Search found 60 matches

by Totenfarmer
Sat Aug 28, 2021 10:23 am
Forum: [EN] General Discussion
Topic: Still missing hoses?
Replies: 32
Views: 2462

Re: Still missing hoses?

I hope this gets added to, along with the driver not casting shadows from vehicles and electric trains having raised the back pantograph even when they are controlled by AI,FS 19 will raise the pantograph when you start the train..but the wrong one. Details that matter for immersion. Looking at the ...
by Totenfarmer
Tue Jun 29, 2021 4:25 pm
Forum: [EN] General Discussion
Topic: Farming Simulator 2022 Announcement - Fan Thoughts
Replies: 316
Views: 31556

Re: Farming Simulator 2022 Announcement - Fan Thoughts

My thoughts on FS 22 is as follows: I will not be fooled by new crops or integrated seasons support, nor will I be fooled by new brands. I have been playing this the FS series since FS11 came out and while most things have improved, it's still not there, it seems like the more time goes by, the less...
by Totenfarmer
Mon Mar 01, 2021 2:06 am
Forum: [EN] General Discussion
Topic: Having issues with Precision Farming since installing latest update.
Replies: 18
Views: 1310

Re: Having issues with Precision Farming since installing latest update.

I’m on console wanting to test things with it with seasons, as I have not used it yet. And it only required 1 fertilizer application for a perfect nitrogen state for corn and soybean. Is that normal? Soybean doesn't need nitrogen, it doesn't in real life either, so as long as PF simulates nitrogen ...
by Totenfarmer
Sat Feb 27, 2021 10:08 pm
Forum: [EN] General Discussion
Topic: Having issues with Precision Farming since installing latest update.
Replies: 18
Views: 1310

Re: Having issues with Precision Farming since installing latest update.

I am using the latest update and, though not very helpful for you, it's apparently working as it should, I haven't tested all crops yet, but applying lime, fertilizer and manure works as expected. I am on a new savegame so I am thinking maybe your issue is caused by using an old savegame ? There's a...
by Totenfarmer
Sun Dec 27, 2020 11:22 pm
Forum: [EN] General Discussion
Topic: What is YOUR favorite modhub mod of 2020?
Replies: 45
Views: 2674

Re: What is YOUR favorite modhub mod of 2020?

"Swietokrzyska Wies" map, I can't believe I didn't try this map out earlier, it has a bit over average rating and under 1000 downloads, imo it's one of the most underrated maps for FS19.
Official link for the map: https://www.farming-simulator.com/mod.p ... tle=fs2019
by Totenfarmer
Wed Nov 18, 2020 7:31 am
Forum: [EN] General Discussion
Topic: So whos getting the new Alpine DLC?
Replies: 87
Views: 3977

Re: So whos getting the new Alpine DLC?

I bought this dlc, and for me it was excactly what I wanted.. I didn't know that, but Giants did :p In my opinion this is by far the best dlc from Giants, the map is stunning and the equipment compelemnts it well. I have experienced a bug though I'm not sure if it's related to the dlc itself, my gam...
by Totenfarmer
Wed Nov 18, 2020 7:00 am
Forum: [EN] Technical Support
Topic: Error in Log
Replies: 2
Views: 282

Re: Error in Log

You don't have to have mods with errors for this to happen, it's definitely a mod conflict. My advice would be to remove all the mods you're not using for that savegame, then load the game to see if the error persists, if it does, remove all mods except seasons and add back one by one mod until the ...
by Totenfarmer
Thu Sep 19, 2019 2:06 pm
Forum: [EN] General Discussion
Topic: Global company problems?
Replies: 63
Views: 22658

Re: Global company problems?

@throsbi: No, there are issues, people don't have issues with LS modcompany, wouldn't it be strange if they did but all the complaint is about the latest update only ? Personally I have had issues with helpers draining money while stuttering, the console calls all fields "nil values", there are also...
by Totenfarmer
Wed May 15, 2019 7:21 pm
Forum: ModHub Bug Reports
Topic: Oakfield farm missing assets
Replies: 2
Views: 409

Re: Oakfield farm missing assets

The map is set up to start in "New farmer" mode, if you start in "Farm manager" you will be missing stuff because the pits and silos needs to be placeables, in which they are pre-placed on the map.
by Totenfarmer
Tue Apr 09, 2019 6:12 pm
Forum: ModHub Bug Reports
Topic: Case 7200 decals on xbox 1
Replies: 7
Views: 764

Re: Case 7200 decals on xbox 1

Noticed this on PC to. The long black strip decal flips over the brand name and the model number when looking at it from a far away angle. :confusednew: Tried to fix it in GE, but I couldn't. I now made the strip invisible so you can at least see the brand and number. If that's the case you should ...
by Totenfarmer
Tue Jan 08, 2019 8:54 pm
Forum: Legacy-Bug-Reports
Topic: [READ] Landscaping tool
Replies: 11
Views: 878

Re: [READ] Landscaping tool

Strange...I tried this with a couple of sheds and had no problem removing and replacing them in the same space again. Is this happening only with a certain building/placeable? For me it seemed to happen randomly, it happened at Estancia when I tried to place buildings and objects between the railro...
by Totenfarmer
Tue Jan 08, 2019 8:46 pm
Forum: Legacy-Bug-Reports
Topic: [READ] Landscaping tool
Replies: 11
Views: 878

Re: Landscaping tool

There's serious issues with the landscaping tool and placement of buildings. At Ravenport I was going to place a shed, I tried to avoid the ground to build up a huge mound under it..that didn't go very well, so I sold it and was going to try a new placement, but no, I can't place a building in that...
by Totenfarmer
Sat Dec 22, 2018 8:06 pm
Forum: Legacy-Bug-Reports
Topic: [READ] Landscaping tool
Replies: 11
Views: 878

[READ] Landscaping tool

There's serious issues with the landscaping tool and placement of buildings. At Ravenport I was going to place a shed, I tried to avoid the ground to build up a huge mound under it..that didn't go very well, so I sold it and was going to try a new placement, but no, I can't place a building in that ...
by Totenfarmer
Tue Dec 11, 2018 4:47 pm
Forum: ModHub Bug Reports
Topic: Deutz Agrostar 6.61
Replies: 0
Views: 511

Deutz Agrostar 6.61

I don't know if this is intended, but the Deutz Agrostar 6.61 seems to be the only tractor converted by Giants that are missing seat suspension ? It's really a shame since there is far to few Deutz/SDF tractors in the game, remember who kept you floating when Fendt had to back out, Giants ? I really...