Hi,
will there be an update for this mod to include the new crops? This is really an amazing mod. Also, will it return to modhub?
Search found 62 matches
- by Bogy12
- Sat Nov 18, 2023 9:55 pm
- Forum: ModHub Bug Reports
- Topic: FS22 CropRotation - support thread
- Replies: 16
- Views: 6857
- by Bogy12
- Sun Sep 24, 2023 9:26 am
- Forum: [EN] Modding
- Topic: Remote Debugger doesn't stop on breakpoints
- Replies: 1
- Views: 784
Re: Remote Debugger doesn't stop on breakpoints
Hi, did you manage to figure this out ? I'm having the same issue. Followed the Giants steps for debugging single mod, but without success.... Instructions I followed: https://gdn.giants-software.com/debugge ... troduction
- by Bogy12
- Sat Sep 23, 2023 5:13 pm
- Forum: [EN] Modding
- Topic: Lua Scripting: Modifying "maxMass" value of a trailer
- Replies: 0
- Views: 558
Lua Scripting: Modifying "maxMass" value of a trailer
Hi guys, for some reason I have an issue posting this on Giants Developer Network (GDN) so I will try my luck here. Basically, Im trying to modify mod trailer "maxMass" value during the loading of the game (by using the .lua mod script). You can download any mod trailer from modhub, open t...
- by Bogy12
- Tue Dec 06, 2022 3:21 pm
- Forum: [EN] General Discussion
- Topic: So what’s next?
- Replies: 46
- Views: 3676
Re: So what’s next?
I just hope that new crops from 5th expansion will be available on other maps to plant. Something like a global expansion of the crops, not just crops for that specific map (looking at the productions chains from platinum expansion which can only be used on silverrun forest)... You can place the ne...
- by Bogy12
- Mon Dec 05, 2022 10:35 pm
- Forum: [EN] General Discussion
- Topic: So what’s next?
- Replies: 46
- Views: 3676
Re: So what’s next?
I just hope that new crops from 5th expansion will be available on other maps to plant. Something like a global expansion of the crops, not just crops for that specific map (looking at the productions chains from platinum expansion which can only be used on silverrun forest)...
- by Bogy12
- Mon Dec 05, 2022 7:35 pm
- Forum: [EN] General Discussion
- Topic: So what’s next?
- Replies: 46
- Views: 3676
Re: So what’s next?
Sorry, I have no idea how I missed this. I thought that It was on some hidden steam topic or something like that. My bad. Either way, amazing news.JensChrDK wrote: ↑Mon Dec 05, 2022 7:31 pm As he wrote just above the picture, on Steam
https://store.steampowered.com/app/2178 ... ason_Pass/
- by Bogy12
- Mon Dec 05, 2022 7:34 pm
- Forum: [EN] General Discussion
- Topic: So what’s next?
- Replies: 46
- Views: 3676
Re: So what’s next?
I'm not sure if I pasted the link to picture right. Hopefully it will show up. Found this on steam DB.
- by Bogy12
- Mon Dec 05, 2022 7:26 pm
- Forum: [EN] General Discussion
- Topic: So what’s next?
- Replies: 46
- Views: 3676
- by Bogy12
- Sat Aug 06, 2022 9:03 am
- Forum: [EN] General Discussion
- Topic: Formula for calculating machinery prices
- Replies: 8
- Views: 824
Re: Formula for calculating machinery prices
Exactly. I was hoping that devs used some sort of formula, partially ignoring the real life prices and using that formula for gameplay balancing purposes (yes, it's not realistic, but this is a game. It requires balance). I never stated why I asked the original question in the first place. Basically...
- by Bogy12
- Fri Aug 05, 2022 2:00 pm
- Forum: [EN] General Discussion
- Topic: Formula for calculating machinery prices
- Replies: 8
- Views: 824
Re: Formula for calculating machinery prices
Hmm, I was hoping that to get more specific answer since its quite hard to find any sort of RRP info for farming equipment on internet... Still, thank you. If anyone else can get any more specific information, it would be appreciated.
- by Bogy12
- Fri Aug 05, 2022 7:42 am
- Forum: [EN] General Discussion
- Topic: Formula for calculating machinery prices
- Replies: 8
- Views: 824
Formula for calculating machinery prices
Hi Guys, is there any official documentation on the way prices for machinery & equipment were calculated during the game development ? Like, for example, price for fertilizer spreader... how was that calculated ? Per liter of capacity ? Per spreading width ? For some of the simpler equipment, it...
- by Bogy12
- Tue Jul 19, 2022 5:23 pm
- Forum: [EN] General Discussion
- Topic: FSR Blur
- Replies: 6
- Views: 792
Re: FSR Blur
I would like to know this to, as I have the same issue. Hopefully, someone from Giants will respond and shed some light on this issue It's very unlikely that GIANTS will respond here -- this is a user-to-user forum. You can make a bug report here: https://feedback.giants-software.com Please note th...
- by Bogy12
- Sun Jul 17, 2022 8:42 pm
- Forum: [EN] General Discussion
- Topic: FSR Blur
- Replies: 6
- Views: 792
Re: FSR Blur
Hopefully, someone from Giants will respond and shed some light on this issuetexasplowboy wrote: ↑Sun Jul 17, 2022 8:21 pm I would like to know this to, as I have the same issue.
- by Bogy12
- Sun Jul 17, 2022 7:52 pm
- Forum: [EN] General Discussion
- Topic: FSR Blur
- Replies: 6
- Views: 792
Re: FSR Blur
But this is very heavy case of ghosting. Can't really say that this is normal since no other game which uses FSR has this problem
- by Bogy12
- Sun Jul 17, 2022 6:45 pm
- Forum: [EN] General Discussion
- Topic: FSR Blur
- Replies: 6
- Views: 792
FSR Blur
Hi guys, I'm not sure if this topic was already fully discussed somewhere or not, but when will Giants fix the very bad case of blur when using the FSR (Fidelity Super Resolution) ? FSR really gives a needed boost in FPS, but it looks ugly no matter the settings. And I mean blur when moving vehicles...