Search found 310 matches

by herrman
Sun May 05, 2024 9:36 am
Forum: [EN] General Discussion
Topic: AI
Replies: 40
Views: 2076

Re: AI

I'd like the developers to go and check what the mod pathTractor, in its simplicity, allowed people to do in FS2009. Tons and tons of silage with 6 trailers following the chopper, set up in minutes. Don't find CP this friendly, let alone that (useful?) thing of tasks in vanilla game
by herrman
Sun Apr 28, 2024 11:42 pm
Forum: [EN] General Discussion
Topic: Making all mods
Replies: 23
Views: 1476

Re: Making all mods

Drmattymd wrote: Sun Apr 28, 2024 9:15 pm
Again, you are incorrect. Their job is to make sure mods work with the game, not other mods.
And again I 'd like people to notice that they often miss this target too.
by herrman
Sun Apr 28, 2024 11:36 pm
Forum: [EN] General Discussion
Topic: asking for product key
Replies: 7
Views: 848

Re: asking for product key

Guil wrote: Sun Apr 28, 2024 7:50 pm
That has been requested since 2018 or earlier. I doubt it's going to happen at this stage
Well, at least now we have an undocumented shortcut allowing us to restore our beloved game without having to reinstall 18 DLC and inserting 18 keys every time Windows 11 does windows things
by herrman
Sun Apr 28, 2024 7:00 pm
Forum: [EN] General Discussion
Topic: asking for product key
Replies: 7
Views: 848

Re: asking for product key

eric21 wrote: Sun Apr 28, 2024 2:23 pm Could be a windows issue
It IS a Windows issue. Nobody said anything about FS problems here. But why didn't Giants say that the reinstall after resetting Windows could be the easy I experienced today, also without need for reactivation?!?
by herrman
Sun Apr 28, 2024 12:31 pm
Forum: [EN] General Discussion
Topic: asking for product key
Replies: 7
Views: 848

Re: asking for product key

Well, I've just had to reinstall Windows 11 on my gaming notebook to fix the usual mess done from time to time by Windows Update. What someone didn't say, or write, is: if you reinstall ONLY the basic game, and you have the game folder in "My Games" intact, and once done with reinstalling ...
by herrman
Sat Apr 27, 2024 4:58 pm
Forum: [EN] General Discussion
Topic: Making all mods
Replies: 23
Views: 1476

Re: Making all mods

Testing as it is actually done is a total pile of cr*p. They look at the particle effects and refuse a mod, then you find ten mods with legacy particles. They check indexes then you find tractorS (yeah, errare humanum est, perseverare autem diabolicum) where you attach a power harrow in the back and...
by herrman
Tue Apr 16, 2024 2:57 pm
Forum: [EN] General Discussion
Topic: Anybody else get bored of success?
Replies: 14
Views: 3506

Re: Anybody else get bored of success?

The only savegame I could get bored of is on Silverrun: once you own the whole lodgepole pine forest, all of the factories, the 3 fields and complete both rollercoaster and "some" sailers, what would you do? Wait for the other trees to grow? Different thing would be if there was the chance...
by herrman
Tue Apr 16, 2024 1:49 pm
Forum: [EN] General Discussion
Topic: Missing train cars?
Replies: 24
Views: 7023

Re: Missing train cars?

It doesn't seem to be a mod problem because it works fine on another save with the same mods installed. (in my case) I copied the train cart files from vehicles.xml, then pasted them in my main save game's vehicles.xml, replacing the old ones. All it did was change them, but didn't add all the trai...
by herrman
Tue Apr 09, 2024 9:45 am
Forum: Community Corner
Topic: what is farming with out a wet field?
Replies: 2
Views: 8613

Re: what is farming with out a wet field?

Better solution: https://www.farming-simulator.com/mod.php?lang=en&country=it&mod_id=259102&title=fs2022 together with: https://www.farming-simulator.com/mod.php?lang=en&country=dk&mod_id=231595&title=fs2022 Rain will generate puddles in every depression which will dry overti...
by herrman
Sat Apr 06, 2024 10:15 pm
Forum: [EN] General Discussion
Topic: Waving water
Replies: 1
Views: 3533

Re: Waving water

There should be a water shader, an XML file recalled in map's XML. Now I'm not at the PC so I cannot help much more
by herrman
Sat Apr 06, 2024 10:09 pm
Forum: [EN] General Discussion
Topic: Is anyone working on a stone-picking contracts mod?
Replies: 3
Views: 11962

Re: Is anyone working on a stone-picking contracts mod?

JensChrDK wrote: Fri Apr 05, 2024 1:19 pm Yes, someone is. It was on modhub a week or 2 ago, but was quickly taken down again, must have had some issues.
If I've seen it correctly that one was like "collect straw at missions" and allowed you to pick up and keep rocks during a cultivation mission
by herrman
Thu Apr 04, 2024 6:12 pm
Forum: [EN] General Discussion
Topic: Trains
Replies: 7
Views: 3361

Re: Trains

Or maybe we could ask VertexFloat if he can add wagons in his Camera system mod...
by herrman
Mon Apr 01, 2024 9:02 pm
Forum: [EN] Technical Support
Topic: Mods not downloading
Replies: 30
Views: 5033

Re: Mods not downloading

Maybe it could be the antivirus too...
by herrman
Mon Apr 01, 2024 8:59 pm
Forum: [EN] Off-topic
Topic: Combine Harvester Sideswipe
Replies: 5
Views: 2510

Re: Combine Harvester Sideswipe

The verge is not the point. You cannot expect the car driver to hop over the verge. You have to give the car driver the opportunity to use any evasion point or property driveway instead of forcing him to do weird stuff. The escort vehicle driver already was an *$#%§*, the combine driver was the nex...
by herrman
Tue Mar 26, 2024 6:49 am
Forum: [EN] General Discussion
Topic: Sim DashBoard Fs22
Replies: 12
Views: 33732

Re: Sim DashBoard Fs22

Ramstown wrote: Thu Feb 10, 2022 9:18 pm Anybody got a suggestion for a pro seed dashboard? One with all the functions of the HUD or is there one in the pipe line does anybody know?
I'm pretty sure there was one quite complete in "Community" section. Yes, it requires pro version but it was quite nicely drawn