Search found 316 matches

by Riven326
Sun Apr 18, 2021 7:51 pm
Forum: [EN] General Discussion
Topic: Buying used vehicles
Replies: 1
Views: 39

Buying used vehicles

It would be cool if we could buy used vehicles and equipment in the game. The option to lease works well enough, but having to buy everything brand new seems silly.
by Riven326
Sun Apr 18, 2021 4:32 am
Forum: [EN] General Discussion
Topic: Fov
Replies: 3
Views: 135

Re: Fov

68.
by Riven326
Sun Apr 18, 2021 12:38 am
Forum: [EN] General Discussion
Topic: Blurred vehicles in store
Replies: 2
Views: 211

Re: Blurred vehicles in store

don_apple wrote:
Sat Apr 17, 2021 3:57 pm
In case you are playing on the PS4 maybe the suggestion at the end of the following thread might help: viewtopic.php?f=963&t=157626&p=1229298& ... d#p1229062
Yep. Restart fixed the issue. Thanks.
by Riven326
Sat Apr 17, 2021 3:22 pm
Forum: [EN] General Discussion
Topic: Blurred vehicles in store
Replies: 2
Views: 211

Blurred vehicles in store

So this just started yesterday. Every vehicle has a depth of field blur applied to it while looking at them in the store. Any ideas on how to fix this?
by Riven326
Wed Apr 14, 2021 3:36 am
Forum: [EN] General Discussion
Topic: Demolishable House Mod
Replies: 3
Views: 265

Re: Demolishable House Mod

Patton_M47 wrote:
Wed Apr 14, 2021 3:20 am
you have to chop it up with chainsaw first
Well the it's not demolishable. It's just a strange looking tree.
by Riven326
Wed Apr 14, 2021 3:19 am
Forum: [EN] General Discussion
Topic: Demolishable House Mod
Replies: 3
Views: 265

Demolishable House Mod

So... I'm trying to demolish this house in the usual way: with an excavator! Thing is, nothing is happening. Has anybody had success with this mod?

https://www.farming-simulator.com/mod.p ... tle=fs2019
by Riven326
Wed Apr 14, 2021 12:30 am
Forum: [EN] General Discussion
Topic: How licenses and branding on console works
Replies: 26
Views: 702

Re: How licenses and branding on console works

Years ago (~FS17 promo time perhaps) I remember someone from GIANTS, Christian Ammann (the CEO) I think, saying that one of his dreams was to make a game which wasn't just farming simulator, but [paraphrasing] boat driver, pilot and train driver along with farming. To create a world sufficiently bi...
by Riven326
Wed Apr 14, 2021 12:12 am
Forum: [EN] General Discussion
Topic: How licenses and branding on console works
Replies: 26
Views: 702

Re: How licenses and branding on console works

I can see a FS future title that acts as a sort of "all in one game". Before EA's Battlefield, there were tank games, plane games, military shooters, etc. Battlefield brought all of those genres together. I can see Giants using the FS brand in the same way sometime down the road. Years ago (~FS17 p...
by Riven326
Tue Apr 13, 2021 11:33 pm
Forum: [EN] General Discussion
Topic: Pick up F250 Brazil is Clearly a Ford
Replies: 22
Views: 819

Re: Pick up F250 Brazil is Clearly a Ford GIANTS #Blind

I don't see a Ford logo. The color blue isn't owned by Ford. Besides, who cares? I like that truck.
by Riven326
Tue Apr 13, 2021 7:51 pm
Forum: [EN] General Discussion
Topic: Potatoes.... what is the point?
Replies: 32
Views: 1279

Re: Potatoes.... what is the point?

Starting a potato farm on the Nevada map is pretty fun.
by Riven326
Tue Apr 13, 2021 7:10 pm
Forum: [EN] General Discussion
Topic: How licenses and branding on console works
Replies: 26
Views: 702

Re: How licenses and branding on console works

Modders have also been good at bringing new brands into the game. For example, look at Siid and Custom Modding and how they brought Demco and Giants together. Given the success the franchise has received, I would hope that brands like Kubota, Bobcat, and Caterpillar, make it into the game. But give...
by Riven326
Tue Apr 13, 2021 6:05 pm
Forum: [EN] General Discussion
Topic: How licenses and branding on console works
Replies: 26
Views: 702

Re: How licenses and branding on console works

Modders have also been good at bringing new brands into the game. For example, look at Siid and Custom Modding and how they brought Demco and Giants together. Given the success the franchise has received, I would hope that brands like Kubota, Bobcat, and Caterpillar, make it into the game. But give...
by Riven326
Tue Apr 13, 2021 4:04 pm
Forum: [EN] General Discussion
Topic: How licenses and branding on console works
Replies: 26
Views: 702

Re: How licenses and branding on console works

Guideline Item 9.3 Manufacturer licenses Test Method: Only licenses from manufacturers from the basic game, DLCs, Addons, or by arrangement, are allowed on the consoles. NoName/Fantasy-Brands are allowed as long as they cannot be directly associated with the moddername (no self-promotion!), if poss...
by Riven326
Tue Apr 13, 2021 1:10 pm
Forum: [EN] General Discussion
Topic: How licenses and branding on console works
Replies: 26
Views: 702

Re: How licenses and branding on console works

And good luck controlling PC mods. At least through third party sites, Giants still maintains control over modhub. So the modhub on the PC version is the same as the console? In other words, the only reason these unlicensed brands exist on PC is because they can be downloaded from third party sites?
by Riven326
Tue Apr 13, 2021 12:37 am
Forum: [EN] General Discussion
Topic: How licenses and branding on console works
Replies: 26
Views: 702

How licenses and branding on console works

So why is it that brands like Caterpillar aren't available on the console but are available on the pc? Is it a licensing issue, and if so, why does it only affect console?