Search found 75 matches

by mexel75
Sat Oct 31, 2020 3:12 pm
Forum: [EN] General Discussion
Topic: Mowerconditioner?
Replies: 7
Views: 579

Re: Mowerconditioner?

It's part of the farming agency maize plus add-on. As you need to turn hay 4 times with the FA versions it counts as a drying stage when you cut the grass. Therefore you only have to use a tedder three times instead of four. A conditioner on a mower essentially chops up the grass further to promote...
by mexel75
Sat Oct 31, 2020 1:46 pm
Forum: [EN] General Discussion
Topic: Mowerconditioner?
Replies: 7
Views: 579

Mowerconditioner?

Hi, just started playing on Charwell map, and discovered that I have a Krone Big M450 Mowerconditioner besides the standard base game Big M450 mower in the shop. Whats the difference between them? Whats a conditioner? Does this come with the map? They have exactly the same specs in the shop, and no ...
by mexel75
Mon Oct 19, 2020 1:23 pm
Forum: [EN] General Discussion
Topic: Courseplay; chaser bin keep running into combine
Replies: 4
Views: 273

Re: Courseplay; chaser bin keep running into combine

Ah yeah, maybe that is a better way to do it in the long run. Start and forget. And come back when all the field is harvested :)
by mexel75
Mon Oct 19, 2020 11:53 am
Forum: [EN] General Discussion
Topic: Courseplay; chaser bin keep running into combine
Replies: 4
Views: 273

Courseplay; chaser bin keep running into combine

Hi guys, I'm just wondering if you experience the same issues as me with courseplay automatic unload of the combine. My chaser bin keeps running into the combine. I've tried different settings, like activate/deactivate avoid fruit, activate/deactive stop when unloading, reduce speed of chaser bin. I...
by mexel75
Wed Oct 07, 2020 7:13 pm
Forum: [EN] General Discussion
Topic: Toggle ProSeed HUD?
Replies: 8
Views: 563

Re: Toggle ProSeed HUD?

Ah wonderful. Thanks!
by mexel75
Tue Oct 06, 2020 5:01 pm
Forum: [EN] General Discussion
Topic: Toggle ProSeed HUD?
Replies: 8
Views: 563

Re: Toggle ProSeed HUD?

Turned out that I'm using that version too. So something else is causing my Proseed HUD to disappear. Sometimes I can see it just at the edge of the screen, so I just barely can get hold of it and move it back into the screen. Maybe it has moved completely out of the screen, when I cant see it. I do...
by mexel75
Tue Oct 06, 2020 12:05 pm
Forum: [EN] General Discussion
Topic: Toggle ProSeed HUD?
Replies: 8
Views: 563

Re: Toggle ProSeed HUD?

Eh Im not sure. But I will test the one on Github. Thanks for your advice
by mexel75
Tue Oct 06, 2020 8:56 am
Forum: [EN] General Discussion
Topic: Toggle ProSeed HUD?
Replies: 8
Views: 563

Toggle ProSeed HUD?

Hi,

I use the Proseed mod to create tramlines. But I've lost the HUD menu and I can't find a way to toggle it back on. The only way I can get it back, is to deactivate the mod and then activate it again. Why is this happening, and more importantly how do you simply toggle it back on?
by mexel75
Tue Sep 22, 2020 8:59 pm
Forum: [EN] General Discussion
Topic: Silo blanket stuck
Replies: 7
Views: 318

Re: Silo blanket stuck

It was possible to open it up in the other end, even though it is one end silo.

Thanks for the tip! Just hoping it's possible to empty it completely when I reach the front end
by mexel75
Tue Sep 22, 2020 8:50 pm
Forum: [EN] General Discussion
Topic: Silo blanket stuck
Replies: 7
Views: 318

Re: Silo blanket stuck

It's a one end silo.

Yes, perhaps. But it doesn't happen all the time. On some maps it works fine.
by mexel75
Tue Sep 22, 2020 8:33 pm
Forum: [EN] General Discussion
Topic: Silo blanket stuck
Replies: 7
Views: 318

Re: Silo blanket stuck

Yes. But after emptying it about half way, the blanket freezes.
by mexel75
Tue Sep 22, 2020 8:15 pm
Forum: [EN] General Discussion
Topic: Silo blanket stuck
Replies: 7
Views: 318

Silo blanket stuck

I'm having problems with the silo blanket. It opens up just to a certain point, and then gets stuck there. This has happened for me now, a couple of times on different maps. Now latest on map Bessy Beneath. It freezes the silo for the cow stable and it's a bit frustrating after many hours of buildin...
by mexel75
Thu Aug 06, 2020 1:00 pm
Forum: [EN] General Discussion
Topic: Farming simulator 19 horses
Replies: 7
Views: 330

Re: Farming simulator 19 horses

You haven't accidentally mapped two functions to the same key?
by mexel75
Thu Aug 06, 2020 11:11 am
Forum: [EN] General Discussion
Topic: Farming simulator 19 horses
Replies: 7
Views: 330

Re: Farming simulator 19 horses

It can be a bit tricky sometimes to get up on the horse. When it happens I usually try to approach the horse from different angles, and making sure the horse is standing still. Same thing goes for the cleaning.
by mexel75
Wed Aug 05, 2020 8:09 pm
Forum: [EN] General Discussion
Topic: What is "Worked time" exactly?
Replies: 6
Views: 367

Re: What is "Worked time" exactly?

Nope. If I start a worker on a seeder, the seeding time start counting. But, as I mentioned, strangely enough not for a cultivating worker. However the cultivated hectars is counted though(!?). These figures could be quite useful. But unfortunately it's starting to look like a bug in the game ...unl...