Search found 52 matches

by mountainboomer
Tue May 30, 2023 8:23 pm
Forum: [EN] General Discussion
Topic: Harvest amounts Grass/Hay
Replies: 3
Views: 815

Re: Harvest amounts Grass/Hay

It was a mod issue.

I do have issues with the swather with the conditioned cutting head working properly.
by mountainboomer
Sun May 28, 2023 9:30 pm
Forum: [EN] General Discussion
Topic: This game needs a REALISM category
Replies: 17
Views: 3051

Re: This game needs a REALISM category

It is a game. The game seems to penalize players enough as is. Most of the mods are to make the game more fun. Not everyone has huge blocks of time to devote to the game. I just noticed a thread about the selectable bale capacity mod where one user said unless it worked with the twine mod he would n...
by mountainboomer
Sun May 28, 2023 9:25 pm
Forum: [EN] Multiplayer
Topic: Farming Simulator 22 - Dedicated server licensing
Replies: 15
Views: 50960

Re: Farming Simulator 22 - Dedicated server licensing

Sounds like you might have a firewall blocking the game. Make sure you exclude the game folder(s). Can you see other games in the list you only get that message?
by mountainboomer
Sun May 28, 2023 1:42 am
Forum: [EN] General Discussion
Topic: Mower works properly one way UP but not Down
Replies: 1
Views: 479

Mower works properly one way UP but not Down

I was mowing a field today and one direction the mower worked as expected albeit maybe a bit slower than other fields on other maps. Going the exact opposite direction the mower removed the grass but there was no windrow, it was like the mower was pushing the output. If I stopped and backed up then ...
by mountainboomer
Fri May 26, 2023 11:49 pm
Forum: [EN] General Discussion
Topic: Harvest amounts Grass/Hay
Replies: 3
Views: 815

Harvest amounts Grass/Hay

Where can I find this information. I assume it is part of the maps_fruittypes.xml What would be the normal harvest rate of grass? I thought that hay bales might be less than grass but it appears that the conversion is 1 to 1. I am playing on the Rennebu map and we are getting very very few bales of ...
by mountainboomer
Thu May 25, 2023 12:01 am
Forum: [EN] Modding
Topic: Adding a conditioning mower or tedder function
Replies: 2
Views: 800

Re: Adding a conditioning mower or tedder function

Yes I essentially want the output of the mower to be hay. The conditioned mower does this. I will look at the conditioned mower to see what it does differently and your suggested map edit. Thanks!
by mountainboomer
Wed May 24, 2023 5:53 pm
Forum: [EN] Modding
Topic: Adding a conditioning mower or tedder function
Replies: 2
Views: 800

Adding a conditioning mower or tedder function

I am trying to simulate the way we make hay in the western USA. Rarely to we use tedders. It is so dry it is simply not needed. I posted this question in General and received no replies. I added the tedder function to the 30ft draper swather head but it did not output tedded hay. I guess I missed so...
by mountainboomer
Tue May 23, 2023 2:31 am
Forum: [EN] General Discussion
Topic: Dryland haying
Replies: 0
Views: 788

Dryland haying

Swathers are very common out here in the Western USA. Rarely do we tedder hay. It is just not needed. The Swatherpack has a conditioned mower combo at 16 ft. The swather pack also comes with a 30ft head but it does not produce conditioned or tedded cuttings. I tried to add <function>$l10n_function_t...
by mountainboomer
Sat May 20, 2023 4:59 pm
Forum: [EN] General Discussion
Topic: Mobile Utilities mod Multiplayer issue
Replies: 3
Views: 622

Re: Mobile Utilities mod Multiplayer issue

Spoke to the author. The ability to move the objects in Single player was not intended. They are buildings and should not move.
by mountainboomer
Sat May 20, 2023 6:44 am
Forum: [EN] General Discussion
Topic: Mobile Utilities mod Multiplayer issue
Replies: 3
Views: 622

Mobile Utilities mod Multiplayer issue

In single player/career mode you can pick up the table saw, bale and box and move them where you want. In multiplayer you cannot. They are easily moved around with logs hitting them vehicles etc. I know very little about modding but it seems like something might have been forgotten in the multi code...
by mountainboomer
Tue May 16, 2023 7:18 pm
Forum: [EN] General Discussion
Topic: Shop is empty when i open a new map after new installation
Replies: 3
Views: 904

Re: Shop is empty when i open a new map after new installation

If you have mods going check out the additional settings if you have it and check the items in shop setting. Make sure it is set to what you want. All items.
by mountainboomer
Mon May 15, 2023 9:27 pm
Forum: [EN] General Discussion
Topic: Guide to cutting Elms and other hardwoods
Replies: 10
Views: 4669

Re: Guide to cutting Elms and other hardwoods

9m might be slightly better than 12m. Maybe more cuts.
by mountainboomer
Mon May 15, 2023 6:44 pm
Forum: [EN] General Discussion
Topic: Guide to cutting Elms and other hardwoods
Replies: 10
Views: 4669

Re: Guide to cutting Elms and other hardwoods

Cutting the tree to lengths is required to get max return if selling direct. We are testing 9m vs 12 or 6. Just cutting the tree in half was better. We used a 34m Spruce. 17m section sold for less than 12m.
by mountainboomer
Mon May 15, 2023 7:21 am
Forum: [EN] General Discussion
Topic: Guide to cutting Elms and other hardwoods
Replies: 10
Views: 4669

Re: Guide to cutting Elms and other hardwoods

Thanks!

oddly if you turn in a full uncut pine/spruce you get next to nothing. They have to be cut down to size. Weird.