Search found 468 matches
- by bossmanslim
- Sat Jan 23, 2021 2:42 pm
- Forum: [EN] General Discussion
- Topic: Grimme Potato Pack
- Replies: 81
- Views: 2665
Re: Grimme Potato Pack
Hard pass. More small equipment and this time for a crop I don't think I've ever planted.
- by bossmanslim
- Wed Jan 13, 2021 8:16 pm
- Forum: [EN] Technical Support
- Topic: Modded Map Helper Not Working
- Replies: 7
- Views: 150
- by bossmanslim
- Wed Jan 13, 2021 7:53 pm
- Forum: [EN] Technical Support
- Topic: Modded Map Helper Not Working
- Replies: 7
- Views: 150
Re: Modded Map Helper Not Working
Are they tilled fields or meadowlands/grass? And do they not hire, or do they loose their minds with odd shaped fields? And what equipment are you using? 1) predefined tilled fields with various growth state crops 2) if you hire a worker, it immediately stops and says task completed, with plow or c...
- by bossmanslim
- Wed Jan 13, 2021 6:46 pm
- Forum: [EN] Technical Support
- Topic: Modded Map Helper Not Working
- Replies: 7
- Views: 150
Re: Modded Map Helper Not Working
Kleinhau
- by bossmanslim
- Wed Jan 13, 2021 6:28 pm
- Forum: [EN] Technical Support
- Topic: Modded Map Helper Not Working
- Replies: 7
- Views: 150
Modded Map Helper Not Working
I have a map, oddly enough off of the official FS Modhub, that helpers don't work on the predefined fields. This happens with and without other mods being enabled. As the map is also missing paintable grass and is a FS17 convert per mod description. These two items lead me to the conclusion that som...
- by bossmanslim
- Tue Jan 12, 2021 12:53 pm
- Forum: [EN] General Discussion
- Topic: Should resetting cost money ?
- Replies: 16
- Views: 744
Re: Should resetting cost money ?
Not as part of the base game:
1) the game physics are too bad and the player would be punished for those issues
2) the base game doesn't have autodrive, so the player is punished with the time it takes to get from the reset point back to the field/farm/etc.
1) the game physics are too bad and the player would be punished for those issues
2) the base game doesn't have autodrive, so the player is punished with the time it takes to get from the reset point back to the field/farm/etc.
- by bossmanslim
- Sat Dec 26, 2020 2:51 pm
- Forum: [EN] General Discussion
- Topic: X9 combine has released
- Replies: 39
- Views: 2102
Re: X9 combine has released
NO they failed to enforce their own rules AGAIN. *thumbsdown* I'd say it's more like Giants wasn't very clear about what is in and out of bounds, with examples existing both ways. They also have a huge glaring whole in their game for North American farming which is filled by modders. Instead of com...
- by bossmanslim
- Fri Dec 25, 2020 8:10 pm
- Forum: [EN] General Discussion
- Topic: Banning of popular Modders.
- Replies: 218
- Views: 6116
Re: Banning of popular Modders.
/snip To say these ones are good modders is insulting to the rest of us modders who don't go stealing other peoples stuff. I think this is actually several topics being rolled up into one, with then a clear yes or no being demanded on that combined topic that is not so clear: 3rd parties stealing f...
- by bossmanslim
- Fri Dec 25, 2020 6:38 pm
- Forum: [EN] General Discussion
- Topic: Banning of popular Modders.
- Replies: 218
- Views: 6116
Re: Banning of popular Modders.
People want to play similar to how farming is done in their area.MrSquealypig wrote: ↑Fri Dec 25, 2020 6:36 pm11 pages and still nobody has explained why they only use american equipment
The same question could be asked why people want to use european equipment.
- by bossmanslim
- Fri Dec 25, 2020 6:08 pm
- Forum: [EN] General Discussion
- Topic: Banning of popular Modders.
- Replies: 218
- Views: 6116
Re: Banning of popular Modders.
They test thousands of mods and the people who test the mods probably are not the same ones who made the tracks for the DLC so how are they going to know they are the same Giants is a very small company, with no more than 50 people. There is no excuse for the mod approval team not knowing what red ...
- by bossmanslim
- Fri Dec 25, 2020 5:30 pm
- Forum: [EN] General Discussion
- Topic: Banning of popular Modders.
- Replies: 218
- Views: 6116
Re: Banning of popular Modders.
I guess, Giants took actions as soon as they verified the issue reported. And most likely it wasn't reported right at the time of the upload. I'm pretty sure the issue in question is internal to Giants, not from a 3rd party. Let's say it is 3D tracks, the process should have gone like this: Mod tea...
- by bossmanslim
- Fri Dec 25, 2020 5:03 pm
- Forum: [EN] General Discussion
- Topic: Banning of popular Modders.
- Replies: 218
- Views: 6116
Re: Banning of popular Modders.
I'm of the opinion that if the mod is published on their Modhub for 2+ weeks and Giants doesn't do anything about it, they've endorsed it and coming back months later with a semi-ambiguous ban is complete garbage. This is more so of a problem if the issue in question wasn't originally created by Gia...
- by bossmanslim
- Tue Dec 15, 2020 2:25 pm
- Forum: [EN] General Discussion
- Topic: Seasons Cattle Question
- Replies: 1
- Views: 255
Seasons Cattle Question
I can't seem to get my cattle health over 55% with the most recent version of seasons. I was able to in the past, but after the recent update, I can never get it above 55%. Daily, I am feeding TMR, cleaning the building and filling with straw. Water is always on with the pump placable. I've tried do...
- by bossmanslim
- Tue Dec 08, 2020 3:17 pm
- Forum: [EN] General Discussion
- Topic: Precision Farming DLC
- Replies: 197
- Views: 17702
Re: Precision Farming DLC
How does the GPS RTK work to make the AI better exactly? I would think that the AI would be as good as they get for a game. I would of thought the RTK was for the player now but I guess not. That is a good question. I can tell you that it doesn't move the implement speed limit out up for harvesting...
- by bossmanslim
- Tue Dec 08, 2020 2:35 pm
- Forum: [EN] General Discussion
- Topic: Precision Farming DLC
- Replies: 197
- Views: 17702
Re: Precision Farming DLC
I tried it for about 1/2 hour and this is my initial conclusion, ultimately, it's cool for the feel and would have been great had it been released in the base game as a replacement to the lime and fertilizer system; however, all it really does from what I have seen is add a step to field prep every ...