Search found 167 matches
- by KevinMn
- Wed Mar 13, 2024 9:11 am
- Forum: [EN] General Discussion
- Topic: Mars map
- Replies: 44
- Views: 3790
Re: Mars map
A great map lasts a long time. I'm playing the same map I played in FS15, that my friends and I have converted and improved with every version of the game. Surely you have some maps you like, improve them yourself, and convert if necessary.
- by KevinMn
- Mon Mar 04, 2024 1:27 pm
- Forum: [EN] General Discussion
- Topic: New brands
- Replies: 7
- Views: 1370
Re: New brands
Brand licensing in games are almost never done in exchange of money, rather it's beneficial for both parties, so they simply make agreements for their terms. But I'm guessing regular car brands don't see the benefit of them being portrayed in an agricultural game like FS, but truck manufacturers sho...
- by KevinMn
- Wed Feb 28, 2024 2:34 pm
- Forum: [EN] General Discussion
- Topic: unrealistic or realistic farming
- Replies: 16
- Views: 2844
Re: unrealistic or realistic farming
I play very realistic, that's why it really bugs me that Giants have made almost every single corn header and planter in the game 30" spaced, yet a few things are all of a sudden 20" spaced?? Like the Case corn header, and the new Horsch Maestro. That really annoys me, as I won't be able t...
- by KevinMn
- Thu Feb 08, 2024 1:04 pm
- Forum: [EN] General Discussion
- Topic: Next Farming Simulator Wishlist
- Replies: 236
- Views: 913581
Re: Next Farming Simulator Wishlist
I wish they'd implement "regions" in both the game and modhub. So if you wanted to play in say Europe or the US, you'd only see vehicles/tools that are available in said region. That goes for mods you're serching for on the modhub, but also the ingame store. It'd make life a lot easier, bu...
- by KevinMn
- Fri Jun 09, 2023 12:10 pm
- Forum: [EN] General Discussion
- Topic: Lexion Duals!?
- Replies: 4
- Views: 921
Re: Lexion Duals!?
They were added in 1.3, and it's for some reason only for the US configuration?
Instead of adding the US config seperately like the JD tractors, they made it a wheel config. So no wheels for EU players, and no tracks for US players.
Instead of adding the US config seperately like the JD tractors, they made it a wheel config. So no wheels for EU players, and no tracks for US players.
- by KevinMn
- Thu Jun 01, 2023 8:05 pm
- Forum: [EN] General Discussion
- Topic: Tip for Giants: GPS
- Replies: 4
- Views: 860
Re: Tip for Giants: GPS
That's fine for you but what about the other players who regularly use helpers? I'd say the amount of console players not using a helper is minimal. Well a hired worker could easily be implemented on one of the many keybindings you have on a controller, but you only need to use it once in a field, ...
- by KevinMn
- Thu Jun 01, 2023 4:13 pm
- Forum: [EN] Modding
- Topic: FS22 Why does the Relight mod has a new environment.xml file?
- Replies: 1
- Views: 1181
Re: FS22 Why does the Relight mod has a new environment.xml file?
Yes, that file contains a lot of information about lighting, colors etc, basically most of the reason behind the mod lies within that file.
- by KevinMn
- Thu Jun 01, 2023 4:08 pm
- Forum: [EN] General Discussion
- Topic: Please Start the Engine First (prompt removal) [PC]
- Replies: 8
- Views: 2555
Re: Please Start the Engine First (prompt removal) [PC]
Oohh yes, I see it all the time as well, also have a wheel with deadzone of 0. It's extremely annoying.
- by KevinMn
- Thu Jun 01, 2023 4:03 pm
- Forum: [EN] General Discussion
- Topic: Tip for Giants: GPS
- Replies: 4
- Views: 860
Tip for Giants: GPS
I believe we still don't have GPS in the basegame (even though it's sorta there through AI workers), because of console limitations with their controllers. But you actually only need a single button for it, and when I play with a controller, I usually remap B (circle) for it, since I rarely use work...
- by KevinMn
- Thu Jun 01, 2023 3:51 pm
- Forum: [EN] General Discussion
- Topic: FS22 - Can we get force feedback?
- Replies: 51
- Views: 24190
Re: FS22 - Can we get force feedback?
I'd love it for feeling the ground you drive on, slightly. Like small shakes for rubble, a little less when driving in the field, and differently for the different types of wheels. It obviously shouldn't self-center.
In E/ATS they do it great with feeling the road, it's gives a lot of immersion.
In E/ATS they do it great with feeling the road, it's gives a lot of immersion.
- by KevinMn
- Tue Oct 04, 2022 8:00 pm
- Forum: [EN] Technical Support
- Topic: TrackIR Issue
- Replies: 5
- Views: 784
Re: TrackIR Issue
Reflective clip, but I down remember this being an issue in FS19. I haven't played 22 with headtracking until now. Looking through the gdn site, there seem to be a lot more stuff regarding headtracking than previous games. I'm just interested it in not changing how the camera is in the tractor itsel...
- by KevinMn
- Tue Oct 04, 2022 3:39 pm
- Forum: [EN] Technical Support
- Topic: TrackIR Issue
- Replies: 5
- Views: 784
Re: TrackIR Issue
That hardly helps me, it's the game that seems to be the issue, not TrackIR.
- by KevinMn
- Mon Oct 03, 2022 10:28 pm
- Forum: [EN] Technical Support
- Topic: TrackIR Issue
- Replies: 5
- Views: 784
TrackIR Issue
Hi, When I use my TrackIR for FS22, det camera defaults to looking straight ahead, regardless of what the tracor has it's camera set for in GE. I've added some comparison pics. https://i.imgur.com/RAUY746.jpg https://i.imgur.com/0UvTv03.jpg It should be like the bottom picture, but it's looking stra...
- by KevinMn
- Mon Feb 28, 2022 2:17 pm
- Forum: [EN] Technical Support
- Topic: Wheel config offset
- Replies: 0
- Views: 282
Wheel config offset
I posted it here and not in Modding, as I'm more interested in the code behind, not the modding part. Basically I'm wondering how the offset function in wheel configs work, and why it's not simpler? You'd assume, since it offsets it on the x-axis, that the value directly corresponds to moving said i...
- by KevinMn
- Tue Nov 23, 2021 1:33 pm
- Forum: [EN] General Discussion
- Topic: FS22 - Snowing inside, DLAA/DLSS night ghosting bug and AA stuttering
- Replies: 2
- Views: 1274
Re: FS22 - Snowing inside, DLAA/DLSS night ghosting bug and AA stuttering
Pest eller kolera, haha!
But yes I agree, right now I've settled for the stuttering, as the ghosting is more obnoxious somehow. But it really should be fixed!
But yes I agree, right now I've settled for the stuttering, as the ghosting is more obnoxious somehow. But it really should be fixed!