Search found 39 matches

by Norwegian81
Fri Oct 02, 2020 5:34 pm
Forum: [EN]WIP_Mods
Topic: [ON HOLD] Norwegian Dream 2020
Replies: 17
Views: 5060

Re: [WIP MAP] Norwegian Dream 2020

Yep...this one really makes me smile. Just take a look at this and please help me out if you know what's causing this. Here is the road in Blender - imported as FBX-file from 3ds Max: https://image.giants-software.com/1/YZhHEKL3.jpg Here is the same road in Giants Editor x64 8.2.0 https://image.gian...
by Norwegian81
Fri Oct 02, 2020 5:03 pm
Forum: [EN] Modding
Topic: [NEEDS FIX ASAP!] Giants 3ds Max Export Plugins
Replies: 1
Views: 430

[NEEDS FIX ASAP!] Giants 3ds Max Export Plugins

I'm pretty sure that Giants got their hands full already, but let's see what happens when we use the plugins at GDN https://gdn.giants-software.com/index.php in 3ds Max 2021.. Here we go... First ERROR: That's the 2015 x64-version. https://image.giants-software.com/1/A2guPLws.jpg 2nd ERROR: That's t...
by Norwegian81
Wed Sep 23, 2020 7:42 am
Forum: [EN]WIP_Mods
Topic: [ON HOLD] Norwegian Dream 2020
Replies: 17
Views: 5060

Re: [WIP MAP] Norwegian Dream 2020

Hello again, I'm taking some breaks now and then since this project is massive considering the amount of custom assets that I plan to add by time. In fact it's a lot of work considering everything you notice just by driving on a map in Farming Simulator, and you expect that it has a theme that fits ...
by Norwegian81
Tue Sep 15, 2020 5:34 pm
Forum: [EN] General Discussion
Topic: Could these new consoles close the gap with PC gaming?
Replies: 62
Views: 10950

Re: Could these new consoles close the gap with PC gaming?

Sincere question. And i suppose i could post this on any game, but the Devs do tend to respond when i post matters like this. In short, these new console machines seem like monsters. Would there even be a difference in this game on next gen consoles between both consoles and pc? Seemingly, you can ...
by Norwegian81
Fri Sep 11, 2020 1:16 am
Forum: [EN]WIP_Mods
Topic: [ON HOLD] Norwegian Dream 2020
Replies: 17
Views: 5060

Re: [WIP MAP] Norwegian Dream 2020

https://image.giants-software.com/1/P2RkDTA4.jpg https://image.giants-software.com/1/XauAPF4q.jpg Update per 11.09.2020 - Updated and modified terrain layer textures to blend with mountain environment textures. Other terrain textures will be modified later as these are modified vanilla textures, bu...
by Norwegian81
Tue Sep 01, 2020 7:05 pm
Forum: [EN] Modding
Topic: Editor export
Replies: 3
Views: 954

Re: Editor export

It may lose some, yes. But when exporting .OBJ from Giants Editor, you'll also get the child-objects from a transform group like this farm silo for example. It is important to pay attention to what you select for exporting. When I exported this, I selected Export Selected with all files . The import...
by Norwegian81
Sat Aug 29, 2020 10:23 pm
Forum: [EN] Modding
Topic: How to generate the navigation map?
Replies: 4
Views: 864

Re: How to generate the navigation map?

To be more specific since some modders and members here just tell you 30% of what to do... 1. First of all you need a 2D editor application for your PC. This can be apps like Adobe Photoshop, GIMP, Paint.NET etc. Google these to find the website for these applications. Paint.NET makes DDS-files, GIM...
by Norwegian81
Thu Aug 27, 2020 10:30 pm
Forum: Allgemeine Diskussionen
Topic: [LS19] Minibrunn-Community Stammtisch-Thread
Replies: 15924
Views: 881606

Re: [LS19] Minibrunn-Community Stammtisch-Thread

Das wäre super weil das würde auch dazu passen, nur die Hörner nicht weil die passen eher zu den Wikinger. :wink3: Nicht nur Wikinger tranken aus Hörnern, auch an der Tafel trank man aus Hörner, aus einem guten Grund, die Krüge gingen zu schnell kaputt beim Saufgelage somit zu teuer mit der Zeit :l...
by Norwegian81
Thu Aug 27, 2020 10:14 pm
Forum: [EN]WIP_Mods
Topic: [ON HOLD] Norwegian Dream 2020
Replies: 17
Views: 5060

Re: [WIP MAP] Norwegian Dream 2020

Roads...roads....roads....and...roads.... It's just a lot of road work, folks :gamer: So since last update I downloaded a "road construction set" made by Fatian & Crouwler at modding-welt.com . It has some similarities to Norwegian roads and quite easy to place and adapt. With time I w...
by Norwegian81
Thu Aug 27, 2020 2:01 am
Forum: [EN] Modding
Topic: Farmsim Forensics: UDIM, the Giants way and beyond
Replies: 0
Views: 462

Farmsim Forensics: UDIM, the Giants way and beyond

I've come across this page at Medium.com and some of the other tutorials and in-depth articles written by Kim Brandwijk that explains some of the very basic stuff in Giants Engine and Giants Editor. Link: https://medium.com/farmsim-forensics/farmsim-forensics-udim-the-giants-way-and-beyond-19bd6811e...
by Norwegian81
Sun Aug 23, 2020 10:12 am
Forum: [EN]WIP_Mods
Topic: [ON HOLD] Norwegian Dream 2020
Replies: 17
Views: 5060

Re: [WIP MAP] Norwegian Dream 2020

Why does Giants Editor use different backslashes for file paths? :hmm: <File fileId="379" filename="textures/water_normal.dds"/> <File fileId="962" filename="textures\road\seamlessroad_diffuse.dds"/> <File fileId="963" filename="textures\road\se...
by Norwegian81
Sun Aug 23, 2020 8:41 am
Forum: [EN] Modding
Topic: FS19 Mod Search/Request!
Replies: 332
Views: 89281

Re: FS19 Mod Search/Request!

Hello I would like to request that the drive control mod be converted or created for fs19 on the PC version of the game please not to bother or anything but I love that mod and I don't know how to convert it myself. That's a mod made for FS17 right? https://www.modhoster.com/mods/drivecontrol--2
by Norwegian81
Fri Aug 21, 2020 2:22 pm
Forum: [EN]WIP_Mods
Topic: [WIP] Lizard Flandria bicycle
Replies: 9
Views: 2765

Re: [WIP] Lizard Flandria bicycle

Image

Here's maybe something to expand on for future development of your concept when it comes to cargo bikes. I'm sure that some will find in-game bikes useful. *thumbsup*
by Norwegian81
Fri Aug 21, 2020 10:08 am
Forum: [EN]WIP_Mods
Topic: [ON HOLD] Norwegian Dream 2020
Replies: 17
Views: 5060

Re: [WIP MAP] Norwegian Dream 2020

https://image.giants-software.com/1/ZQgMoKMs.jpg New road layout. This is a low-poly optimized version that use one surface texture (DDS/DXT5) for the whole set that can be modified by PC-users - if you like to change the color of the asphalt or make it look older etc. Road surface markings are not...
by Norwegian81
Fri Aug 21, 2020 5:36 am
Forum: [EN] Modding
Topic: Road construction
Replies: 1
Views: 429

Re: Road construction

I bet that Giants use Splines like in Unreal Engine for making curved and elevated roads https://www.youtube.com/watch?v=8mQ7YE3Jn7E