Search found 69 matches
- by XiniX
- Sat Mar 02, 2024 11:23 pm
- Forum: [EN] Technical Support
- Topic: FS22 - Standalone pedals being detected as combined axis instead of seperate.
- Replies: 5
- Views: 2349
Re: FS22 - Standalone pedals being detected as combined axis instead of seperate.
I got these pedals working after a while, I attached the xml file. The only downside is the game deletes it every other time you launch it. You have to launch the game, exit, then copy the file back to input devices folder, launch the game again and it will work. Place your (not vanilla) xml file i...
- by XiniX
- Sun Jan 28, 2024 2:06 pm
- Forum: [EN] General Discussion
- Topic: MAPS I miss the most in FS22
- Replies: 73
- Views: 94275
Re: MAPS I miss the most in FS22
Additional Game Settings Mod
https://www.farming-simulator.com/mod.p ... tle=fs2022
With the custom lighting option you can use the lighting of another map in your mods folder.
https://www.farming-simulator.com/mod.p ... tle=fs2022
With the custom lighting option you can use the lighting of another map in your mods folder.
- by XiniX
- Mon Nov 27, 2023 8:04 pm
- Forum: [EN] Technical Support
- Topic: Thrustmaster SimTask FarmStick, only for PC ? (or for Mac too)
- Replies: 3
- Views: 3971
Re: Thrustmaster SimTask FarmStick, only for PC ? (or for Mac too)
That is good news, Thank you π Is it possible to share your log.txt, inputbindings.xml and "inputdevice".xml here? I like to see how it compares to my flight T.16000 flight sticks, especially how it uses the command key(s) for button modes like the bumper buttons do on a xbox/ps controller.
- by XiniX
- Fri Nov 17, 2023 4:15 pm
- Forum: [EN] Technical Support
- Topic: Thrustmaster SimTask FarmStick, only for PC ? (or for Mac too)
- Replies: 3
- Views: 3971
Thrustmaster SimTask FarmStick, only for PC ? (or for Mac too)
I use two Thrustmaster T.16000M FCS for FS22 on my Mac M1 mini, without any issues. So my question is, can I use the new Thrustmaster SimTask FarmStick on my Mac too ? Does anybody know and/or tried this farmstick on a Mac version of FS22 ? If it is recognized by MacOS will all the farmstick buttons...
- by XiniX
- Tue Jun 20, 2023 6:23 pm
- Forum: [EN] Technical Support
- Topic: controller not working (FS22)
- Replies: 39
- Views: 24161
Re: controller not working (FS22)
The new GameSir T4 Khalid Game controller with magnetic stick control I tried loading the game with it and most of it works but the buttons that work the menus do not work so I cannot get it to scroll through the different menus. Do you know if there's anything I need to do to get it to see the men...
- by XiniX
- Mon Jun 05, 2023 1:51 pm
- Forum: [EN] Technical Support
- Topic: controller not working (FS22)
- Replies: 39
- Views: 24161
Re: controller not working (FS22)
So your input mode is fine as xbox controllers use always Xinput mode Maybe a previous post of me in an other thread can help you with your axis configuration https://forum.giants-software.com/viewtopic.php?p=1556516#p1556516 I use also a xbox controller on my Mac M1. If your controller PID is the s...
- by XiniX
- Mon Jun 05, 2023 10:21 am
- Forum: [EN] Technical Support
- Topic: controller not working (FS22)
- Replies: 39
- Views: 24161
Re: controller not working (FS22)
Which controller do you use? If it is not a Xbox controller, you might using the wrong input mode (Direct Input (Dinput)).
FS22 uses Xinput mode.
I assume you play on PC as you can delete/change FS22 files.
Check your controller manual for how to change input mode (if it is not a xbox controller)
FS22 uses Xinput mode.
I assume you play on PC as you can delete/change FS22 files.
