So similar that the patch brokes ObjectStorage mod from GtX as it use a very similar definition in the XML.
Search found 40 matches
- by rmab79
- Tue Mar 14, 2023 1:32 pm
- Forum: [EN] General Discussion
- Topic: Limit Bale
- Replies: 35
- Views: 4706
- by rmab79
- Wed Apr 27, 2022 10:27 am
- Forum: ModHub Bug Reports
- Topic: iXter B18 - Failure in reduced working width
- Replies: 0
- Views: 632
iXter B18 - Failure in reduced working width
In the last version of iXter B18, when you reduce the working width the sprayers enabled in the right side are not the correct ones, it disables the ones that are close to the center in place of the edge ones.
- by rmab79
- Tue Mar 08, 2022 5:53 pm
- Forum: [EN] General Discussion
- Topic: Here comes the precision
- Replies: 35
- Views: 5673
Re: Here comes the precision
As mwal said that you quoted, it will be unlikely. Also if they go back to add something to it, then it will have to be tested by Sony and Microsoft all over again and need a patch to be added. I think they could add that kind of scripts in a DLC, as DLCs are also validated by Sony or MS, but as co...
- by rmab79
- Tue Mar 08, 2022 3:48 pm
- Forum: [EN] General Discussion
- Topic: Here comes the precision
- Replies: 35
- Views: 5673
Re: Here comes the precision
I've noted this before, but here goes, again: GPS or Auto-Drive implementation: One click on the "AI-worker" button puts you in GPS or auto-drive, BUT, you must stay in the tractor/implement/etc. If you click to switch vehicles, you get a "do you want to hire a worker for this task&q...
- by rmab79
- Tue Mar 08, 2022 3:45 pm
- Forum: [EN] General Discussion
- Topic: Here comes the precision
- Replies: 35
- Views: 5673
Re: Gps ps5
A DLC is not a common mod, it is uploaded to the consoles store and in that place scripts are allowed as they are checked by consoles manufacturer, scripts are not allowed in the in game modhub, as sony or microsoft haven't control over that contents. Then, if Giants wants, it is possible that the ...
- by rmab79
- Tue Mar 08, 2022 3:29 pm
- Forum: [EN] General Discussion
- Topic: Here comes the precision
- Replies: 35
- Views: 5673
Re: Gps ps5
hello will there be a gps mods on ps5 in fs 22 please? Extremely unlikely, mods like that require scripts and they aren’t allowed on consoles A DLC is not a common mod, it is uploaded to the consoles store and in that place scripts are allowed as they are checked by consoles manufacturer, scripts a...
- by rmab79
- Mon Feb 21, 2022 5:10 pm
- Forum: ModHub Bug Reports
- Topic: Unable to fill Kverneland iXter B18 from fertilizer silo
- Replies: 0
- Views: 595
Unable to fill Kverneland iXter B18 from fertilizer silo
The sprayer and additional tank from the Giants mod Kverneland iXter B18 don't allow filling them from the base game liquid ferlilizer silo.
If I fill them from pallet I can unload in the silo, but I'm unable to load from the silo and I've tried all positions without success.
If I fill them from pallet I can unload in the silo, but I'm unable to load from the silo and I've tried all positions without success.
- by rmab79
- Wed Feb 09, 2022 3:10 pm
- Forum: [EN] General Discussion
- Topic: constant game chrashes in shop
- Replies: 15
- Views: 4326
Re: constant game chrashes in shop
I haven't until now any crash in ps5, have some mods installed and no problems in shop
- by rmab79
- Thu Feb 03, 2022 3:38 pm
- Forum: [EN] General Discussion
- Topic: Mods In Testing - Fan Discussion
- Replies: 8415
- Views: 1204537
Re: Mods In Testing - Fan Discussion
Keep in mind it probably has issues if they removed it from the hub. The problem was not in mod, is in the game, maybe the game can not handle so many options in the shop, though i listen yesterday something related to the problem was having in the same mod vehicules, trailers... I'm not sure, but ...
- by rmab79
- Thu Feb 03, 2022 11:38 am
- Forum: [EN] General Discussion
- Topic: Where's the 1.3 patch???
- Replies: 124
- Views: 15691
Re: Where's the 1.3 patch???
Agree with that the game can be played and not downloading a mod is not a big issue, but I would also prefer a bit of transparency with the roadmap and issues to be solved in the next patch
- by rmab79
- Mon Jan 31, 2022 2:28 pm
- Forum: [EN] General Discussion
- Topic: Hopefully simple request - Console version
- Replies: 4
- Views: 980
Re: Hopefully simple request - Console version
When the help menu is hidden some information should be shown close to the vehicle and tools icon: tip side, spread width,...
- by rmab79
- Fri Jan 28, 2022 1:42 pm
- Forum: [EN] General Discussion
- Topic: Bee Hive Pallet Spawner Big issues
- Replies: 6
- Views: 2034
Re: Bee Hive Pallet Spawner Big issues
There is an option to allow free place in the base game, at PS is with triangle
- by rmab79
- Fri Jan 28, 2022 12:55 pm
- Forum: [EN] General Discussion
- Topic: Bee Hive Pallet Spawner Big issues
- Replies: 6
- Views: 2034
Re: Bee Hive Pallet Spawner Big issues
I've done a direct supply for cereal factory placing the honey pallet spawner over the factory area for incoming products, when the pallet spawn goes directly to the factory stock
- by rmab79
- Thu Jan 27, 2022 4:00 pm
- Forum: [EN] General Discussion
- Topic: Pallet stacking is driving me nuts
- Replies: 31
- Views: 6228
Re: Pallet stacking is driving me nuts
Maybe because they internally had that debate months/years ago and decided on a particular course of action - that there are pallets and they will probably need stacking, and its either slow/awkward or you get good at it. Its a shame there's bugs in the physics which cause pallets to flip around bu...
- by rmab79
- Thu Jan 27, 2022 3:49 pm
- Forum: [EN] General Discussion
- Topic: Pallet stacking is driving me nuts
- Replies: 31
- Views: 6228
Re: Pallet stacking is driving me nuts
there are several threads about the same, all without any feedback or response by Giants, they should provide an option for avoid working with pallets but they never answer to these threads, then we don't know if they read it, if they take into account for provide solutions with a patch or DLC, if t...