Search found 353 matches
- by Helazak
- Mon May 20, 2024 5:19 am
- Forum: [EN] General Discussion
- Topic: How do extensions work
- Replies: 1
- Views: 300
Re: How do extensions work
Well I have learned a few things the hard way. I dont like the silos with the roof over them for two reasons. 1. some tippers are too tall and colide with the roof 2. you can't unload an auger wagon So I tried to use the tip grate and spout from the "Build your own Farm Silo" and the large...
- by Helazak
- Sat May 18, 2024 3:54 am
- Forum: [EN] General Discussion
- Topic: How do extensions work
- Replies: 1
- Views: 300
How do extensions work
Can someone please explain how extensions work. I can never tell how close you have to be for two silos to be counted together. Can extensions from one mod be used with another mod silo? How close do manure exenstions have to be? Can you daisy chain extensions in a row or do they all have to be near...
- by Helazak
- Wed May 15, 2024 8:16 pm
- Forum: [EN] General Discussion
- Topic: Map: Mars the Mission
- Replies: 23
- Views: 11803
Re: Map: Mars the Mission
Status report: 34 months on mars started August, current 6:am June year 3 Have successfully accomplished the following with $1.8m in the bank and zero loans: - 283.77 ha fields created / planted - 33 large bee hives - 720 chickens - 540 pigs - 195 Sheep - 160 Cows - 24634 trees planted - 5210 trees ...
- by Helazak
- Tue May 07, 2024 2:12 am
- Forum: [EN] Technical Support
- Topic: Backup Problems
- Replies: 8
- Views: 11495
Re: Backup Problems
Is there any way to tell FS22 where you want your \My Games\ folder to be located? There is no question that the install asks so I assume it lets Microsoft tell it where to look. But I want it someplace else. For example, Windows wants everything to go into Onedrive\documents\my games\farmingsimulat...
- by Helazak
- Sun May 05, 2024 3:13 am
- Forum: [EN] General Discussion
- Topic: AI
- Replies: 40
- Views: 2716
Re: AI
Personally, my biggest issue with the AI in FS22 is that it randomly stops as if it was blocked, but it's not blocked at all. Not sure if it can be related to modded tractor/equipment, and it thinks it's colliding with itself due to short turning circle or something.. That happens with me not only ...
- by Helazak
- Fri May 03, 2024 9:26 pm
- Forum: [EN] General Discussion
- Topic: AI
- Replies: 40
- Views: 2716
Re: AI
Before I converted to the church of Courseplay and was forced to use Giants AI, I had to come up with some rules to not confuse the helper. 1. NO CURVED FIELDS 2. Try your best to only have rectangular fields. 3. If your field does have a short side, make sure you start the helper on that side. If t...
- by Helazak
- Fri May 03, 2024 6:55 am
- Forum: [EN] General Discussion
- Topic: Some Questions for the Autodrive Buffs
- Replies: 63
- Views: 23854
Re: Some Questions for the Autodrive Buffs
New question: I have noticed that autodrive does a lot of damage to tractors. I had set up my combine for harvesting and set the AI but it was raining so it was just waiting until it stopped and I had two trucks waiting to unload so they were just waiting at the waypoint awaiting a call to unload th...
- by Helazak
- Fri May 03, 2024 3:32 am
- Forum: [EN] General Discussion
- Topic: AI
- Replies: 40
- Views: 2716
Re: AI
If you start with a few headlands manually, you can then create a course in CP that will plow the entire field for you including the non-yet-plowed middle, however CP will consider that 'unplowed middle' as an island, hence the requirement to 'bypass islands' in the CP course settings. This is my s...
- by Helazak
- Sun Apr 28, 2024 7:10 pm
- Forum: [EN] General Discussion
- Topic: asking for product key
- Replies: 7
- Views: 1032
Re: asking for product key
Which is why I have been asking for a giants installation manager.
- by Helazak
- Sun Apr 28, 2024 7:07 pm
- Forum: [EN] General Discussion
- Topic: AI
- Replies: 40
- Views: 2716
Re: AI
Turn off auto save and manual save regularly. Or just get used to escaping and losing work. But hey the purpose of a game is to waste your time right.
- by Helazak
- Tue Apr 23, 2024 8:02 pm
- Forum: [EN] General Discussion
- Topic: Vineyard Plowed Soil Texture Problem
- Replies: 10
- Views: 690
Re: Vineyard Plowed Soil Texture Problem
When I get around to my experiment again I really hope there is a difference or I have wasted a lot of time and money on worthless equipment.
- by Helazak
- Tue Apr 23, 2024 8:00 pm
- Forum: [EN] General Discussion
- Topic: Manure Heap ?
- Replies: 13
- Views: 9144
Re: Manure Heap ?
I can only explain my experience. Two cattle pens one manure heap by each one, both get manure. Two pig pens, a manure heap by each one, only one gets manure. Deleted the one and moved it closer, now it gets manure.
- by Helazak
- Tue Apr 23, 2024 3:14 am
- Forum: [EN] General Discussion
- Topic: Manure Heap ?
- Replies: 13
- Views: 9144
Re: Manure Heap ?
It is frustrating that you really dont know if you are placing a manure silo close enough to connect to the pasture. I am on the Mars mission and the barns are inside a dome and you cant build inside the dome so I have to put a bunker outside and it is hard to choose a position that actually works. ...
- by Helazak
- Tue Apr 23, 2024 3:06 am
- Forum: [EN] General Discussion
- Topic: Vineyard Plowed Soil Texture Problem
- Replies: 10
- Views: 690
Re: Vineyard Plowed Soil Texture Problem
My experience is that the textures under the vinyards dont have much to do with anything. I was starting to run an experiment with three different vines of the same length: over a plowed field with mulching and cultivation over a plowed field with spraying over a landscape painted field But I got di...
- by Helazak
- Sun Apr 21, 2024 9:41 pm
- Forum: [EN] Off-topic
- Topic: IRL Farming Questions
- Replies: 3
- Views: 358
Re: IRL Farming Questions
I put down corn and snow peas together using an earthway seeder. The soil is moist not wet. One part is mostly clay so it is more wet.