handled? Always seed a headland at the width of the sprayer to avoid overlap? No, you only need to seed the headland until you make your first set of tramlines and cover your unseeded turning area :smileynew: Some people seed the headland first, in that case I’d do one addit...
by michaelr
Tue Jun 23, 2020 10:34 am
Forum: [EN] General Discussion
Topic: Pro seed!
Replies: 15
Views: 3230

Re: Pro seed!

This mod is amazing, five stars with thumbs up *thumbsup* Also remember that you have to reset your tracks every time you start from the edge of the field, say when doing your headlands. This is due to the fact that the first set of tramlines (near any field edge) have to be half of your implement w...