Fingers crossed they will have spent some time on physics. I long for a decent experience doing forestry.
Lets keep hoping then...
Search found 615 matches
- by Skunkworks
- Wed Oct 26, 2022 1:17 pm
- Forum: [EN] General Discussion
- Topic: Will Giants fix forestry physics in Platinum Edition
- Replies: 17
- Views: 2270
- by Skunkworks
- Fri Oct 21, 2022 2:23 pm
- Forum: [EN] General Discussion
- Topic: Will Giants fix forestry physics in Platinum Edition
- Replies: 17
- Views: 2270
Will Giants fix forestry physics in Platinum Edition
Forestry physics is still a PITA in the game. My forest harvester bouncing around cutting a tree. Loading trailer capsizing with small load of logs. It is as if the machines weigh very little. I really hope the physics improves in this area as otherwise the gameplay will suffer despite all the new s...
- by Skunkworks
- Thu Feb 03, 2022 6:01 pm
- Forum: [EN] Modding
- Topic: FS19 Need help with Mining Mods (resolved)
- Replies: 6
- Views: 1771
Re: FS19 Need help with Mining Mods
You sir are a genius...me on the other hand...it worked...
Thank you so much! Silly, silly me!
Thank you so much! Silly, silly me!
- by Skunkworks
- Thu Feb 03, 2022 10:49 am
- Forum: [EN] Modding
- Topic: FS19 Need help with Mining Mods (resolved)
- Replies: 6
- Views: 1771
Re: FS19 Need help with Mining Mods
Thanks for responding...indeed I am trying to dig the available piles of material, for example on the TBCO Mining map using the CAT 6015 excavator but no luck. I am just not sure why this is not working. I also tried the CAT 990 front loader and same. FS Miner and other players on Youtube shows that...
- by Skunkworks
- Wed Feb 02, 2022 9:03 am
- Forum: [EN] Modding
- Topic: FS19 Need help with Mining Mods (resolved)
- Replies: 6
- Views: 1771
Re: Need help with Mining Mods
Many thanks sir. Can I check if there is a specific FS19 edition of the mod as all my searched only gives me an FS22 version
- by Skunkworks
- Tue Feb 01, 2022 9:55 am
- Forum: [EN] Modding
- Topic: FS19 Need help with Mining Mods (resolved)
- Replies: 6
- Views: 1771
FS19 Need help with Mining Mods (resolved)
Hi all, I recently discovered the great mining mods available for FS19. I have the TBCO Map and Extreme mining map, together with mods from 4MS and FS Miner. However no matter what I do I cannot load any buckets with material. I do have Global Economy installed. Is there anything I could have missed...
- by Skunkworks
- Mon Dec 20, 2021 9:24 am
- Forum: [EN] Technical Support
- Topic: John Deere 8RX not affected by ground physics?
- Replies: 0
- Views: 1045
John Deere 8RX not affected by ground physics?
Hello, Is it just me or does the 8RX not have any suspension physics? I tested on ploughed and cultivated land. Other machines hop and bounce. The 8R and 8RT behaves as expected. The 8RX on the other hand just glides around without any ground physics at all? Can anyone else confirm that this is not ...
- by Skunkworks
- Tue Dec 07, 2021 12:01 am
- Forum: [EN] General Discussion
- Topic: Giants Please add the Implements from Bourgault DLC
- Replies: 28
- Views: 4889
Re: Giants Please add the Implements from Bourgault DLC
+1 for this post. Big implements needed urgently... Pretty please.
- by Skunkworks
- Sun Dec 05, 2021 6:49 pm
- Forum: [EN] General Discussion
- Topic: Equipment thoughts for FS22
- Replies: 51
- Views: 20229
- by Skunkworks
- Wed Nov 24, 2021 3:23 pm
- Forum: [EN] General Discussion
- Topic: Giants, you did a sound job on the sounds!
- Replies: 4
- Views: 546
Giants, you did a sound job on the sounds!
Pun intended. The sounds of tractors are light years ahead from FS19. Great job!
- by Skunkworks
- Tue Nov 23, 2021 12:59 pm
- Forum: [EN] General Discussion
- Topic: Controller Axis identification for sensitivity settings
- Replies: 6
- Views: 1559
Re: Controller Axis identification for sensitivity settings
Will do thank you.don_apple wrote: ↑Tue Nov 23, 2021 12:45 pm I would recommend to report this directly to GIANTS via their bug tracking tool: https://feedback.giants-software.com/login_page.php (if you don't have an account yet you can create one at https://feedback.giants-software.com/signup_page.php)
- by Skunkworks
- Tue Nov 23, 2021 12:18 pm
- Forum: [EN] General Discussion
- Topic: Controller Axis identification for sensitivity settings
- Replies: 6
- Views: 1559
Re: Controller Axis identification for sensitivity settings
Thanks for the response....here is what I see...I am using an Xbox 360 controller on my PC.
- by Skunkworks
- Tue Nov 23, 2021 11:37 am
- Forum: [EN] General Discussion
- Topic: Controller Axis identification for sensitivity settings
- Replies: 6
- Views: 1559
Controller Axis identification for sensitivity settings
Is there any visual of which axis is which when looking at the page to set sensitivity? I don't want to to trial and error. It does not seem to correspond to the settings in Windows devices. I am trying to set the dead-zone for the steering axis, but i don't know which one it is out of the 13 listed...
- by Skunkworks
- Thu Dec 10, 2020 9:38 am
- Forum: [EN] General Discussion
- Topic: What is FS 19 Missing the Most????
- Replies: 101
- Views: 11405
Re: What is FS 19 Missing the Most????
1992Tadej1992 wrote: ↑Fri Nov 20, 2020 1:18 pm It is much more important what you see not what you hear. Most of people have music turned on anyway.
I dont see it that essential.
Difference of opinion, however sound has as much to do with immersion as visuals have.
- by Skunkworks
- Thu Dec 10, 2020 9:36 am
- Forum: [EN] Modding
- Topic: Question about map horizons
- Replies: 1
- Views: 425
Question about map horizons
Hi All I am not a modder but wanted to attempt something that is hopefully simple to do. On existing mod maps, is there an easy way to change the horizon of a map, for example, remove the distant tree or mountain background and just have it set to plains or nothing for example. Any tips appreciated....