Search found 8 matches
Search found 8 matches
Page 1 of 1
- by barrowwight
- Wed Sep 01, 2021 5:02 am
- Forum: Tutorials
- Topic: [FS19] XML Documentation Project -- Help Needed
- Replies: 7
- Views: 6718
Re: [FS19] XML Documentation Project -- Help Needed
I guess a simple wiki software or something like that would be simpler. (But that's another story) Good point. I never though about a wiki. Though there are two reasons why GitHub suited my case better. XSD files are not best suited for a wiki. By using GitHub, edits to the documentation can be ver...
- by barrowwight
- Fri Aug 27, 2021 6:07 am
- Forum: Tutorials
- Topic: [FS19] XML Documentation Project -- Help Needed
- Replies: 7
- Views: 6718
Re: [FS19] XML Documentation Project -- Help Needed
Awesome, someone replied to the post. I have been pretty busy with other stuff for the past few months, and have not had time to work on the documentation (or even play FS19). Do you have any recommendations regarding how to make it easier to help out? If you can't really figure out how to edit file...
- by barrowwight
- Tue Aug 18, 2020 5:42 am
- Forum: [EN] Technical Support
- Topic: Flickering help menu when too many items present.
- Replies: 0
- Views: 290
Flickering help menu when too many items present.
I recently have taken to installing a fair number of mods for FS2019, and have experienced a strange bug. It seems that when there are too many different keyboard shortcuts displayed in the menu (I have not established exactly how many), the help overlay on the HUD (in the top left, toggled by press...
- by barrowwight
- Fri Aug 07, 2020 8:18 pm
- Forum: Tutorials
- Topic: [FS19] XML Documentation Project -- Help Needed
- Replies: 7
- Views: 6718
[FS19] XML Documentation Project -- Help Needed
A few weeks ago I posted a question on the forum asking if there was any reference for the Game's XML files (see it here: https://forum.giants-software.com/viewtopic.php?f=895&t=169452), as I wanted to learn how to start modding, but could not wrap my head around how to write XML files for the g...
- by barrowwight
- Tue Jul 14, 2020 6:02 pm
- Forum: [EN] Modding
- Topic: XML Reference
- Replies: 7
- Views: 3493
- by barrowwight
- Tue Jul 14, 2020 1:35 am
- Forum: [EN] Modding
- Topic: XML Reference
- Replies: 7
- Views: 3493
Re: XML Reference
Hmmm. Might need to join that discord. Thanks.
Also might try to use github to write up my own XML documentation over time.
Also might try to use github to write up my own XML documentation over time.
- by barrowwight
- Mon Jul 13, 2020 6:47 pm
- Forum: [EN] Modding
- Topic: XML Reference
- Replies: 7
- Views: 3493
Re: XML Reference
I have looked at the lua documentation. But that does not cover all of the different tags in the XML file. Some examples (this is not complete): [*]<l10n> [*]<functions> [*]<handtooltype> [*]<rotation> (in storedata) What I am looking for is what the different tags in the XML file actually mean. Not...
- by barrowwight
- Mon Jul 13, 2020 12:45 am
- Forum: [EN] Modding
- Topic: XML Reference
- Replies: 7
- Views: 3493
XML Reference
I had a couple ideas for mods that I wanted to make, but I have hit a wall in my development. I cannot really figure out how to write the XML files for my mod. Is there any sort of reference to the different sections of the XML file, and what can go in them? Similar to the reference for the .i3d fil...
Search found 8 matches
Page 1 of 1