It was a mod issue.
I do have issues with the swather with the conditioned cutting head working properly.
Search found 52 matches
- by mountainboomer
- Tue May 30, 2023 8:23 pm
- Forum: [EN] General Discussion
- Topic: Harvest amounts Grass/Hay
- Replies: 3
- Views: 815
- by mountainboomer
- Sun May 28, 2023 9:30 pm
- Forum: [EN] General Discussion
- Topic: This game needs a REALISM category
- Replies: 17
- Views: 3051
Re: This game needs a REALISM category
It is a game. The game seems to penalize players enough as is. Most of the mods are to make the game more fun. Not everyone has huge blocks of time to devote to the game. I just noticed a thread about the selectable bale capacity mod where one user said unless it worked with the twine mod he would n...
- by mountainboomer
- Sun May 28, 2023 9:25 pm
- Forum: [EN] Multiplayer
- Topic: Farming Simulator 22 - Dedicated server licensing
- Replies: 15
- Views: 50960
Re: Farming Simulator 22 - Dedicated server licensing
Sounds like you might have a firewall blocking the game. Make sure you exclude the game folder(s). Can you see other games in the list you only get that message?
- by mountainboomer
- Sun May 28, 2023 1:42 am
- Forum: [EN] General Discussion
- Topic: Mower works properly one way UP but not Down
- Replies: 1
- Views: 479
Mower works properly one way UP but not Down
I was mowing a field today and one direction the mower worked as expected albeit maybe a bit slower than other fields on other maps. Going the exact opposite direction the mower removed the grass but there was no windrow, it was like the mower was pushing the output. If I stopped and backed up then ...
- by mountainboomer
- Fri May 26, 2023 11:49 pm
- Forum: [EN] General Discussion
- Topic: Harvest amounts Grass/Hay
- Replies: 3
- Views: 815
Harvest amounts Grass/Hay
Where can I find this information. I assume it is part of the maps_fruittypes.xml What would be the normal harvest rate of grass? I thought that hay bales might be less than grass but it appears that the conversion is 1 to 1. I am playing on the Rennebu map and we are getting very very few bales of ...
- by mountainboomer
- Thu May 25, 2023 12:01 am
- Forum: [EN] Modding
- Topic: Adding a conditioning mower or tedder function
- Replies: 2
- Views: 800
Re: Adding a conditioning mower or tedder function
Yes I essentially want the output of the mower to be hay. The conditioned mower does this. I will look at the conditioned mower to see what it does differently and your suggested map edit. Thanks!
- by mountainboomer
- Wed May 24, 2023 5:53 pm
- Forum: [EN] Modding
- Topic: Adding a conditioning mower or tedder function
- Replies: 2
- Views: 800
Adding a conditioning mower or tedder function
I am trying to simulate the way we make hay in the western USA. Rarely to we use tedders. It is so dry it is simply not needed. I posted this question in General and received no replies. I added the tedder function to the 30ft draper swather head but it did not output tedded hay. I guess I missed so...
- by mountainboomer
- Tue May 23, 2023 2:31 am
- Forum: [EN] General Discussion
- Topic: Dryland haying
- Replies: 0
- Views: 788
Dryland haying
Swathers are very common out here in the Western USA. Rarely do we tedder hay. It is just not needed. The Swatherpack has a conditioned mower combo at 16 ft. The swather pack also comes with a 30ft head but it does not produce conditioned or tedded cuttings. I tried to add <function>$l10n_function_t...
- by mountainboomer
- Sat May 20, 2023 4:59 pm
- Forum: [EN] General Discussion
- Topic: Mobile Utilities mod Multiplayer issue
- Replies: 3
- Views: 622
Re: Mobile Utilities mod Multiplayer issue
Spoke to the author. The ability to move the objects in Single player was not intended. They are buildings and should not move.
- by mountainboomer
- Sat May 20, 2023 6:44 am
- Forum: [EN] General Discussion
- Topic: Mobile Utilities mod Multiplayer issue
- Replies: 3
- Views: 622
Mobile Utilities mod Multiplayer issue
In single player/career mode you can pick up the table saw, bale and box and move them where you want. In multiplayer you cannot. They are easily moved around with logs hitting them vehicles etc. I know very little about modding but it seems like something might have been forgotten in the multi code...
- by mountainboomer
- Tue May 16, 2023 7:18 pm
- Forum: [EN] General Discussion
- Topic: Shop is empty when i open a new map after new installation
- Replies: 3
- Views: 904
Re: Shop is empty when i open a new map after new installation
If you have mods going check out the additional settings if you have it and check the items in shop setting. Make sure it is set to what you want. All items.
- by mountainboomer
- Mon May 15, 2023 9:27 pm
- Forum: [EN] General Discussion
- Topic: Guide to cutting Elms and other hardwoods
- Replies: 10
- Views: 4669
Re: Guide to cutting Elms and other hardwoods
9m might be slightly better than 12m. Maybe more cuts.
- by mountainboomer
- Mon May 15, 2023 6:44 pm
- Forum: [EN] General Discussion
- Topic: Guide to cutting Elms and other hardwoods
- Replies: 10
- Views: 4669
Re: Guide to cutting Elms and other hardwoods
Cutting the tree to lengths is required to get max return if selling direct. We are testing 9m vs 12 or 6. Just cutting the tree in half was better. We used a 34m Spruce. 17m section sold for less than 12m.
- by mountainboomer
- Mon May 15, 2023 7:21 am
- Forum: [EN] General Discussion
- Topic: Guide to cutting Elms and other hardwoods
- Replies: 10
- Views: 4669
Re: Guide to cutting Elms and other hardwoods
Thanks!
oddly if you turn in a full uncut pine/spruce you get next to nothing. They have to be cut down to size. Weird.
oddly if you turn in a full uncut pine/spruce you get next to nothing. They have to be cut down to size. Weird.
- by mountainboomer
- Mon May 15, 2023 7:19 am
- Forum: [EN] General Discussion
- Topic: How to change the texture or color of water in a map
- Replies: 2
- Views: 500