Search found 74 matches

by Frag
Fri Dec 20, 2019 3:47 pm
Forum: [EN] General Discussion
Topic: Seasons mod (op updated re: bug reports)
Replies: 1080
Views: 92075

Re: Seasons mod (op updated re: bug reports)

You actually can... https://www.realismusmodding.com/mods/seasons19/manual/gameplay/measuring#trees Measurements The MT 9 can measure a number of things that were not available to the farmer before. Trees Both planted and ‘static’ trees (placeable trees are trees placed by the map maker) can be mea...
by Frag
Fri Dec 20, 2019 3:10 pm
Forum: [EN] General Discussion
Topic: Seasons mod (op updated re: bug reports)
Replies: 1080
Views: 92075

Re: Seasons mod (op updated re: bug reports)

I would personally make it 5 years. It would still be a long term investment without making it feel like a cheat." It actually takes 5 years with Seasons now :) How do I know that a three is fully grown? Cant get my Wopster-tool to work on this one :-) I have to say that it is an amazing idea. Woul...
by Frag
Wed Dec 18, 2019 4:40 pm
Forum: [EN] General Discussion
Topic: Seasons mod (op updated re: bug reports)
Replies: 1080
Views: 92075

Re: Seasons mod (op updated re: bug reports)

Hi guys, I asked this question few days ago and did not get an answer .... Trying again in case someone knows ... "I read in this thread that to get full grown tree it takes 10 years. I know it does make a lot of sense from the reality perspective, but from the game perspective ...most people will n...
by Frag
Tue Dec 17, 2019 8:34 pm
Forum: [EN] General Discussion
Topic: Seasons mod (op updated re: bug reports)
Replies: 1080
Views: 92075

Re: Seasons mod (op updated re: bug reports)

I saw in the last build that the price of bales were added to the ECONOMY season screen ... which is AWESOME. Thanks SO MUCH for this. I noticed though that only bales of Hay and Straw are listed. Would be so nice to have bale of grass and silage as well!!! Unless I am missing something. I usually ...
by Frag
Mon Dec 16, 2019 4:41 am
Forum: [EN] General Discussion
Topic: Seasons mod (op updated re: bug reports)
Replies: 1080
Views: 92075

Re: Seasons mod (op updated re: bug reports)

I saw in the last build that the price of bales were added to the ECONOMY season screen ... which is AWESOME. Thanks SO MUCH for this. I noticed though that only bales of Hay and Straw are listed. Would be so nice to have bale of grass and silage as well!!! Unless I am missing something. I usually s...
by Frag
Tue Dec 10, 2019 6:07 pm
Forum: [EN] General Discussion
Topic: Seasons mod (op updated re: bug reports)
Replies: 1080
Views: 92075

Re: Seasons mod (op updated re: bug reports)

I read in this thread that to get full grown tree it takes 10 years. I know it does make a lot of sense from the reality perspective, but from the game perspective ...most people will never play 10 years on the same map. Some will, but I would say that is it not the majority. Therefore, maintaining ...
by Frag
Wed Nov 27, 2019 9:22 pm
Forum: [EN] General Discussion
Topic: Once You find *YOUR* map...
Replies: 67
Views: 3733

Re: Once You find *YOUR* map...

I am surprised that nobody here talked about the Old Stream Farm. I have 400 hours so far in that Season ready map and I changed the landscape SO MUCH that the creator of the map himself would not recognize some areas of it. No cheat ...all manual labor. That map has tons of twisted road and small ...
by Frag
Wed Nov 27, 2019 2:49 am
Forum: [EN] General Discussion
Topic: Once You find *YOUR* map...
Replies: 67
Views: 3733

Re: Once You find *YOUR* map...

I am surprised that nobody here talked about the Old Stream Farm. I have 400 hours so far in that Season ready map and I changed the landscape SO MUCH that the creator of the map himself would not recognize some areas of it. No cheat ...all manual labor. That map has tons of twisted road and small f...
by Frag
Wed Nov 06, 2019 9:12 pm
Forum: [EN] General Discussion
Topic: Seasons mod (op updated re: bug reports)
Replies: 1080
Views: 92075

Re: Seasons mod (op updated re: bug reports)

Again, I am not sure if it would be part of the base game or season but here it is. There is commonly "Great Demand" at stores that will offer 0$ for hay, grass and straw. I wonder if those 0$ Great Demand could be removed to avoid noise. Also, I wonder why the price of bales are not listed in the p...
by Frag
Tue Oct 29, 2019 7:04 pm
Forum: [EN] General Discussion
Topic: Seasons mod (op updated re: bug reports)
Replies: 1080
Views: 92075

Re: Seasons mod (op updated re: bug reports)

I am running build 33 and on 3 different maps I have had zero patchy crop failure? Perfect germination,growing and harvest. I was originally running the Modhub version, updated to 30 then updated to 33. Don't know if this is because I updated during a save but it's happened on a brand new game only...
by Frag
Mon Oct 28, 2019 2:05 pm
Forum: [EN] Modding
Topic: Any option to attach a winch to a skid loader?
Replies: 5
Views: 306

Re: Any option to attach a winch to a skid loader?

I found the perfect mod for my need ... I found that little Bobcat T 590 from Chop Chop mod. The release 1.3.2 has a 2.0 inch ball as a hitch and you can use the Warn Winch mod, which will attach to a trailer hitch. Did is the perfect combo ... That little Bobcat is a marvel. When mounted on high cl...
by Frag
Fri Oct 25, 2019 9:05 pm
Forum: [EN] General Discussion
Topic: Is there a difference between drawn grass and seeded one?
Replies: 7
Views: 323

Re: Is there a difference between drawn grass and seeded one?

Awesome answers guys! That video quite answered all my questions about grass.

I thank you all very much :)
by Frag
Fri Oct 25, 2019 8:25 pm
Forum: [EN] General Discussion
Topic: Is there a difference between drawn grass and seeded one?
Replies: 7
Views: 323

Is there a difference between drawn grass and seeded one?

Hi guys, many of you knows that we can paint, with the landscape tool, grass that will grow overtime and be harvested at some point. What I noticed is that since it is not a field, that grass is not affected by weed and does not need to be plowed, limed and fertilized. I am wondering .... let's say ...
by Frag
Fri Oct 25, 2019 7:11 pm
Forum: [EN] Modding
Topic: Any option to attach a winch to a skid loader?
Replies: 5
Views: 306

Re: Any option to attach a winch to a skid loader?

What I did is remove the arm and add a 3 point Hitch (for personal use only of course). The majority of the work was in the XML but I did get lucky and find a modded tractor where the 3 point Hitch was a separate model so I didn't have to do any 3d modeling, just Giants editor. I think the tractor ...
by Frag
Fri Oct 25, 2019 6:34 pm
Forum: [EN] Modding
Topic: Any option to attach a winch to a skid loader?
Replies: 5
Views: 306

Any option to attach a winch to a skid loader?

Hi guys, I really like to use the skid steer loader while chopping wood since they are short and handle well in the forest. I use those to eat the stump and push logs around. However I would LOVE to be able to attach a winch on those to pull logs. I need to keep a tractor around with the Tajfun winc...