Check your controller manual for how to change input mode (if it is not a xbox controller)
- by XiniX
- Mon Apr 17, 2023 5:44 pm
- Forum: [EN] General Discussion
- Topic: Rennebu Discussion and reports
- Replies: 161
- Views: 37281
Re: Rennebu Discussion and reports
I'm one of those happy players who enjoys the map. Usually I'm quietly lurking π. I really like what you have done with the mountian roads, they are a smooth ride now. It must be fun for you to learn a new skill to make an mostly automated process for creating these roads. I can imagine that due the...
- by XiniX
- Mon Mar 06, 2023 10:11 pm
- Forum: [EN] General Discussion
- Topic: After harvest stubble.
- Replies: 10
- Views: 1609
Re: After harvest stubble.
[/quote]
That's a pc only mod, I believe OP is playing on PS5 as it's in his signature
[/quote]
My bad, should have noticed that by myself
That's a pc only mod, I believe OP is playing on PS5 as it's in his signature
[/quote]
My bad, should have noticed that by myself
- by XiniX
- Mon Mar 06, 2023 8:09 pm
- Forum: [EN] General Discussion
- Topic: After harvest stubble.
- Replies: 10
- Views: 1609
Re: After harvest stubble.
Enhanced Crop Destruction
With this mod it removes stubble from the field when a vehicle drives over it
With this mod it removes stubble from the field when a vehicle drives over it
- by XiniX
- Mon Mar 06, 2023 7:47 pm
- Forum: [EN] Technical Support
- Topic: Editing inputBinding.xml
- Replies: 10
- Views: 2734
Re: Editing inputBinding.xml
Does your Elecom gamepad perhaps have a xinput/dinput mode switch? If so, toggle it and check in log.txt if the device category "unknown" becomes "gamepad" after a new FS22 reboot. FYI Xbox controllers do not support DirectInput at all, they only work with XInput. As FS22 works w...
- by XiniX
- Mon Mar 06, 2023 7:34 pm
- Forum: [EN] Technical Support
- Topic: Editing inputBinding.xml
- Replies: 10
- Views: 2734
Re: Editing inputBinding.xml
I like this thread as it can become π€πΌπ€πΌ a knowledge base for inputdevices/inputbindings. I'm aware I know not everything either, but I'm never to old to learn π To avoid guessing on your current experimenting status it would be handy if you attach your current inputBindings.xml, your custom input d...
- by XiniX
- Mon Mar 06, 2023 3:55 pm
- Forum: [EN] Technical Support
- Topic: Editing inputBinding.xml
- Replies: 10
- Views: 2734
Re: Editing inputBinding.xml
If your controller/device is not supported by the input device xml's in the ..../FarmingSimulator2022/inputDevices folder. You can edit an existing xml or create a new one for your controller/device. But do not place this new xml file in the /inputDevices folder. As every update/verify action of the...
- by XiniX
- Sat Feb 11, 2023 1:03 am
- Forum: [EN] Technical Support
- Topic: FS22 MacBook with Elite Series 2 Xbox Controller XML File InputDevice
- Replies: 3
- Views: 968
Re: FS22 MacBook with Elite Series 2 Xbox Controller XML File InputDevice
i"ve adjusted my binding file a bit, towards your 4 axis and 27 buttons and ID: 0B22 XboxOneElite2Controller_test.xml Be aware that the physical buttons on your device probably do not match the logical buttons of my device. but the logical names are linked to the in-game labels and the "Bu...
- by XiniX
- Fri Feb 10, 2023 7:37 pm
- Forum: [EN] Technical Support
- Topic: FS22 MacBook with Elite Series 2 Xbox Controller XML File InputDevice
- Replies: 3
- Views: 968
Re: FS22 MacBook with Elite Series 2 Xbox Controller XML File InputDevice
Perhaps you can get some clues from this thread.
viewtopic.php?t=197404
What says your log.txt file about your input device (e.g. how many buttons and axis)
viewtopic.php?t=197404
What says your log.txt file about your input device (e.g. how many buttons and axis)