Search found 107 matches

by ar1g3
Mon Aug 10, 2020 10:35 pm
Forum: [EN]WIP_Mods
Topic: [WIP] Lizard Flandria bicycle
Replies: 9
Views: 2524

Re: [WIP] Lizard Flandria bicycle

How the bike going? I can’t wait till it is ready. It is nearly ready. Physics are all done, texturing almost (just need to add dirt to the tyres, and I've already prepped it for an update I will do. That update will contain a special trailer to pull behind it. Not sure if that would be useful, but...
by ar1g3
Sat Jul 18, 2020 6:59 pm
Forum: [EN] General Discussion
Topic: Mods In Testing - Fan Discussion
Replies: 8409
Views: 1170825

Re: Mods In Testing - Fan Discussion

Sadly won't be for consoles as it's too much to retexture...I was hopeful as we own one I normally don't comment on another modder's work. Because I also make mods I think that would be bad manners. But for one time I'm going to throw my principles out of the window.. Let's just say there is a reas...
by ar1g3
Thu Jul 09, 2020 3:16 pm
Forum: [EN]WIP_Mods
Topic: [WIP] Lizard Flandria bicycle
Replies: 9
Views: 2524

Re: [WIP] Lizard Flandria bicycle

Put some work into making the dirt map. Still a lot to do, but I started working on the places where dirt would build up in real life. https://image.giants-software.com/1/joeppcka.jpg Also perfected some details, and got the lights working how I want them to. Physics are also getting better, the big...
by ar1g3
Tue Jul 07, 2020 11:58 pm
Forum: [EN] General Discussion
Topic: Mods In Testing - Fan Discussion
Replies: 8409
Views: 1170825

Re: Mods In Testing - Fan Discussion

vondeylenfarms wrote: Tue Jul 07, 2020 9:46 pm Stone valley is great but if the Mercer Co Ohio map comes that will be the only map I ever play lol very close to home
Already got bored of Stone Valley? :lol:
by ar1g3
Thu Jul 02, 2020 1:42 pm
Forum: [EN] General Discussion
Topic: Mods In Testing - Fan Discussion
Replies: 8409
Views: 1170825

Re: Mods In Testing - Fan Discussion

Couple of threads back I saw some discussion on tension belts. It is impossible to make a trailer that straps down basegame vehicles without scripts. Whether an object is recognised by the straps depends on that object itself, not the trailer. It's something you have to include in the xml of the veh...
by ar1g3
Tue Jun 30, 2020 11:43 am
Forum: [EN] General Discussion
Topic: Mods In Testing - Fan Discussion
Replies: 8409
Views: 1170825

Re: Mods In Testing - Fan Discussion

chedly_farms wrote: Mon Jun 29, 2020 3:52 pm Can't plant a field in one pass then, boss. :eyeroll:
nonononnonononono that's cheating :shock:
by ar1g3
Mon Jun 29, 2020 3:47 pm
Forum: [EN] General Discussion
Topic: Mods In Testing - Fan Discussion
Replies: 8409
Views: 1170825

Re: Mods In Testing - Fan Discussion

What happens with the headers when you drive through hedges? On Oakfield you can drive the combine through, but certain headers get stuck! Of course, you can work round this by getting the header adaptor for a wheel-loader and lifting them over! :biggrin2: The other way to get around this is by jus...
by ar1g3
Fri Jun 26, 2020 5:40 pm
Forum: [EN] General Discussion
Topic: Mods In Testing - Fan Discussion
Replies: 8409
Views: 1170825

Re: Mods In Testing - Fan Discussion

I'm loving this mod! I'll definitely say I'm sad no stone valley but this truck is nice! Finally a mod that you can open the hood again (in this case the cab) to see the engine. Hope we see more but hopefully this holds me over till Monday when stone valley get released 🤞🤞🤞 Aaaaaand..... jinxed it ...
by ar1g3
Fri Jun 26, 2020 12:08 am
Forum: [EN] General Discussion
Topic: Mods In Testing - Fan Discussion
Replies: 8409
Views: 1170825

Re: Mods In Testing - Fan Discussion

eric21 wrote: Thu Jun 25, 2020 10:08 pm I bet you keep jinxing it
It is the only explanation!
by ar1g3
Thu Jun 25, 2020 1:33 pm
Forum: [EN] General Discussion
Topic: Mods In Testing - Fan Discussion
Replies: 8409
Views: 1170825

Re: Mods In Testing - Fan Discussion

Wow early mods!! And an update to the Claas Rollant 250 Roto Cut, I like that!!
by ar1g3
Wed Jun 24, 2020 1:23 pm
Forum: [EN] General Discussion
Topic: Mods In Testing - Fan Discussion
Replies: 8409
Views: 1170825

Re: Mods In Testing - Fan Discussion

The map that dropped today is really nice. I’m kind of blown away by it. Out of nowhere, nice details, and it hits everything on my must have checklist. Wow is all I can say. This modder is a true artist. For real. Still he only gets a 3.5 star rating, what's that all about :shock: That's not fair ...
by ar1g3
Tue Jun 23, 2020 4:53 pm
Forum: [EN]WIP_Mods
Topic: [RELEASED] TrailX 250 - double axle car trailer
Replies: 33
Views: 6652

Re: [RELEASED] TrailX 250 - double axle car trailer

Update with regards to the problem described in the previous post is now out! The problem should be fixed now.
by ar1g3
Mon Jun 22, 2020 5:59 pm
Forum: [EN] General Discussion
Topic: Mods In Testing - Fan Discussion
Replies: 8409
Views: 1170825

Re: Mods In Testing - Fan Discussion

I agree here. I have dl maps after giants testing and found things out of wack. Bear in mind that Giants only tests for functionality issues, i.e. breaking the game. We're talking about errors and warnings in the log, shader problems, correct texture format, correct collision generation etc. They d...
by ar1g3
Sun Jun 21, 2020 7:28 pm
Forum: [EN]WIP_Mods
Topic: [WIP] Lizard Flandria bicycle
Replies: 9
Views: 2524

Re: [WIP] Lizard Flandria bicycle

Found half an hour time to do some modding today, result is I got the bike kind of working. Sounds will be changed of course, and all the details still need to be done.
by ar1g3
Sat Jun 20, 2020 10:51 am
Forum: [EN] General Discussion
Topic: Mods In Testing - Fan Discussion
Replies: 8409
Views: 1170825

Re: Mods In Testing - Fan Discussion

Dave8220 wrote: Sat Jun 20, 2020 8:49 am What i dont understand is why they testing mods again, for example Köckerling Vector 460/620 or BOMECH Discinjector.
If the author does an update the mod needs to be tested again to make sure it's okay