Search found 71 matches

by ipodule
Thu Mar 03, 2022 11:43 am
Forum: [EN] General Discussion
Topic: STOP MOANING!
Replies: 47
Views: 5719

Re: STOP MOANING!

Enjoy the game for what it is a GAME, and look how far it’s come since it was first released. Remember things may not work as they should but look at what does work and play happily or play something else. Keep up the hard work Giants and massive respect to all the Moders out there. I remember thin...
by ipodule
Thu Mar 03, 2022 11:35 am
Forum: [EN] General Discussion
Topic: STOP MOANING!
Replies: 47
Views: 5719

Re: STOP MOANING!

Absolutely right. Reviews average 4/5 across the board (78% on metacritic). Given 3million+ sales it suggests Giants know their bottom line perfectly well. Does this mean moaning is a minority affliction? Reviews are based upon an initial impression. Are those people still playing, or did they see ...
by ipodule
Wed Feb 23, 2022 4:52 pm
Forum: [EN] General Discussion
Topic: A mini tractor pack with no equipment??
Replies: 34
Views: 3925

Re: A mini tractor pack with no equipment??

The DLC in and of itself makes no sense. Because the implementation of tractors in this game is so rudimentary the only real differences one can detect between them is the amount of power they have to pull an implement. Given that there is no systems modelling on these things you basically pay 10 eu...
by ipodule
Wed Feb 09, 2022 4:47 pm
Forum: [EN] General Discussion
Topic: PS5 draw distance
Replies: 48
Views: 9840

Re: PS5 draw distance

I’m not terribly worried, most people will remember on their own you ranting about how they don’t have the skills to understand their own engine or another a few weeks ago. Not to mention I never specifically called anyone out, perhaps just those who felt it was actually true responded Look at it t...
by ipodule
Wed Feb 09, 2022 10:21 am
Forum: [EN] General Discussion
Topic: PS5 draw distance
Replies: 48
Views: 9840

Re: PS5 draw distance

I like how you guys go from thread to thread completely changing your “facts” about giants, one thread they’re stupid backwater rednecks who accidentally made a game, the next one they’re evil rich geniuses sitting next to Jeff besos on his yacht chatting him up about how fun it is to steam roll yo...
by ipodule
Mon Feb 07, 2022 7:26 pm
Forum: [EN] General Discussion
Topic: PS5 draw distance
Replies: 48
Views: 9840

Re: PS5 draw distance

How do you know, no wants the job? You can't make accusation without facts. For all everyone knows they have interval tons of people, but haven't picked anyone yet. Also being an Amazon warehouse employee is similar to any factory job. That's also the point of being rich so you don't have to work. ...
by ipodule
Mon Feb 07, 2022 5:42 pm
Forum: [EN] General Discussion
Topic: PS5 draw distance
Replies: 48
Views: 9840

Re: PS5 draw distance

Is there something wrong with asking someone to prove the basis for their statements? Otherwise people could make up any old nonsense and present it as reasoned fact. If somebody writes "they know for a fact that x is true" then you ask for sources. As has been stated, if a company is try...
by ipodule
Mon Feb 07, 2022 2:17 pm
Forum: [EN] General Discussion
Topic: PS5 draw distance
Replies: 48
Views: 9840

Re: PS5 draw distance

what?
by ipodule
Mon Feb 07, 2022 1:45 pm
Forum: [EN] General Discussion
Topic: PS5 draw distance
Replies: 48
Views: 9840

Re: PS5 draw distance

But overall, UE5 is straight up unusable for something like Farming Sim due to the lack of many features. Mainly vertex painting, landscape painting and bump/parallax. (Nanite also doesn't like transparent and translucent materials, as well as being dynamic) This type of comment makes me crazy... F...
by ipodule
Tue Feb 01, 2022 5:03 pm
Forum: [EN] General Discussion
Topic: 170 Hours and It's Over
Replies: 145
Views: 22133

Re: 170 Hours and It's Over

It doesn't sound like an economical way to run a niche game developer. This game has sold multiple millions of copies, there's nothing niche about it. What your basically saying is, making a good game requires work and they are unwilling to do that work. If that is the case then they should just re...
by ipodule
Fri Jan 28, 2022 9:29 pm
Forum: [EN] General Discussion
Topic: Pallet stacking is driving me nuts
Replies: 31
Views: 6214

Re: Pallet stacking is driving me nuts

This is a simulator, that isn't how it works in real life. If you want a mod that makes things easier, fair enough. If you want a mod to do it all for you, then it leaves me wondering what you're getting out of the game? Everything except pallets? Are you for real right now... I'm genuinely asking,...
by ipodule
Fri Jan 28, 2022 9:08 pm
Forum: [EN] General Discussion
Topic: Pallet stacking is driving me nuts
Replies: 31
Views: 6214

Re: Pallet stacking is driving me nuts

Pallet solutions that need to be implemented should be easy. Putting one pallet on top of another pallet will result in the pallets being locked together. As soon as you place the pallet on the other pallet and remove the fork it will "snap" into place so it is perfectly inline with the pa...
by ipodule
Sat Jan 22, 2022 12:28 pm
Forum: [EN] General Discussion
Topic: 170 Hours and It's Over
Replies: 145
Views: 22133

Re: 170 Hours and It's Over

No company is perfect, but Giants doesnt strike me as a greedy electronic arts sprinkling decorations on each year for ridiculous gains. To say they added nothing of value is a bat stuff crazy comment. What you add to the game means nothing if the bugs and technical flaws undermine all of those add...
by ipodule
Sat Jan 22, 2022 12:24 pm
Forum: [EN] General Discussion
Topic: 170 Hours and It's Over
Replies: 145
Views: 22133

Re: 170 Hours and It's Over

No, I don't want it to be new. Well, on paper I would, but in practice I think it would cause as many issues as it would solve and lead to a much longer gap between games. Still, I'm not a game developer, so who knows what the future holds. That said, GIANTS need to improve the bale and pallet phys...
by ipodule
Sat Jan 22, 2022 1:23 am
Forum: [EN] General Discussion
Topic: 170 Hours and It's Over
Replies: 145
Views: 22133

Re: 170 Hours and It's Over

Anyone here knows I'm passionate for a new and improved FS, but starting from zero would only mean similar mistakes would likely be made only we'd have to wait longer for them as the timeframe would be well beyond the scope of the usual 2-3 year cycle FS has, and by the time any game on the new eng...