Search found 427 matches
- by Ekan
- Thu May 09, 2024 12:32 pm
- Forum: [EN] General Discussion
- Topic: bug with filling the sprayer/spreader/tank - any of you have the same issue?
- Replies: 14
- Views: 3283
Re: bug with filling the sprayer/spreader/tank - any of you have the same issue?
After none of the above mentioned fixes worked for me I removed the following 2 mods to fix the issue, hope this helps someone ManureSystem Pallets_and_big_bags_ua_pack Yeah it sure fix R issue, but that's the point with Manuresystem, you need to fill it with hoses :mrgreen: And this thread is over...
- by Ekan
- Wed May 08, 2024 11:51 am
- Forum: [EN] General Discussion
- Topic: Petition for VR
- Replies: 65
- Views: 28392
Re: Petition for VR
When the UEVR mod file/app became available I was so hoping FS22 was created with the Unreal engine so I could try this in vr. Unfortunately UEVR doesn't work with FS22, for me it would be a game changer. I play ETS2, ATS and TSW 4 in vr and the immersion is amazing. Yes please to the devs. Please ...
- by Ekan
- Thu Apr 25, 2024 4:55 pm
- Forum: [EN] General Discussion
- Topic: Pallegney Farm Bale storage
- Replies: 4
- Views: 607
Re: Pallegney Farm Bale storage
If you update the map without starting a new savegame things like that can happen. Tho it does not say if you can or not in the update....but I just asume.
- by Ekan
- Thu Apr 18, 2024 1:28 pm
- Forum: [EN] General Discussion
- Topic: AI hires and clothing
- Replies: 3
- Views: 581
Re: AI hires and clothing
Noticed a thing a few days ago, if you're in the vehicle when a hire drives it, if you enter wardrobe then exit, the AI change apperience like how yourself looks like. Well guess thats another way to change the clothing
- by Ekan
- Tue Apr 16, 2024 1:41 pm
- Forum: [EN] General Discussion
- Topic: Anybody else get bored of success?
- Replies: 14
- Views: 3527
Re: Anybody else get bored of success?
Bored after success? For me there no "win" in this game, its all about taking care of ur fields, harvest, animals and drive tractors, so thats endless for me. But I can be bored of a map after 500+ hrs or so.
- by Ekan
- Tue Apr 16, 2024 1:26 pm
- Forum: [EN] General Discussion
- Topic: AI hires and clothing
- Replies: 3
- Views: 581
AI hires and clothing
Anybody aware of a mod/edit so that you can change clothing for your AI? I want them to have workwear, not casual clothing that have now (I got a dressing code on my farm )
- by Ekan
- Tue Apr 09, 2024 1:15 pm
- Forum: [EN] General Discussion
- Topic: PF slurry & cultivate injectors
- Replies: 2
- Views: 9907
Re: PF slurry & cultivate injectors
Yes, it change levels, also color in map UI. So it should just work as intended...
But in some fields it say; (bad, good or perfect), and other its just in white text tells the amount of slurry, it does raise when I put slurry into it tho.
- by Ekan
- Tue Apr 09, 2024 12:48 pm
- Forum: [EN] General Discussion
- Topic: PF slurry & cultivate injectors
- Replies: 2
- Views: 9907
PF slurry & cultivate injectors
When I use either (DLC)Horch joker 8r with slurry options or Volmer 101 from BlackTigerModding I do not get values (L) in slurry: https://image.giants-software.com/1/JMKYSvQz.jpg Does that value actally affect anything or it's just pure statistics about how much slurry I put in the that field? Shoul...
- by Ekan
- Mon Apr 08, 2024 12:48 pm
- Forum: [EN] General Discussion
- Topic: Silo keeps refilling itself
- Replies: 6
- Views: 13578
Re: Silo keeps refilling itself
You should probably be asking MA7 this. They have a discord.
- by Ekan
- Fri Mar 29, 2024 12:00 pm
- Forum: [EN] General Discussion
- Topic: Riding Stable mod raining inside
- Replies: 1
- Views: 2156
Re: Riding Stable mod raining inside
There's no colision on the roof, try add that, maybe that prevents it. Have never encounter that myself so I dont know tbh.
- by Ekan
- Fri Jan 26, 2024 9:55 pm
- Forum: [EN] General Discussion
- Topic: Broken Mod
- Replies: 6
- Views: 972
Re: Broken Mod
Run your discord, then use the link, should work then without to confirm
- by Ekan
- Fri Jan 26, 2024 9:05 pm
- Forum: [EN] General Discussion
- Topic: Broken Mod
- Replies: 6
- Views: 972
Re: Broken Mod
It's not one, it's a team. If you're not happy with the mod, try: discord.gg/schnibblmodding and let them know
- by Ekan
- Fri Jan 19, 2024 12:32 pm
- Forum: [EN] General Discussion
- Topic: DLC Premium
- Replies: 10
- Views: 1843
Re: DLC Premium
hi, I know that the DLCs are encrypted, they could have made sure to release only the free map like alpina elmcreek etc. your advice is not very feasible, there is little land available, we need to build on the fields, furthermore many placeables do not adapt the land and are ugly and unreachable. ...
- by Ekan
- Thu Jan 18, 2024 10:13 pm
- Forum: [EN] General Discussion
- Topic: Pumps n' Hoses
- Replies: 1
- Views: 525
Re: Pumps n' Hoses
Pumps ´N Hoses version 1.3.1 Changelog:
Fixed trigger enter bug on fermenters throwing errors
Fixed fermenter dynamic recipe updating
Fixed V-BIO Combi-2S 2D auger duplicate
Fixed and verified translations: IT, EN
Fixed trigger enter bug on fermenters throwing errors
Fixed fermenter dynamic recipe updating
Fixed V-BIO Combi-2S 2D auger duplicate
Fixed and verified translations: IT, EN
- by Ekan
- Fri Jan 12, 2024 10:17 pm
- Forum: [EN] General Discussion
- Topic: Next Farming Simulator Wishlist
- Replies: 239
- Views: 919819
Re: Next Farming Simulator Wishlist
One of the most common crop that of some weird reason is not in game, RYE! :lol: Agreed, along with alfalfa, rice, and edible beans. Always weird those four are missing. Are Alfalfa and Rye not just types of grass or am I missing something? Rye with wheat, oat and barley is the 4 common base graint...