Search found 54 matches

by Megusxlr
Thu Nov 16, 2023 4:27 pm
Forum: [EN] General Discussion
Topic: Premium map mod conflict
Replies: 16
Views: 3344

Re: Premium map mod conflict

So I went threw all my mods and narrowed it down to a handful of production mods. 2 that I know for sure are causing a conflict are the Packaging facility mod and the Potato processing mod. As mentioned here it must have something to do with fill types. Its strange because some mod productions don't...
by Megusxlr
Wed Nov 15, 2023 4:29 am
Forum: [EN] General Discussion
Topic: Premium map mod conflict
Replies: 16
Views: 3344

Premium map mod conflict

So my specific conflict I have is that when I load into Zelonka, I can't move and can only tab to vehicles but not drive them. I turned of my mods and it worked normally. I'm on ps4 and was wondering if anyone else had this same issue and new what mod is causing it. I play with a ton of mods so chec...
by Megusxlr
Thu Oct 12, 2023 4:55 pm
Forum: [EN] General Discussion
Topic: Ultimate Mowing And Bailing Pack Question.
Replies: 3
Views: 509

Re: Ultimate Mowing And Bailing Pack Question.

Front weight! Lol, its so simple but I didn't think about it :P. Thanks for the help!
by Megusxlr
Thu Oct 12, 2023 12:10 am
Forum: [EN] General Discussion
Topic: Ultimate Mowing And Bailing Pack Question.
Replies: 3
Views: 509

Ultimate Mowing And Bailing Pack Question.

I'm not sure what I'm doing wrong. When I hook up the bailer behind the mower and try to use them at the same time, it becomes impossible to turn the tractor. I've tried multiple tractors with more than enough horsepower but it makes no difference.
by Megusxlr
Tue Sep 12, 2023 4:43 pm
Forum: [EN] General Discussion
Topic: Court Farm Question
Replies: 1
Views: 810

Re: Court Farm Question

lol, nvm :P
by Megusxlr
Tue Sep 12, 2023 4:31 pm
Forum: [EN] General Discussion
Topic: Court Farm Question
Replies: 1
Views: 810

Court Farm Question

I saw Court Farm at the top of the mod page...but then it disappeared. A mistake? or Maybe console release soon?
by Megusxlr
Wed Dec 28, 2022 3:59 pm
Forum: [EN] General Discussion
Topic: Fichthal Bush problem (console)
Replies: 4
Views: 929

Re: Fichthal Bush problem (console)

Angler1409 wrote: Tue Dec 27, 2022 4:52 pm Have you tried "painting" over them the meadow grass in Landscaping/Plants section, that usually removes them for me.
Hmm, I tried the grass texture but not the actual plant. Will try that next, hopefully it works. I just want to clear one bush in the middle of a field lol :P
by Megusxlr
Tue Dec 27, 2022 4:03 pm
Forum: [EN] General Discussion
Topic: Fichthal Bush problem (console)
Replies: 4
Views: 929

Fichthal Bush problem (console)

I can't remove some of the large bushes on this map. I've tried plows, tree remover mods, and texturing but the bushes have no collisions. Am I missing something or is this something that needs an update? I'm on ps4.
by Megusxlr
Fri Apr 29, 2022 5:10 pm
Forum: [EN] General Discussion
Topic: Tool Height Control Problems
Replies: 3
Views: 560

Re: Tool Height Control Problems

Orange Tiger NL wrote: Fri Apr 29, 2022 4:58 pm Modder is aware and this will be fixed in upcoming update.

Modder also told me: Corn and sunflower headers will follow soon.
Awesome! Thanks for the info!
by Megusxlr
Fri Apr 29, 2022 4:31 pm
Forum: [EN] General Discussion
Topic: Tool Height Control Problems
Replies: 3
Views: 560

Tool Height Control Problems

For some reason i'm not able to tow the largest headers in this pack (the ones that don't require a header trailer). I've tried different combines but the tow bar just won't attach to the combine's trailer hitch. The header still works like its supposed to I just cant tow it when its unfolded. Does ...
by Megusxlr
Wed Apr 13, 2022 4:20 pm
Forum: [EN] General Discussion
Topic: Infinite pallets
Replies: 4
Views: 825

Re: Infinite pallets

Hello and welcome to the forum! In case you are playing FS22 and are using the "Liftable Pallets" mod, then this is a known bug caused by the current version of this mod which should be fixed in a future version: https://forum.giants-software.com/viewtopic.php?f=963&t=190454 I'm glad ...
by Megusxlr
Wed Mar 23, 2022 4:24 pm
Forum: [EN] General Discussion
Topic: Hatsenbichler Air Cart and Drill
Replies: 1
Views: 496

Hatsenbichler Air Cart and Drill

The Bourgault pack coming out made me think about the Hatsenbichler (I think thats what it was called, forgive the spelling) air cart and drill from previous games. Its work width was about 18m and was wondering if either Giants was bringing it over or maybe someone would mod it over. It was one of ...
by Megusxlr
Tue Dec 21, 2021 4:50 pm
Forum: [EN] General Discussion
Topic: New save required after patch?
Replies: 4
Views: 815

New save required after patch?

I'm on ps4 and was wondering if its really necessary to start a new save after the most recent patch? What problems could I encounter if I don't? I really don't want to start again but if the game is gonna crash every ten seconds I will.
by Megusxlr
Tue Aug 17, 2021 4:49 pm
Forum: [EN] General Discussion
Topic: Chamberg Tomato question
Replies: 0
Views: 1081

Chamberg Tomato question

Can you make tomato juice on the console version of Chamberg? If not okay, but if so how?
by Megusxlr
Tue Jul 27, 2021 4:29 pm
Forum: [EN] General Discussion
Topic: Shaba Factories Question (console)
Replies: 3
Views: 849

Re: Shaba Factories Question (console)

I was thinking of the milk for cheese and fuel for the bio-deisel factory.