Search found 28 matches
- by Cadde
- Mon Oct 27, 2014 5:06 pm
- Forum: [LS15]English-Forum
- Topic: Steering Wheel
- Replies: 12
- Views: 4255
Re: Steering Wheel
But that is a good question. Will they persist in using XInput for this version or have they actually started using Direct Input like they should have all the way back in FS 2009
- by Cadde
- Thu Jan 24, 2013 5:34 am
- Forum: [LS13]English-Forum
- Topic: .lua update
- Replies: 8
- Views: 1551
Re: .lua update
@JDFarmer : you should know that the script you posted in your first topic is a copyright protected content of the PF Addon - it´s not legal to use it without permission. as long as it's for private use, it's fully legal. So I don't see the problem. I don't earn anything by using it, and it's not p...
- by Cadde
- Sat Jan 19, 2013 7:03 am
- Forum: [LS13]English-Forum
- Topic: [SOLVED] Courseplay 3.2 Forage Wagon fieldwork and...
- Replies: 12
- Views: 9209
Re: [SOLVED] Courseplay 3.2 Forage Wagon fieldwork and...
And of course i found another bug with courseplay that related to this. The issue where the forage wagon isn't turned back on after it has been unloaded and returned to the last point on the field. One needs to change the following: mode6.lua @ line 97: if workArea and fill_level ~= 100 and (self.ab...
- by Cadde
- Sat Jan 19, 2013 5:12 am
- Forum: [LS13]English-Forum
- Topic: What do you want to see in patch 1.4 ?
- Replies: 178
- Views: 37016
Re: What do you want to see in patch 1.4 ?
They should not hold our hands through every step but i agree, the machines could do with a little bit more detailed description someplace. For instance, i bought the big mower and the biggest windrower thinking i would need to windrow that 13.2 meter span but it turned out the machine already had t...
- by Cadde
- Fri Jan 18, 2013 9:08 pm
- Forum: [LS13]English-Forum
- Topic: [SOLVED] Courseplay 3.2 Forage Wagon fieldwork and...
- Replies: 12
- Views: 9209
Re: Courseplay 3.2 Forage Wagon fieldwork and feeding sheep?
okay cool but the animal indexes were what was causing the lua errors. i had them as well now i dont. you still have to have the trigger index in there otherwise it wont work like you said. i left mine in because its easier to just drive over that instead of having to get close to the troughs. did ...
- by Cadde
- Fri Jan 18, 2013 6:05 pm
- Forum: [LS13]English-Forum
- Topic: [SOLVED] Courseplay 3.2 Forage Wagon fieldwork and...
- Replies: 12
- Views: 9209
Re: Courseplay 3.2 Forage Wagon fieldwork and feeding sheep?
okay cool. here are the attributes the grain station should have. figured out it doesnt need those animal places since those are for where the critters stand next to the trough. <Attribute name="fillTypes" type="string" value="barley_windrow wheat_windrow grass_windrow dryG...
- by Cadde
- Fri Jan 18, 2013 4:41 pm
- Forum: [LS13]English-Forum
- Topic: Would like some info please
- Replies: 8
- Views: 2306
Re: Would like some info please
Be careful when buying games off steam that have alternative distribution methods. Steam can be extremely slow with updates for certain games.
For instance, ArmA 2 had a patch released (1.62) but it took Steam at least 2 weeks (I think it was more) to release the updated version for it's users.
For instance, ArmA 2 had a patch released (1.62) but it took Steam at least 2 weeks (I think it was more) to release the updated version for it's users.
- by Cadde
- Fri Jan 18, 2013 4:38 pm
- Forum: [LS13]English-Forum
- Topic: Spinning placable mods?
- Replies: 4
- Views: 957
Re: Spinning placable mods?
Analogue steering control will allow you to spin your item smoothly. Like with a steering wheel, joystick or gamepad etc.
I haven't tried to rotate them with the mouse but that could work i guess?
