Search found 110 matches

by RM-Farmer
Mon Feb 17, 2025 6:55 pm
Forum: Mods
Topic: Calmsden/Oak Bridge Farm
Replies: 10
Views: 926

Re: Calmsden/Oak Bridge Farm

Image

Okay then... weird after a couple years running this name it had to change all of a sudden.
by RM-Farmer
Mon Feb 17, 2025 6:20 pm
Forum: Mods
Topic: Calmsden/Oak Bridge Farm
Replies: 10
Views: 926

Re: Calmsden/Oak Bridge Farm

And now again it's saying in the picture Calmsden but still called Oak Bridge Farm.

Image
by RM-Farmer
Mon Feb 17, 2025 6:16 pm
Forum: Mods
Topic: Calmsden/Oak Bridge Farm
Replies: 10
Views: 926

Calmsden/Oak Bridge Farm

Did they change the name of Calmsden to Oak Bridge Farm? I'm a bit confused as I didn't see Oxygen David announce this on FB.

Image

Image
by RM-Farmer
Mon Feb 17, 2025 2:31 am
Forum: Multiplayer
Topic: Floating fence's multiplayer
Replies: 1
Views: 319

Re: Floating fence's multiplayer

Yup, I experienced this today as well on my dedicated server. It s*cks they still haven't found a solution for this yet, problem is occurring since FS22. I filled a bug report using their bug report system, hopefully this time they do something about it. Otherwise what is the point of decorating? ht...
by RM-Farmer
Mon Feb 17, 2025 2:07 am
Forum: Mods
Topic: Frankenmuth- bale limit?
Replies: 6
Views: 357

Re: Frankenmuth- bale limit?

nakayama wrote: Mon Feb 17, 2025 1:49 am I hit 250 bales limit in Japanese map.
It was including straw bales, hay bales, silage bales, cotton bales.
With or without the storage building? That's the point in this topic. He stored them so it shouldn't count anymore to the limit.
by RM-Farmer
Sat Feb 15, 2025 12:28 pm
Forum: Basegame
Topic: cant edit forage wagons width
Replies: 3
Views: 301

Re: cant edit forage wagons width

cant seem to edit forage wagons width no matter what i try editing the working width and start doesnt do anything ... For work areas, the three nodes need to represent three corners of a rectangle. So just moving start and width node will not work correctly. The height node needs to be moved as wel...
by RM-Farmer
Fri Feb 14, 2025 10:12 pm
Forum: Basegame
Topic: The "when things don't work quite as intended thread".
Replies: 12
Views: 1338

Re: The "when things don't work quite as intended thread".

https://image.giants-software.com/1/5zMTFTeP.jpg Sigh!!! This is driving me crazy, This is the 3rd or 4th time I have harvested this field with no issues. And now I get the good old message in the top right corner... :confusednew: Probably because there is still corn in the harvester and you trying...
by RM-Farmer
Fri Feb 14, 2025 4:35 pm
Forum: Mods
Topic: Lipinki Map - Discussion
Replies: 22
Views: 6717

Re: Lipinki Map - Discussion

Farmer1945 wrote: Fri Feb 14, 2025 4:09 pm I want to buy the greenhouses, but I have not been able to. Does anyone know how to acquire these buildings.
I haven't played this map (yet) but if the greenhouses are placed on land you don't own, you need to buy the land first in order to use the greenhouses.
by RM-Farmer
Wed Feb 12, 2025 8:41 pm
Forum: Basegame
Topic: Problems after Patch 1.5
Replies: 48
Views: 3791

Re: Problems after Patch 1.5

I'm sorry you feel hit - I don't know what made you think you are in that club (which probably only exists in my head) you were not on my mind when I wrote that - that's 2 very special individuals. Ah okay, i thought you were talking to/about me since you quoted my post. No worries, thanks for clea...
by RM-Farmer
Wed Feb 12, 2025 1:54 pm
Forum: PC/Mac
Topic: Store failure
Replies: 6
Views: 354

Re: Store failure

i did empty the mod folder en it seems to work. have bought enough that the parking lot was full. so it seems there is a mistake in the mods. but thats weird because i only got mods from the game itself. from the downloadable content Even mods from the in-game modhub itself can cause issues. Mods g...
by RM-Farmer
Wed Feb 12, 2025 1:40 pm
Forum: Basegame
Topic: Problems after Patch 1.5
Replies: 48
Views: 3791

Re: Problems after Patch 1.5

Oh my F.... god.. Are they fixing the problem?? I think you should join certain other forum members club of non stop complaining!! Sorry? I'm not non-stop complaining. And if they released a game and fixes that are working people don't have a reason to complain. But people at this point have the ri...
by RM-Farmer
Wed Feb 12, 2025 12:59 pm
Forum: Basegame
Topic: Problems after Patch 1.5
Replies: 48
Views: 3791

Re: Problems after Patch 1.5

MrMarcel5 wrote: Wed Feb 12, 2025 12:49 pm the Patch 1.6 will address the helpers ignoring your user settings. So stuff like "do headlands first" will be respected again.
But i guess we'll have to wait till nexat DLC drops before we see patch 1.6 So march 11th.
by RM-Farmer
Wed Feb 12, 2025 9:36 am
Forum: Mods
Topic: How to get a Toyota Land Cruiser on Farm Simulator 22
Replies: 11
Views: 1018

Re: How to get a Toyota Land Cruiser on Farm Simulator 22

If your son goes to downloadable content in the main menu, and then goes to the car section, there is a land rover in the official modhub.
https://www.farming-simulator.com/mod.p ... tle=fs2022
by RM-Farmer
Fri Feb 07, 2025 1:02 pm
Forum: PC/Mac
Topic: 40-50 FPS on RTX 4090/i9-14900
Replies: 11
Views: 632

Re: 40-50 FPS on RTX 4090/i9-14900

That's a bit of a tall order. X3d destroys intel in game performance Haha is that so? People think x3d are magnificent but at the moment nothing beats an Intel Core Ultra 9 285K. According to cinebench the first x3d is halfway the list, the rest are at the bottom: https://image.giants-software.com/...
by RM-Farmer
Fri Feb 07, 2025 2:01 am
Forum: Mods
Topic: New mods
Replies: 7
Views: 947

Re: New mods

Here is a "funny"(at least they think they're funny) from giants themselves that explains the testing "protocol". https://youtu.be/xzdHw8GOrIc?si=GhYMhjwO4fssSvRW