Search found 1484 matches

by humbe
Fri May 03, 2024 12:00 pm
Forum: [EN] General Discussion
Topic: AI
Replies: 40
Views: 3134

Re: AI

I seem to remember using a single headlands plowing run to define borders of a custom field that courseplay would create routes in as if the middle was also part of the field. If plowing with allow field creation though. Expext the plow tagging a few bits outside of your border if you dont let it do...
by humbe
Fri May 03, 2024 11:16 am
Forum: Community Corner
Topic: Rennebu Prison Blues
Replies: 36
Views: 2229

Re: Rennebu Prison Blues

I guess we'll have a look for another contract, in hopes of paying of the loan. Just baling contracts offered. Which are very lucrative, but we're starting to tire of baling. Prices vary a lot if compared per hectares.. We don't want to take the smallest contract, as the gear for rent isn't much to ...
by humbe
Fri May 03, 2024 7:39 am
Forum: [EN] General Discussion
Topic: Vehicle hotkeys
Replies: 6
Views: 756

Re: Vehicle hotkeys

There's a mod to park vehicles so you can remove vehicles from the tab to switch chain.. By using that you can keep the chain small at least..
by humbe
Fri May 03, 2024 7:37 am
Forum: [EN] General Discussion
Topic: Some Questions for the Autodrive Buffs
Replies: 63
Views: 24867

Re: Some Questions for the Autodrive Buffs

New question: I have noticed that autodrive does a lot of damage to tractors. I had set up my combine for harvesting and set the AI but it was raining so it was just waiting until it stopped and I had two trucks waiting to unload so they were just waiting at the waypoint awaiting a call to unload t...
by humbe
Thu May 02, 2024 10:26 pm
Forum: Community Corner
Topic: Rennebu Prison Blues
Replies: 36
Views: 2229

Re: Rennebu Prison Blues

Went by the shop again, and wondered if they had anything useful to wrap bales, and they showed me something they called the AutoWrap 1300. Costing 151.199 kroner it was inside my price range at least. It could be connected to a 3-point connection on the tractor, but with my bales rolling everywhere...
by humbe
Thu May 02, 2024 1:01 pm
Forum: Community Corner
Topic: Rennebu Prison Blues
Replies: 36
Views: 2229

Re: Rennebu Prison Blues

Lovely to read and see! For photos you can force render distance to max with this, and even move the camera around for interesting shots. :) Press PAUSE to toggle photo mode. :) https://www.farming-simulator.com/mod.php?lang=en&country=us&mod_id=234705&title=fs2022 Thanks ;) Tested out ...
by humbe
Wed May 01, 2024 10:40 pm
Forum: Community Corner
Topic: Rennebu Prison Blues
Replies: 36
Views: 2229

Re: Rennebu Prison Blues

September is coming to and end.. Sunrise coming already a bit after 18:00 hours now. Winter is coming.. https://www.humbe.no/public/computergames/fs22/Rennebu/038-sunset.jpg We miscalculated earlier. I think we managed to create 40 bales of our land. And that's without one of the grass fields that h...
by humbe
Wed May 01, 2024 8:56 pm
Forum: Community Corner
Topic: Rennebu Prison Blues
Replies: 36
Views: 2229

Re: Rennebu Prison Blues

We have quite a bit of grass up at our plot, so would be nice to be able to make silage to earn some money. We went by the shop again, and asked about balers and they had this new baler from Claas. https://www.humbe.no/public/computergames/fs22/Rennebu/034-baler_and_weight.jpg I don't know anything ...
by humbe
Wed May 01, 2024 12:09 am
Forum: Community Corner
Topic: Rennebu Prison Blues
Replies: 36
Views: 2229

Re: Rennebu Prison Blues

We saw a plowing contract offered too.. Figured we test it out for diversity.. Nice way to test out gear we haven't used before and getting to know the map.. Not to mention getting money to invest. https://www.humbe.no/public/computergames/fs22/Rennebu/029-plowing_contract.jpg Gunnar is offering up ...
by humbe
Tue Apr 30, 2024 3:27 pm
Forum: Community Corner
Topic: Rennebu Prison Blues
Replies: 36
Views: 2229

Re: Rennebu Prison Blues

Getting up early in September.. One day per month ;) The sunrise sure looks nice.. https://www.humbe.no/public/computergames/fs22/Rennebu/022-sunrise.jpg Going by Jokern, we find a post for a cultivation job. https://www.humbe.no/public/computergames/fs22/Rennebu/023-cultivation_contract.jpg Even yo...
by humbe
Tue Apr 30, 2024 2:04 pm
Forum: [EN]WIP_Mods
Topic: [WIP] MAP: Stryn
Replies: 15
Views: 2196

Re: [WIP] MAP: Stryn

... There will not be many (if any..) Stryn specific buildings except the vehicle shop and maybe some industry/grocery stores to sell or produce stuff. :) That's the purpose of my building pack; reuse when possible! Rennebu will become richer in time. It's a bit overwhelming how much is left, and I...
by humbe
Mon Apr 29, 2024 9:10 pm
Forum: Community Corner
Topic: Rennebu Prison Blues
Replies: 36
Views: 2229

Re: Rennebu Prison Blues

After a few more careful lumber runs, we are earning a bit more, but it's heavy work with no machinery to help, and the trailer is far from ideal.. A tractor with a front loader and a half decent trailer would help a lot. So we decided to see if we could fit in a final contract in August. https://ww...
by humbe
Mon Apr 29, 2024 9:31 am
Forum: [EN]WIP_Mods
Topic: [WIP] MAP: Stryn
Replies: 15
Views: 2196

Re: [WIP] MAP: Stryn

Cool.. Not seen the mod, but nice to be able to see what farm areas have been prepared to be usable by player. A bit sad to buy a yard that looks nice, just to find no buildings have functionality so you have to tear them down and build standard placeables. Are you trying to make buildings like they...
by humbe
Mon Apr 29, 2024 9:17 am
Forum: [EN] General Discussion
Topic: Making all mods
Replies: 23
Views: 2221

Re: Making all mods

I understand wanting all the mods to work together.. Though sadly this is a complex issue, and not something you can expect to just work, when mods are allowed to change so many aspects of the game. As people say, testing all mods with all other mods is a little feasible task to begin with due to al...
by humbe
Mon Apr 29, 2024 8:42 am
Forum: [EN] General Discussion
Topic: Stop Crop Growth
Replies: 7
Views: 903

Re: Stop Crop Growth

I only play with seasons.. I get some months of in winter time.. Which I speed through if I don't want to do other stuff..

Stopping growth seems like a strange feature to add.. How about stalling time instead? Think there's mods so you can get time to stand still while still being able to do stuff..