Search found 81 matches
- by Quaksen
- Sun Nov 23, 2014 9:04 pm
- Forum: [LS15]English-Forum
- Topic: how to cultivate a grass field
- Replies: 1
- Views: 548
Re: how to cultivate a grass field
You'll need to use the plow (set to "Allow create fields") to turn grass back into field land that can be cultivated/sown.
- by Quaksen
- Thu Nov 20, 2014 4:19 am
- Forum: [LS15]English-Forum
- Topic: Vehicle Group Switcher
- Replies: 6
- Views: 2053
Re: Vehicle Group Switcher
Many thanks Decker, couldn't live without your mod!
- by Quaksen
- Sat Nov 15, 2014 4:08 am
- Forum: [LS15]English-Forum
- Topic: Once Grass is planted how do you?
- Replies: 15
- Views: 3562
Re: Once Grass is planted how do you?
Has anyone else had an issue with grass growing on a track? I joined two fields then decided to separate them and successfully ploughed in the original margins and seeded over with grass to reinstate the original track. I now have grass growing through the dirt track!!! Yep, if you plough away a ro...
- by Quaksen
- Sat Nov 15, 2014 4:04 am
- Forum: [LS15]English-Forum
- Topic: Vehicle Group Switcher
- Replies: 6
- Views: 2053
Re: Vehicle Group Switcher
I need the Vehicle Group Switcher. I know, I know... - I'm working on it. Great to hear you're working on it! :biggrin2: *thumbsup* For the VeG-S addicts, a temporary solution is to download: VeG-S - VehicleGroups Switcher (v0.97) http://fs-uk.com/mods/view/32178 Open the modDesc.xml, and set this:...
- by Quaksen
- Sun Dec 01, 2013 8:30 pm
- Forum: [LS13]English-Forum
- Topic: Steam Patch 01-12-2013
- Replies: 4
- Views: 1592
Re: Steam Patch 01-12-2013
Classics seems to be the only file updated
- by Quaksen
- Thu Nov 14, 2013 2:59 am
- Forum: [LS13]English-Forum
- Topic: Fertilizing
- Replies: 1
- Views: 683
Re: Fertilizing
You can fertilize at any point really. While the field has just been harvested, after cultivating, after seeding, during growth, after growth has reached final stage. ![Smile :)](./images/smilies/icon_smile.gif)
![Smile :)](./images/smilies/icon_smile.gif)
- by Quaksen
- Mon Nov 11, 2013 6:26 pm
- Forum: [LS13]English-Forum
- Topic: Väderstad DLC
- Replies: 33
- Views: 6704
Re: Väderstad DLC
If someone would be kind enough to write a few words about this DLC, after they have tried it, I'd be very grateful. Especially answering whether there are any new features, compared to the default in-game seeders. The Tempo TPF 8 is a fertilizer and seeder in one, on the actual equipment website -...
- by Quaksen
- Mon Nov 11, 2013 6:20 pm
- Forum: [LS13]English-Forum
- Topic: ***CAUTION*** He's getting on line again.
- Replies: 66
- Views: 10967
Re: ***CAUTION*** He's getting on line again.
Something like this one could be appropriate too, maybe? ![very happy :D](./images/smilies/icon_e_biggrin.gif)
The Wurzels - Combine Harvester - http://www.youtube.com/watch?v=tb63PdPweDc
![very happy :D](./images/smilies/icon_e_biggrin.gif)
The Wurzels - Combine Harvester - http://www.youtube.com/watch?v=tb63PdPweDc
- by Quaksen
- Sun Nov 10, 2013 10:48 pm
- Forum: [LS13]English-Forum
- Topic: Help placeable mods not working at all
- Replies: 14
- Views: 2987
Re: Help placeable mods not working at all
Zipping most of them up would clear up some of the errors - why they're unpacked to begin with, is not understood.TBK wrote:Do as bassaddict suggests and try to remove lmsBulkFuel, HydrantWatertrigger_ModInc, MischStation and the placeable_seedPallets mods since it is the one causing all the LUA errors.
![Razz :P](./images/smilies/icon_razz.gif)
- by Quaksen
- Sat Nov 09, 2013 6:22 pm
- Forum: [LS13]English-Forum
- Topic: Väderstad DLC
- Replies: 33
- Views: 6704
Re: Väderstad DLC
As far as I can tell, only a pre-order of "Farming Simulator 2013" had a pre-order bonus (2 vehicles, out of which one is available to all now, the Lizard ATV)
- by Quaksen
- Sat Nov 09, 2013 6:20 pm
- Forum: [LS13]English-Forum
- Topic: Having trouble with Giant Editor
- Replies: 4
- Views: 1195
Re: Having trouble with Giant Editor
Are you using the Editor version 5.0.3?
It's available (registration free) at http://gdn.giants-software.com/
It's available (registration free) at http://gdn.giants-software.com/
- by Quaksen
- Sat Nov 09, 2013 7:42 am
- Forum: [LS13]English-Forum
- Topic: wither on Westbridgehill Map
- Replies: 13
- Views: 1972
Re: wither on Westbridgehill Map
Why? Are you harvesting all the fields with one single Fahr harvester, or why are 40 hours not enough to harvest? Which is almost the same as wither being off. chiefcdog, set the growth to slow, and it'll take that long before stuff withers, should leave you plenty of time to harvest and do other t...
- by Quaksen
- Fri Nov 08, 2013 11:46 am
- Forum: [LS13]English-Forum
- Topic: Help Auto Steer
- Replies: 5
- Views: 888
Re: Help Auto Steer
Higgings, there is a mod that does that, steering by GPS.
GPS mod, from FS-UK: http://fs-uk.com/mods/view/31674![very happy :D](./images/smilies/icon_e_biggrin.gif)
GPS mod, from FS-UK: http://fs-uk.com/mods/view/31674
![very happy :D](./images/smilies/icon_e_biggrin.gif)
- by Quaksen
- Fri Nov 08, 2013 11:44 am
- Forum: [LS13]English-Forum
- Topic: Vaderstad, at last
- Replies: 15
- Views: 2740
Re: Vaderstad, at last
As much as i would like to see that happen, i'm not nursing any false hopes. The games realism isn't improved a bit since the 2009 version. Yeah i understand, that this way it have more audience, because those 8 year old kids wouldnt play it then. Heck, even GTA got better physics, and this isn't a...
- by Quaksen
- Fri Nov 08, 2013 12:13 am
- Forum: [LS13]English-Forum
- Topic: Help Auto Steer
- Replies: 5
- Views: 888
Re: Help Auto Steer
It shines particularly on articulated vehicles ![very happy :D](./images/smilies/icon_e_biggrin.gif)
I think the default button to activate it while in a tractor is Numpad 8, but it should be showing in your top left info screen also.
![very happy :D](./images/smilies/icon_e_biggrin.gif)
I think the default button to activate it while in a tractor is Numpad 8, but it should be showing in your top left info screen also.