Search found 1131 matches

by cwattyeso
Thu Jul 09, 2020 2:25 am
Forum: [EN] General Discussion
Topic: La Coronella 2.0 (New Versión)
Replies: 11
Views: 513

Re: La Coronella 2.0 (New Versión)

I'm still not following why you would need to decrease the fruits. The fruits is not the issue. The issue with the La Coronella Map currently is the available HeightTypes is set to 31, when you increase that to 63, it's fine and all the mods like Seasons, Straw Harvest, Maize Plus all work on it fin...
by cwattyeso
Thu Jul 09, 2020 2:18 am
Forum: [EN] General Discussion
Topic: Mods In Testing - Fan Discussion
Replies: 3891
Views: 201682

Re: Mods In Testing - Fan Discussion

Looking at the changelog: Changelog 1.0.0.1: -Some farmlands improvements -Some textures changes -Removed tank and ball -Removed levitating mover -Some map ending improvements -Added male ducks so now there is a possibility for multiplying ducks I'd think some of those would require a new game save ...
by cwattyeso
Thu Jul 09, 2020 12:34 am
Forum: [EN] General Discussion
Topic: Mods In Testing - Fan Discussion
Replies: 3891
Views: 201682

Re: Mods In Testing - Fan Discussion

Same Here on the 6m Lizard. Nothing else worked as well. Do we know the speed of which this beast works yet? Won’t get to try it out for a few more hours. The new Case Ecolo Till has an operating speed in game of 12KPH, which when compared to the Lizard 6M which has a Speed of 17KPH, is not too sha...
by cwattyeso
Wed Jul 08, 2020 4:51 pm
Forum: [EN] General Discussion
Topic: Mods In Testing - Fan Discussion
Replies: 3891
Views: 201682

Re: Mods In Testing - Fan Discussion

Oh My God, we've got the Case Ecolo-Til 2500 released today. An 8.5m wide in-line Plough. Yes! Only requires 342hp as well, which is very nice too. Been using the 6m Lizard one from Black Sheep Modding for ages, and always wished we could get some bigger in-line ploughs come to the game. Will defini...
by cwattyeso
Wed Jul 08, 2020 4:30 pm
Forum: [EN] General Discussion
Topic: Mods In Testing - Fan Discussion
Replies: 3891
Views: 201682

Re: Mods In Testing - Fan Discussion

Yeahrightio wrote:
Wed Jul 08, 2020 4:07 pm
Mods are dropping now, currently we have four Geos (Three Updates and 1 New) and two Prefabs for people to use in Giants Editor, LED Rear Lights and Crash Barriers.
by cwattyeso
Wed Jul 08, 2020 4:11 pm
Forum: [EN] General Discussion
Topic: Realistic Seeder 1.0
Replies: 6
Views: 394

Re: Realistic Seeder 1.0

Missyb with the great mods again, and also with the foresight to put filltypes as "Bulk" rather then listing indvidual fruits means her Silos have far more compatibility with many maps and other mods and is future proofed if anyone comes out with anything new that a farmer may possible want to store...
by cwattyeso
Wed Jul 08, 2020 4:03 pm
Forum: [EN] General Discussion
Topic: Courseplay and Offset Horizontal
Replies: 4
Views: 160

Re: Courseplay and Offset Horizontal

Yeah it's a bit of a long standing thing with Courseplay, that Vehicles seem to remember offsets from other implements they have had attached previously and then recall that offset when using a completely new tool that doesn't need one. Another thing you might run into is if you ever use Multiple Ve...
by cwattyeso
Wed Jul 08, 2020 3:49 pm
Forum: [EN] General Discussion
Topic: Mods In Testing - Fan Discussion
Replies: 3891
Views: 201682

Re: Mods In Testing - Fan Discussion

chedly_farms wrote:
Wed Jul 08, 2020 3:40 pm
Lol you complain when a poster here only ever comments with three word replies to things, then when someone provides a very detailed and accurate reply, you complain it's too long. Please can you decide what you want from people, short answers or conversations?
by cwattyeso
Wed Jul 08, 2020 3:29 pm
Forum: [EN] General Discussion
Topic: Mods In Testing - Fan Discussion
Replies: 3891
Views: 201682

Re: Mods In Testing - Fan Discussion

I’m not entirely sure where you get your info from or if you just made it up but he stated he has permission from both modders you listed and Banks has even shared one of his posts saying his version looked good. I agree he hasn’t had the best history but he appears to be trying to do things on the...
by cwattyeso
Wed Jul 08, 2020 1:07 am
Forum: [EN] General Discussion
Topic: Mods In Testing - Fan Discussion
Replies: 3891
Views: 201682

Re: Mods In Testing - Fan Discussion

Yeah I just travelled back in time through his Facebook Posts and the DB60 & 90 Mods doing the rounds since January 19 were converted FS17 Mods made by Brent Elinburg and Banks INC Modding. He basically stole those did his little xml edits to change speeds, seed/fertiliser capacities and fruit types...
by cwattyeso
Wed Jul 08, 2020 12:51 am
Forum: [EN] General Discussion
Topic: Mods In Testing - Fan Discussion
Replies: 3891
Views: 201682

Re: Mods In Testing - Fan Discussion

Still very curious what ever happened to the JD planter pack? Would like to see those along with custom modding case planters. I know JHHG is bringing at least one planter to console but slots will be high he warned...still lots to see coming The JD Planter pack has the issue that the DB60, 90 and ...
by cwattyeso
Tue Jul 07, 2020 11:22 pm
Forum: [EN] General Discussion
Topic: La Coronella 2.0 (New Versión)
Replies: 11
Views: 513

Re: La Coronella 2.0 (New Versión)

Please don't decrease the available fruits on the map. If anything add some more. The only thing you need to do on the map is increase it's current limit of 31 to the new more established standard of 63. I actually did this to the current version of La Coronella last night to fix the current map so...
by cwattyeso
Tue Jul 07, 2020 1:45 am
Forum: Tutorials
Topic: [FS19 Tutorial] increase the DensityHeighttypes/dumpable piles
Replies: 21
Views: 5173

Re: [FS19 Tutorial] increase the DensityHeighttypes/dumpable piles

One thing I'm not too clear on reading the instructions is when I get to the ModMap.lua part and need to make the script. The code box on the page shows the script that I'm assuming I place into the ModMap.Lua file I create. However the next instruction says: If your Map also uses more terrain angle...
by cwattyeso
Tue Jul 07, 2020 1:20 am
Forum: [EN] General Discussion
Topic: FS19 Universal Gameplay Truths
Replies: 32
Views: 914

Re: FS19 Universal Gameplay Truths

"It's all good, this header will totally fit through that gate/gap."

No it won't.
by cwattyeso
Tue Jul 07, 2020 1:09 am
Forum: [EN] General Discussion
Topic: La Coronella 2.0 (New Versión)
Replies: 11
Views: 513

Re: La Coronella 2.0 (New Versión)

One thing that I would need to see changed in a new version of La Coronella, is the increase to the available height types on the map. I just loaded your map on my Dedicated Server tonight, went to start it up on a new save slot, and ran into this error: 2020-07-07 00:02 Error: addDensityMapHeightTy...