Search found 45 matches

by Tut
Tue Jun 13, 2023 4:51 am
Forum: [EN] Technical Support
Topic: Policy on stealing others’ work and submitting mod based on it?
Replies: 2
Views: 366

Re: Policy on stealing others’ work and submitting mod based on it?

Thanks. I'll submit a request to have the stolen mod deleted.
by Tut
Tue Jun 13, 2023 2:18 am
Forum: [EN] Technical Support
Topic: Policy on stealing others’ work and submitting mod based on it?
Replies: 2
Views: 366

Policy on stealing others’ work and submitting mod based on it?

I just saw a new mod that’s on the ModHub that’s a total ripoff of my only ModHub mod. Pretty much all the files are the same with only some files replaced. My name no longer appears in the modDesc.xml.

What is GIANTS policy on that?
by Tut
Sat Dec 10, 2022 7:22 am
Forum: [EN] Technical Support
Topic: Mac stuttering framerate
Replies: 13
Views: 1199

Re: Mac stuttering framerate

No, a Mac Studio, not a PC.
by Tut
Sat Dec 10, 2022 5:26 am
Forum: [EN] Technical Support
Topic: Mac stuttering framerate
Replies: 13
Views: 1199

Re: Mac stuttering framerate

Well, yes they are good at games. It was totally fine before.
by Tut
Fri Dec 09, 2022 8:42 pm
Forum: [EN] Technical Support
Topic: Mac stuttering framerate
Replies: 13
Views: 1199

Re: Mac stuttering framerate

Yes, a Studio Display is my main monitor that FS runs on. I switched to my Thunderbolt Display and ran FS on there, and it still stutters randomly. I also tried running FS in Rosetta. It still stuttered and produced worse framerates.
by Tut
Thu Dec 08, 2022 3:23 pm
Forum: [EN] Technical Support
Topic: Mac stuttering framerate
Replies: 13
Views: 1199

Re: Mac stuttering framerate

Yep, "disabled" equals removing them from the mods folder. I threw out all but the current .sharc from the shader_cache folder and tested. Still developed stutter. Next I'll throw out the current one, then fly around the map to get everything totally re-cached, then test for a while. BTW, ...
by Tut
Wed Dec 07, 2022 10:42 pm
Forum: [EN] Technical Support
Topic: Mac stuttering framerate
Replies: 13
Views: 1199

Re: Mac stuttering framerate

Yep, I’ve done all that. Log shows nothing out of the ordinary. Disabled ALL mods and created a new savegame with vanilla map. Restarted in safe boot mode. I think I’ll try throwing out files in my App Support folder, like the various .dat files and shader_cache. Windoze users often talk about trash...
by Tut
Wed Dec 07, 2022 9:50 pm
Forum: [EN] Technical Support
Topic: Mac stuttering framerate
Replies: 13
Views: 1199

Re: Mac stuttering framerate

Apple M1 Ultra says it all. It was fine until recently, so it’s a software problem, not hardware.
by Tut
Wed Dec 07, 2022 8:10 pm
Forum: [EN] Technical Support
Topic: Mac stuttering framerate
Replies: 13
Views: 1199

Mac stuttering framerate

For the past few weeks (maybe months - I don't recall exactly when it started), FS22 has had problems keeping a smooth framerate, stopping at random times for random lengths of time. Times between stutters can be fractions of a second or many seconds. The stutters freeze video rendering for anywhere...
by Tut
Mon Jun 20, 2022 11:02 pm
Forum: [EN] General Discussion
Topic: Unable to get a nitrogen reading
Replies: 22
Views: 2836

Re: Unable to get a nitrogen reading

harryplaysfs wrote: Sun Jun 19, 2022 7:41 pm
mark68 wrote: Sun Jun 12, 2022 11:26 am when you start your game uncheck precision farming, then save your game and quit, restart your game and recheck precision farming
This didn’t work for me! :confusednew:
Works for me. If your savegame folder still has any precisionFarming* files in it, then you didn’t do it right.
by Tut
Thu Jun 16, 2022 3:06 am
Forum: [EN] General Discussion
Topic: Unable to get a nitrogen reading
Replies: 22
Views: 2836

Re: Unable to get a nitrogen reading

I just got this too. It happened after a field had samples taken for the 2nd time (it worked fine up until then). No fertilizer applied when planting canola, so the yield *censored*, and this is what the nitrogen looked like after harvesting that *censored* canola. Weird how it only shows post-harve...
by Tut
Thu May 05, 2022 12:08 am
Forum: [EN] Technical Support
Topic: Bad graphics for some decals
Replies: 0
Views: 399

Bad graphics for some decals

I see a lot of mods that look great when I see their store screenshots or in other people's videos, but in my game some of the images they used look horrible. What would cause this? Here's are a couple examples. Both the Brent wagon and the TwinScrew combine show blobby stickers. This is on a new Ma...
by Tut
Thu Apr 28, 2022 12:47 am
Forum: [EN] General Discussion
Topic: Classic raised fuel tank mods?
Replies: 0
Views: 316

Classic raised fuel tank mods?

Are there any classic gravity fuel tanks out there for FS22? Ya know, the ones up on a metal stand, not on the ground that use a pump. I’ve looked in many places, but have come up empty. I don’t care if they’re the kind that need to be filled (like with the action button) or are a guy station with e...
by Tut
Thu Mar 24, 2022 2:33 am
Forum: [EN] Technical Support
Topic: Lely Vector cow food mixer has stopped being effective
Replies: 2
Views: 891

Lely Vector cow food mixer has stopped being effective

I’ve been playing the South Louisiana map for quite a while, which has a cow barn with a connected Lely Vector food mixer and somethingerother Kitchen. It’s been working perfectly for a long time, only a couple times have I neglected to keep each part filled with hay, straw, silage, mineral, or rice...