Search found 697 matches

by bossmanslim
Wed Oct 26, 2022 3:18 pm
Forum: [EN] General Discussion
Topic: Platinum excitement?
Replies: 54
Views: 5297

Re: Platinum excitement?

I have no expectations, so I don't think I'll be disappointed, more like not surprised if it's bleh. Over 40 authentic vehicles and tools 1) JD feller buncher 2) Westtech Woodcutter 3) Kotschenreuther tractor 4) Logging arm 5) Logging arm front rest 6) Tajfun winch (copy paste of the mod) 7) Volvo h...
by bossmanslim
Wed Oct 19, 2022 1:29 pm
Forum: [EN] General Discussion
Topic: Will we ever get decent AI?
Replies: 15
Views: 1621

Re: Will we ever get decent AI?

I doubt it. I would guess FS is played with a median of 20 hours per map and a total game time of 40 hours, with small to medium equipment based on the equipment in the game and how much effort Giants puts into the tools needed to manage large farms. Courseplay has been around for at least 3 version...
by bossmanslim
Mon Oct 03, 2022 7:02 pm
Forum: [EN] General Discussion
Topic: Time for a break
Replies: 13
Views: 2630

Re: Time for a break

I'm in the same spot; not all that interested in FS22 right now. I mainly want a 4x map that the AI driver works on (hillier version of Western Wilds at 4x); the AI driver is probably the most half baked part of this game as it seems fairly hard to setup because most mod maps don't use it. Its a lo...
by bossmanslim
Mon Oct 03, 2022 1:27 pm
Forum: [EN] General Discussion
Topic: Time for a break
Replies: 13
Views: 2630

Re: Time for a break

I'm in the same spot; not all that interested in FS22 right now. I mainly want a 4x map that the AI driver works on (hillier version of Western Wilds at 4x); the AI driver is probably the most half baked part of this game as it seems fairly hard to setup because most mod maps don't use it.
by bossmanslim
Thu Sep 22, 2022 3:44 pm
Forum: [EN] Off-topic
Topic: Unreal engine 5
Replies: 9
Views: 7408

Re: Unreal engine 5

If Giants doesn't pull their sock up soon, one day FS will be surpassed by a company using modern tools. It'll be like when Research in Motion (now Blackberry) refused to switch from a physical keyboard on early smart phones. Apple and others joined the market and quickly outpaced them. Although fa...
by bossmanslim
Sat Sep 17, 2022 4:50 pm
Forum: [EN] General Discussion
Topic: FS22 Maize Plus launching Saturday Sept 17!!! You Ready??
Replies: 36
Views: 6074

Re: FS22 Maize Plus launching Saturday Sept 17!!! You Ready??

I'm a dumby apparently. Can someone please explain to me the basics in simple terms of the MaizePlus mods they just released.
by bossmanslim
Mon Aug 22, 2022 9:48 pm
Forum: [EN] General Discussion
Topic: Contracts disappearing?
Replies: 396
Views: 53626

Re: Contracts disappearing?

Well I can't speak for the Contracts as am still using the newer GitHub Version of Better Contracts Mod that stops the AI from doing any work, meaning no contracts ever disappear. However it would not surprise me if Patch 1.7 hasn't fixed the contracts issue Giants created in Patch 1.5. Having spen...
by bossmanslim
Fri Aug 12, 2022 7:57 pm
Forum: [EN] General Discussion
Topic: Crop rotation
Replies: 12
Views: 1664

Re: Crop rotation

Crop rotation mod was on the "mods curently in testing" topic two days ago. Today its not. I also didnt see it in the "mods" section. So, anybody knows where it is? Giants? Modder? It was a really cool feature in FS19, so I was very happy to see it on the list.... Probably faile...
by bossmanslim
Fri Aug 12, 2022 3:06 pm
Forum: [EN] General Discussion
Topic: Contracts disappearing?
Replies: 396
Views: 53626

Re: Contracts disappearing?

Just to make it clear to you what i mean. When they release a DLC which we pay for along comes a patch and in that patch is normally any game fixes. Lars has already said on the German forum they know what the problem is with the contracts and it's not a bug just a minor tweak. So to make it clear ...
by bossmanslim
Fri Aug 05, 2022 6:03 pm
Forum: [EN] General Discussion
Topic: Various issues still
Replies: 35
Views: 2924

Re: Various issues still

Games have bugs and the ability to correct all bugs is basically impossible. Bugs can be potentially be created each time the code is updated, with the general feeling being that any introduced bugs is countered by the net benefit of bug reduction associated with the patch. Giant's main issue in my ...
by bossmanslim
Tue Aug 02, 2022 12:57 pm
Forum: [EN] General Discussion
Topic: Contracts disappearing?
Replies: 396
Views: 53626

Re: Contracts disappearing?

Farmeros Argentinos wrote: Tue Aug 02, 2022 2:04 am How many years do you have to wait for the contracts to be returned to fs22?!?!?!?!! fix the game giants!!!!
*thumbsdown*
Probably August 16th as that is most likely when they will patch for the next DLC release on August 23rd
by bossmanslim
Mon Aug 01, 2022 4:44 pm
Forum: [EN] General Discussion
Topic: What Is Everyone's Criteria for Rating Mods?
Replies: 30
Views: 2690

Re: What Is Everyone's Criteria for Rating Mods?

I generally don't rate mods unless they are excellent or terrible. I also don't believe the ratings system because there are some rather average mods that are 4 star are above. If Giants had feedback, I'd care more about the rating system, but as is, the rating system just seems like a blind rating ...
by bossmanslim
Mon Aug 01, 2022 3:11 pm
Forum: [EN] General Discussion
Topic: American Map - Tiny Fields
Replies: 32
Views: 4051

Re: American Map - Tiny Fields

American farms and highly variable based on local geography and historical development. The Appalachians and east of the them are close in field size to Europe due to the region being older and having rougher terrain. (onelonelyfarmer, Farming Fixing & Fabricating) The Midwest is big rolling fie...