Search found 173 matches

by Frag
Fri Jan 19, 2024 3:22 pm
Forum: [EN] Modding
Topic: PaintAnywhere and LumberJack not compatible?
Replies: 1
Views: 636

PaintAnywhere and LumberJack not compatible?

Hi guys, you know with LumberJack, you can use LEFT ALT to destroy trees or stump (the circle turns red). Works great! However, if I install PaintAnywhere, I do lose that red circle when pressing ALT, so I am not longer able to destroy trees. Any of you guys stumbled on this and found a way to fix it?
by Frag
Thu Jan 18, 2024 7:29 pm
Forum: [EN] Modding
Topic: Is there a way to change the 3D model of an object dynamically?
Replies: 2
Views: 704

Is there a way to change the 3D model of an object dynamically?

Hi guys, lets say that I do have a decoration that is a "tent". Would there be a way to have two models of that tent ( a red and a blue) and at noon, randomly set a new model. Briefly, does the model of an object can be changed dynamically with an event? Example: Let say that at noon, ever...
by Frag
Tue Jan 09, 2024 1:25 pm
Forum: [EN] General Discussion
Topic: Where to sell Dry Boards on Azura map
Replies: 1
Views: 711

Where to sell Dry Boards on Azura map

Greetings, I really do love the Azura map. The forests are splendid. There is an issue with this map though, you can produce Dry Boards at the northern sawmill, but you cannot use or sell these. Anyone aware of a mod that I could use to sell these? I tried many different ones of the "selling ev...
by Frag
Fri May 05, 2023 1:52 pm
Forum: [EN] General Discussion
Topic: Autodrive: Question for the veteran autodrive users.
Replies: 7
Views: 1492

Re: Autodrive: Question for the veteran autodrive users.

empato wrote: Fri May 05, 2023 1:42 pm Better to open an issue / feature request on Github if you think this is missing.

https://github.com/Stephan-S/FS22_AutoDrive/issues
You read my mind.

Ironically I just did like an hour ago! :)
by Frag
Fri May 05, 2023 12:40 pm
Forum: [EN] General Discussion
Topic: Autodrive: Question for the veteran autodrive users.
Replies: 7
Views: 1492

Re: Autodrive: Question for the veteran autodrive users.

Courseplay use to have this feature I’m not sure you could get auto drive to do that. Maybe some routes could be made with courseplay for those specific deliveries, that is if that feature is still part of courseplay. Don`t know which FS version you are talking about, but you can`t record delivery ...
by Frag
Thu May 04, 2023 4:41 pm
Forum: [EN] General Discussion
Topic: Autodrive: Question for the veteran autodrive users.
Replies: 7
Views: 1492

Autodrive: Question for the veteran autodrive users.

Hi, I do have a simple question, but was not able to find my answers. Is there a way to set a pause of few seconds at a waypoint when your machine is going thru route waypoints? What I want to achieve here is that I want my truck/trailers to stop at a specific point while the autoloads load all the ...
by Frag
Sat Apr 22, 2023 1:55 pm
Forum: [EN] General Discussion
Topic: Does used tractor break down more faster over time?
Replies: 17
Views: 5708

Re: Does used tractor break down more faster over time?

That is an interesting feature, if someone knows more about it please share!
by Frag
Fri Apr 21, 2023 10:56 pm
Forum: [EN] General Discussion
Topic: Does used tractor break down more faster over time?
Replies: 17
Views: 5708

Does used tractor break down more faster over time?

Hi guys, wondering ... does used tractors break down more faster over time? I remember reading that used vehicle breakdown faster than new one, leading to more expensive maintenance. However I thought that it was a constant rate of wear and tear. What I do mean is that, after 50 hours of personal us...
by Frag
Fri Apr 14, 2023 7:17 pm
Forum: [EN] Modding
Topic: Bale storage: "Could not spawn bale object" issue
Replies: 2
Views: 2190

Bale storage: "Could not spawn bale object" issue

Hi everyone, wonder if any of you guys stumbled on this. All bale storage mods found on this hub will now refuse to spawn bales (even though they have the hay/grass/silage) available. When I go to the logs and check for an error. I found "2023-04-14 12:02 Could not spawn bale object" I am ...
by Frag
Fri Apr 14, 2023 6:00 pm
Forum: [EN] Modding
Topic: [FS22]Changing the weather settings in the enviroment
Replies: 10
Views: 6344

Re: [FS22]Changing the weather settings in the enviroment

Ok thanks guys. This is super clear now. I will come back here if I have other conclusions Thanks for the help!
by Frag
Fri Apr 14, 2023 3:51 pm
Forum: [EN] Modding
Topic: [FS22]Changing the weather settings in the enviroment
Replies: 10
Views: 6344

Re: [FS22]Changing the weather settings in the enviroment

Yep. @eische is right. Fraction is best word for describe the weight. Each weight is compared within object with other weights and based on values randomized weather is generated. Not percentage, because sum of weights is not equal to 100. Ok get it. So you do mean that I could use a percentage if ...
by Frag
Wed Apr 12, 2023 2:38 pm
Forum: [EN] Modding
Topic: [FS22]Changing the weather settings in the enviroment
Replies: 10
Views: 6344

Re: [FS22]Changing the weather settings in the enviroment

.... I wonder what the next values ​​mean: -> weight (I understand that this value represents the probability of a given variaton. The higher the weight value, the greater the probability?) -> minHours and maxHours - do I understand correctly that this is the minimum and maximum number of hours a g...
by Frag
Sun Apr 02, 2023 10:27 pm
Forum: [EN] Modding
Topic: FS22 Why does the Relight mod has a new environment.xml file?
Replies: 1
Views: 1199

FS22 Why does the Relight mod has a new environment.xml file?

Hi guys, I started to have issues after installing FS_RelightV1300Standalone.zip. I do like that thing, it makes thing so much beautiful. What I noticed after installing this is that it stopped snowing in the winter. After debugging around, I saw that the Relight mod is loading its own environment f...
by Frag
Sun Apr 02, 2023 8:43 pm
Forum: [EN] General Discussion
Topic: Landscaping and the broken sculpting tool
Replies: 4
Views: 991

Landscaping and the broken sculpting tool

Hi everyone, as you probably know there is a serious bug in the sculpting tool that will prevent you from time to time to change the shape of the landscape. For example, you will try to flatten a bump in the field, which will refuse to move ... whatever you do. I am stumbling on that bug more and mo...
by Frag
Wed Mar 22, 2023 11:51 am
Forum: [EN] Modding
Topic: "The Old Stream Farm" and Environment.xml
Replies: 10
Views: 4269

Re: "The Old Stream Farm" and Environment.xml

Guys, let's say you change the environment.xml file to a map and you have a campaign already running on that map. How long will it take to apply? Briefly, I have no issue changing the environment file and start a new campaign. It will be applied right away. But if I want to continue an existing camp...