I haven't tried to rotate them with the mouse but that could work i guess?
- by Cadde
- Fri Jan 18, 2013 4:28 pm
- Forum: [LS13]English-Forum
- Topic: [SOLVED] Courseplay 3.2 Forage Wagon fieldwork and...
- Replies: 12
- Views: 9209
Re: Courseplay 3.2 Forage Wagon fieldwork and feeding sheep?
Ok, this deserves it's own post... I solved it! It was Courseplay that was broken, it did not recognize the grass as a valid load for the trigger. (feeding trough) I had to make two changes: triggers.lua @ line 68: if trigger.acceptedFillTypes[fruitType] then replace with if trigger.acceptedFillType...
- by Cadde
- Fri Jan 18, 2013 8:58 am
- Forum: [LS13]English-Forum
- Topic: [SOLVED] Courseplay 3.2 Forage Wagon fieldwork and...
- Replies: 12
- Views: 9209
Re: Courseplay 3.2 Forage Wagon fieldwork and feeding sheep?
like this http://steamcommunity.com/sharedfiles/filedetails/?id=121035459 you have courseplay drive over that it will stop and dump. just like it does everywhere else. I am really sorry to be so inquisitive (and perhaps daft) but is that a mod (the unload point) or do i have to edit the map or what...
- by Cadde
- Thu Jan 17, 2013 6:04 pm
- Forum: [LS13]English-Forum
- Topic: [SOLVED] Courseplay 3.2 Forage Wagon fieldwork and...
- Replies: 12
- Views: 9209
Re: Courseplay 3.2 Forage Wagon fieldwork and feeding sheep?
I have tried using courseplay for picking up straw and unloading as well and get about the same results. In my opinion the worst part is when set to field work mode it does not turn back on when returning to the field to pick up the straw. However as a work around i set it to target mode and turn o...
- by Cadde
- Thu Jan 17, 2013 7:57 am
- Forum: [LS13]English-Forum
- Topic: how to fix the condor
- Replies: 8
- Views: 2083
Re: how to fix the condor
He shouldn't have to change the game files, they should be fixed in a patch and patching should be more frequent. You shouldn't have to download mods and play with them to fix the game. Either way, if he is playing with his friends and they all have the same changes it doesn't matter now does it? P...
- by Cadde
- Thu Jan 17, 2013 7:55 am
- Forum: [LS13]English-Forum
- Topic: [SOLVED] Courseplay 3.2 Forage Wagon fieldwork and...
- Replies: 12
- Views: 9209
[SOLVED] Courseplay 3.2 Forage Wagon fieldwork and...
This has been solved, read my solution post in this thread: http://forum.farming-simulator.com/viewtopic.php?p=419263#p419263 Additionally, i had to fix another bug in code. My update is found in this post under this thread: http://forum.farming-simulator.com/viewtopic.php?p=419439#p419439 ---------...
- by Cadde
- Thu Jan 17, 2013 4:59 am
- Forum: [LS13]English-Forum
- Topic: how to fix the condor
- Replies: 8
- Views: 2083
Re: how to fix the condor
He shouldn't have to change the game files, they should be fixed in a patch and patching should be more frequent.
You shouldn't have to download mods and play with them to fix the game.
Either way, if he is playing with his friends and they all have the same changes it doesn't matter now does it?
You shouldn't have to download mods and play with them to fix the game.
Either way, if he is playing with his friends and they all have the same changes it doesn't matter now does it?
- by Cadde
- Thu Jan 17, 2013 4:55 am
- Forum: [LS13]English-Forum
- Topic: Some Hints
- Replies: 5
- Views: 2783
Re: Some Hints
Good stuff. The bogie trailers (the ones that turn at the front axle) are easy to back up once you get used to them. It's a skill that requires lots of practice and the ability to plan ahead of time. And one thing you should have mentioned, this game becomes a lot better if you use a steering wheel ...