Search found 548 matches

by BulletBill
Fri Nov 08, 2019 7:55 pm
Forum: [EN] General Discussion
Topic: Lone Oak 19
Replies: 59
Views: 10498

Re: Lone Oak 19

Hey BB, since your chatting on here, I'd like to ask you some questions. I noticed that you chimed in on this thread because of someone complaining about how you originally set up the trees. And you went pretty far in depth about why you did the trees the way you did. Which is awesome by the way. I...
by BulletBill
Fri Nov 08, 2019 12:58 pm
Forum: [EN] General Discussion
Topic: Lone Oak 19
Replies: 59
Views: 10498

Re: Lone Oak 19

In reply to your suggestions: 1: I've never found it major issue, but then GIANTS AI helpers is one of the most outdated parts of this game now. Personally I always work the field headlands first manually then leave the worker to do it afterwards. If I start removing collisions from trees GIANTS wou...
by BulletBill
Fri Nov 08, 2019 11:09 am
Forum: [EN] General Discussion
Topic: Lone Oak 19
Replies: 59
Views: 10498

Re: Lone Oak 19

For the record, I don't have any problems with the trees. I think they look great. I appreciate your work on the map bullet bill and really happy you let oxygendavid convert. I really enjoy it. I'm sorry, I cut down some trees. No need to apologise bud. Your free to cut down any trees you want. I p...
by BulletBill
Fri Nov 08, 2019 12:43 am
Forum: [EN] General Discussion
Topic: Lone Oak 19
Replies: 59
Views: 10498

Re: Lone Oak 19

Actually the map author can do whatever he likes, it's his map. Also generally the map author makes a map the way he wants not for what others may prefer. As to the buried trees, having placed every single tree on Lone Oak 17 myself there is a valid reason for that. I wanted to create a dense forest...
by BulletBill
Thu Nov 07, 2019 8:36 pm
Forum: [EN] General Discussion
Topic: Lone Oak 19
Replies: 59
Views: 10498

Re: Lone Oak 19

I don't like the fake trees that can't be cut down or all the trees that are sunken into or buried under the map. I've used Giants Editor to remove many of these from my map to make it a bit more bearable to play. Armed with many mods here on PC like the Trex, the Bruks Big Daddy and a few others I...
by BulletBill
Wed Nov 06, 2019 7:03 pm
Forum: [EN] General Discussion
Topic: Lone Oak 19
Replies: 59
Views: 10498

Re: Lone Oak 19

Why all this tree destruction? :lol:

Don't you guys like trees on maps? :lol:
by BulletBill
Tue Nov 05, 2019 1:44 pm
Forum: [EN] General Discussion
Topic: Typical playtime on a map?
Replies: 33
Views: 5530

Re: Typical playtime on a map?

:We all have too do what makes us happy in life Bill, and gaming is there for enjoyment. I totally understand and respect fully your stance on FS19. I do hope when (I hope not for awhile) the next dlc FS21 comes out you will like it, and we will see CPF again. Hope every thing is going good with yo...
by BulletBill
Tue Nov 05, 2019 11:36 am
Forum: [EN] General Discussion
Topic: Typical playtime on a map?
Replies: 33
Views: 5530

Re: Typical playtime on a map?

We can only hope that BB see's the light and comes back too the fold, I'm starting too think my daily sacrifices are having no effects :sadnew: , time too switch gods. Sorry Wombles your sacrifices are having no effect, in fact the more I see of Fs19, the more I'm amazed at how people manage to put...