Hello Everyone,
I am creating Ambient Occlusion, but places are formed as in the picture. How can I fix this?
Search found 7 matches
Search found 7 matches
Page 1 of 1
- by onur
- Tue Aug 01, 2023 2:40 pm
- Forum: [EN]WIP_Mods
- Topic: Ambient Occlusion
- Replies: 0
- Views: 1280
- by onur
- Tue Mar 28, 2023 8:29 pm
- Forum: [EN] Modding
- Topic: Error in FSicon Generator
- Replies: 5
- Views: 1344
Re: Error in FSicon Generator
Everything in 3 i3d Mapping is correct
- by onur
- Sat Mar 25, 2023 1:53 pm
- Forum: [EN] Modding
- Topic: Error in FSicon Generator
- Replies: 5
- Views: 1344
Error in FSicon Generator
Hello,
Generator gets stuck while creating a store or mod icon.
Error: dataS/scripts/vehicles/specializations/Enterable.lua(407) : attempt to index field 'controlledVehicles' (a nil value)
https://image.giants-software.com/index ... h=xCTx78Z7
Generator gets stuck while creating a store or mod icon.
Error: dataS/scripts/vehicles/specializations/Enterable.lua(407) : attempt to index field 'controlledVehicles' (a nil value)
https://image.giants-software.com/index ... h=xCTx78Z7
- by onur
- Tue Jan 24, 2023 2:18 pm
- Forum: [EN] Modding
- Topic: Hoıw to create uv maps?
- Replies: 1
- Views: 737
Hoıw to create uv maps?
How to create a map like attached for my mod?
https://image.giants-software.com/index ... codes=true
https://image.giants-software.com/index ... codes=true
- by onur
- Sat Jan 14, 2023 7:47 pm
- Forum: [EN]WIP_Mods
- Topic: How to Create Normal And Gloss Maps?
- Replies: 1
- Views: 835
How to Create Normal And Gloss Maps?
Hello,
I just started modding. So excuse my question. How can i create normal and gloss maps?
I just started modding. So excuse my question. How can i create normal and gloss maps?
- by onur
- Tue Feb 15, 2022 7:30 pm
- Forum: [EN]WIP_Mods
- Topic: Added realism for vehicles
- Replies: 318
- Views: 76979
Re: Added realism for vehicles
HELLO,
I made a car mod but I have a problem. It starts to move as soon as start the engine.
Can you help me?
I made a car mod but I have a problem. It starts to move as soon as start the engine.
Can you help me?
- by onur
- Tue Feb 15, 2022 7:25 pm
- Forum: [EN]WIP_Mods
- Topic: FS22. Kirovets K-700. WIP
- Replies: 145
- Views: 25838
Re: FS22. Kirovets K-700. WIP
HELLO,
I made a car mod but I have a problem. It starts to move as soon as start the engine.
Can you help me?
I made a car mod but I have a problem. It starts to move as soon as start the engine.
Can you help me?
Search found 7 matches
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