Search found 125 matches

by silveradoman298
Tue Apr 16, 2024 4:24 pm
Forum: [EN] General Discussion
Topic: Modular greenhouse discussion
Replies: 4
Views: 1867

Re: Modular greenhouse discussion

Trying to keep this thread alive to see if modders out there want to add this fill type to their autoload mods. It would go a long way to making Kastor's Modular Greenhouse more user friendly.
by silveradoman298
Tue Apr 16, 2024 4:21 pm
Forum: [EN] General Discussion
Topic: Mobile Home Mod (For RP on Console)
Replies: 6
Views: 614

Re: Mobile Home Mod (For RP on Console)

Exactly, I'm all about the realism with Farming Simulator because you can get very in depth. I can imagine a Mobile home mod wouldn't take too much to create. I'd hope a skilled modder sees this post and decides to take it on. I have limited 3D modeling experience but I just might take this project ...
by silveradoman298
Mon Apr 15, 2024 2:45 pm
Forum: [EN] General Discussion
Topic: Mobile Home Mod (For RP on Console)
Replies: 6
Views: 614

Re: Mobile Home Mod (For RP on Console)

No because Console doesn't support the script. However I do believe there Is a placeable sleep trigger mod which you could place near the mobile home.
by silveradoman298
Sun Apr 14, 2024 12:41 am
Forum: [EN] General Discussion
Topic: Mobile Home Mod (For RP on Console)
Replies: 6
Views: 614

Re: Mobile Home Mod (For RP on Console)

I'm sorry I was speaking for Console.
by silveradoman298
Sat Apr 13, 2024 3:41 am
Forum: [EN] General Discussion
Topic: Mobile Home Mod (For RP on Console)
Replies: 6
Views: 614

Mobile Home Mod (For RP on Console)

I'm just checking if anyone would have interest in a 4 axle mobile home mod for RP since sleep triggers cannot be mobile. I remember back a couple iterations of Farming Simulator there was a Mobile Home mod and a Toter truck that had a height adjustable trailer hitch and extendable mirrors. The mobi...
by silveradoman298
Wed Apr 03, 2024 6:33 pm
Forum: [EN] General Discussion
Topic: Modular greenhouse discussion
Replies: 4
Views: 1867

Re: Modular greenhouse discussion

Thanks for your input. Unfortunately I forgot to include that I'm playing on console. I'm going to begin to reach out to autoload molders and suggest they add the GHSubstrate Pallet fill type to their mods.
by silveradoman298
Sun Mar 31, 2024 9:09 am
Forum: [EN] General Discussion
Topic: Modular greenhouse discussion
Replies: 4
Views: 1867

Modular greenhouse discussion

Hey all, I've been using the modular greenhouse mod by Kastor [D-S-Agrarservice] for some time and really enjoy it. However there is one drawback I've found and that is the GH Substrate required for the greenhouse to grow crops. As the mod is in game, the only source of GH Substrate is by purchasing...
by silveradoman298
Thu Dec 29, 2022 5:30 am
Forum: [EN] General Discussion
Topic: Front End 3-point for Articulated 4wd Tractor
Replies: 4
Views: 1110

Re: Front End 3-point for Articulated 4wd Tractor

Unfortunately I tried all the large Articulated tractors and only one john deere 9020 has a hidden front attachment point, but the 3point is hidden when connected. Perhaps modders could add this feature to their tractor mods in the future.
by silveradoman298
Wed Dec 28, 2022 4:32 am
Forum: [EN] General Discussion
Topic: Front End 3-point for Articulated 4wd Tractor
Replies: 4
Views: 1110

Re: Front End 3-point for Articulated 4wd Tractor

I don't believe any of the larger Articulated 4wd tractors have a usable front end pin hitch.
by silveradoman298
Tue Dec 27, 2022 8:44 pm
Forum: [EN] General Discussion
Topic: Front End 3-point for Articulated 4wd Tractor
Replies: 4
Views: 1110

Front End 3-point for Articulated 4wd Tractor

Question for Console Use: Anyone know if anyone is working on an adaptable front end 3-point attacher for the larger 4wd Articulated tractors in game? Ive always thought a front end 3-point would make the Case Steiger and JD 96xx and 9R as well as the tracked 9RT more versatile units. Something simi...
by silveradoman298
Tue Dec 20, 2022 6:58 am
Forum: [EN] General Discussion
Topic: Logitech Side Panel with PS5
Replies: 104
Views: 73677

Re: Logitech Side Panel with PS5

Hazard Lights....

It confuses me that the Logitech side panel has keybindings for the Hazards yet we cannot get this on controller. Has anyone figured that out yet or received an official response from Giants?
by silveradoman298
Thu Dec 15, 2022 7:48 pm
Forum: [EN] General Discussion
Topic: Volvo FH16 not turning when towing
Replies: 5
Views: 1126

Re: Volvo FH16 not turning when towing

Here's a FIX: I love the new Volvo FH trucks. The sound package is really good. A work around to the low front end weight preventing steering during heavy haul, I noticed there is a front attacher and used the Lizard PW weight from modhub. Color and amount of weight are customizable so it still loo...
by silveradoman298
Thu Dec 15, 2022 7:22 pm
Forum: [EN] General Discussion
Topic: Farmall 806 / 1206 (Console)
Replies: 1
Views: 421

Farmall 806 / 1206 (Console)

Any chance we are going to see some more old iron on modhub? I figure those "in the know" might be aware if any modders are working on some old IH or JD tractors. I thoroughly enjoy the JD iron horse additions to modhub. I'd love to see an IH 806 & 1206 brought to console like those in...
by silveradoman298
Sat Oct 29, 2022 7:25 am
Forum: [EN] General Discussion
Topic: Agrotron Modding Contact?
Replies: 3
Views: 1090

Agrotron Modding Contact?

Anyone know how to get intouch with AgroTron Modding, author of the Mack AR Frame Pack?
by silveradoman298
Thu Oct 13, 2022 3:34 am
Forum: [EN] General Discussion
Topic: Pumps and Hoses Future Irrigation Potential? (Console)
Replies: 6
Views: 1201

Re: Pumps and Hoses Future Irrigation Potential? (Console)

Pumps n hoses adds another layer of realism to the game. Hose umbilicals to slurry tanks/pumps to distribute slurry on fields. The aid of a water pump to distribute slurry. Manure separators and the whole BGA thing to boot. A couple drawbacks being you don't physically connect a hose from the pump t...