Search found 164 matches
- by prjindigo
- Tue Jun 04, 2019 1:24 am
- Forum: Solved
- Topic: [SOLVED] in-game menu switch from "general settings" to any other tab nearly halts program
- Replies: 4
- Views: 994
[SOLVED] in-game menu switch from "general settings" to any other tab nearly halts program
steam version Win7pro, i7-4930k (6/12) 32gb, game on 128gbSSD, Logitech Wingman P. 3D stick, game @2560x1440 window, R9 295x2, Xonar 7.1 sound... no log info from event When I open the in-game menu using "esc" and try to switch from "general settings" tab the game stops respondin...
- by prjindigo
- Thu Mar 21, 2019 12:39 pm
- Forum: More Info required
- Topic: [MORE INFO] 1.3.0.1, 5.1/7.1 actual headphones sound reverted to sweeper hose distortion
- Replies: 2
- Views: 977
[MORE INFO] 1.3.0.1, 5.1/7.1 actual headphones sound reverted to sweeper hose distortion
This was fixed in 1.2.x.x but apparently has shown back up.
I use a set of Tiamat 10 driver 7.1's (yeah, oh whale is meee!) and it sounds like I've got my head in a sweeper hose in game only.
I use a set of Tiamat 10 driver 7.1's (yeah, oh whale is meee!) and it sounds like I've got my head in a sweeper hose in game only.
- by prjindigo
- Tue Jan 15, 2019 7:15 pm
- Forum: Legacy-Bug-Reports
- Topic: Dx11 Win7 Windowed steals mouse cursor if only active program
- Replies: 0
- Views: 313
Dx11 Win7 Windowed steals mouse cursor if only active program
Basically, again, someone dropped the turd on interface. If FS19 is the only active program when I run it it will refuse to allow the mouse to interact outside the window - capturing it as if it had been clicked back inside the window. This is yet another "focus" problem. You don't need th...
- by prjindigo
- Fri Jan 04, 2019 5:49 pm
- Forum: Legacy-Bug-Reports
- Topic: nVidia Vision software/drivers
- Replies: 1
- Views: 360
nVidia Vision software/drivers
very very very very very
bad bad bad bad bad
Completely screws with input devices across the board, not compatible with many joysticks. Even interferes with in-game auto-calibrate for sticks and controllers.
It was blocking win7 internal "setup usb gaming controller" program as well
bad bad bad bad bad
Completely screws with input devices across the board, not compatible with many joysticks. Even interferes with in-game auto-calibrate for sticks and controllers.
It was blocking win7 internal "setup usb gaming controller" program as well
- by prjindigo
- Mon Dec 17, 2018 1:58 pm
- Forum: Legacy-Bug-Reports
- Topic: [SOLVED] PC/Steam Game won't save to file while paused.
- Replies: 1
- Views: 304
[SOLVED] PC/Steam Game won't save to file while paused.
Game won't save to file while paused. Spelet sparar inte till filen medan den är pausad. Le jeu ne sera pas sauvegardé dans un fichier en pause. Das Spiel wird nicht gespeichert, wenn es angehalten ist. Game wordt niet opgeslagen in bestand tijdens onderbreken. It spultsje sil net bewarje as triem t...
- by prjindigo
- Sat Dec 15, 2018 10:10 pm
- Forum: Legacy-Bug-Reports
- Topic: Einbock Rotation will follow and destroy grass windrows
- Replies: 0
- Views: 239
Einbock Rotation will follow and destroy grass windrows
Einbock Rotation weeder will follow and destroy grass windrows, it was literally 5m BEYOND completely outside of a field and destroying windrows: Youtube video https://www.youtube.com/watch?v=9qSW7NL ... e=youtu.be
- by prjindigo
- Tue Dec 11, 2018 9:34 pm
- Forum: ModHub Bug Reports
- Topic: Lambo Mach front wheels do not change?
- Replies: 0
- Views: 651
Lambo Mach front wheels do not change?
standard, wide... no difference on the fronts.
- by prjindigo
- Tue Dec 11, 2018 9:33 pm
- Forum: Legacy-Bug-Reports
- Topic: cultivator+seeder mated pair problem still exists on cultiplow/subsoilers
- Replies: 0
- Views: 246
cultivator+seeder mated pair problem still exists on cultiplow/subsoilers
random wrong direction turns still occurring on paired subsoiler+seeder
- by prjindigo
- Mon Dec 10, 2018 4:56 pm
- Forum: Legacy-Bug-Reports
- Topic: feature: chopped straw,...
- Replies: 0
- Views: 301
feature: chopped straw,...
Powered harrows are cultivators and should turn the chopped straw in, cultivators are also cultivators and should do it. So should direct seeders that are cultivating seeders. Direct seeders without actual cultivation equipment and subsoilers should not. There's no reason for them not to in game. Ba...
- by prjindigo
- Sun Dec 09, 2018 4:54 am
- Forum: Legacy-Bug-Reports
- Topic: Felsbrunn Biogas Plant: it can eat bales without ownership.
- Replies: 0
- Views: 347
Felsbrunn Biogas Plant: it can eat bales without ownership.
Just to see, as I am wont to do, I ran a load of round silage bales down over to the Biogas Plant (not owned) in Felsbrunn and shoved a round silage bale at it a couple times. It ate the bales if they were pushed at it from the front above the concrete wall but below the bin top - gave no money back...
- by prjindigo
- Tue Dec 04, 2018 1:51 pm
- Forum: ModHub Bug Reports
- Topic: Strautmann SZK 802 hitch tongue lolls too low
- Replies: 0
- Views: 639
Strautmann SZK 802 hitch tongue lolls too low
that's it, the hitch point on it can loll too low and make it difficult/impossible to connect it. This was discovered using an SEK 802 at a slight dimple in the ground.
- by prjindigo
- Mon Dec 03, 2018 4:58 am
- Forum: Legacy-Bug-Reports
- Topic: AI field state detect error: multiple tool
- Replies: 0
- Views: 206
AI field state detect error: multiple tool
Zero acceptable excuse for this one. When I have a separate cultivator and seeder equipped/stacked on a tractor the unit cannot detect which way to turn. Which way to turn is simple because on one side there's ground that not only needs cultivated but ALSO needs seeded. Simple compare problem, which...
- by prjindigo
- Mon Dec 03, 2018 4:45 am
- Forum: Legacy-Bug-Reports
- Topic: AI fieldwork over-run/run-out very very bad
- Replies: 3
- Views: 610
AI fieldwork over-run/run-out very very bad
Even the smallest of tools are requiring 10 to 15m of run-out and some tools are requiring absurd amounts like the Salford 4204 which is literally requiring the AI stop 30 meters from the end of a field. Additionally the AI seems completely unable to choose a damned pattern to use, sometimes going 3...
- by prjindigo
- Mon Dec 03, 2018 12:46 am
- Forum: [EN] News and Announcements
- Topic: [FS19] Patch 1.1.3 beta
- Replies: 46
- Views: 26582
Re: [FS19] Patch 1.1.3 beta
... added CRASH on change of focus.
- by prjindigo
- Thu Nov 29, 2018 10:08 pm
- Forum: Legacy-Bug-Reports
- Topic: Patch 1.1.3 FAIL, loss of focus = crash, 100% occurance, workaround
- Replies: 0
- Views: 308
Patch 1.1.3 FAIL, loss of focus = crash, 100% occurance, workaround
NO recording to log.txt NO error report result Playing FS19 1.1.3 in 1920x1080 windowed mode; click on ANYTHING other than game and try to return to game causes blue-ring lockup. Workaround: "Windowedborderlessgaming.exe" resolves focus and retention issue without impairment or error. This...