Search found 1268 matches

by Faelandaea
Fri Nov 25, 2022 1:40 am
Forum: [EN] Modding
Topic: Engine Sounds Post Platinum Release
Replies: 4
Views: 1126

Re: Engine Sounds Post Platinum Release

Got it. It was the REA Distant Motor Sound mod. That is what was jacking with all of my vehicles. I remember now that I installed that *censored* about the same time that I got the Platinum DLC, but spaced it, which is why I thought it was the Platinum DLC jacking with my sounds. Once I uninstalled ...
by Faelandaea
Wed Nov 23, 2022 8:29 pm
Forum: [EN] Modding
Topic: Engine Sounds Post Platinum Release
Replies: 4
Views: 1126

Re: Engine Sounds Post Platinum Release

Hmmm. Wow, okay. Thanks. I'll start going through mods again. So odd because I have no mods that alter sounds but I must have missed something. I had tried mods one at a time, but to no avail. Hmmm ...
by Faelandaea
Tue Nov 22, 2022 5:09 am
Forum: [EN] Modding
Topic: Engine Sounds Post Platinum Release
Replies: 4
Views: 1126

Engine Sounds Post Platinum Release

As searches reveal nothing on the topic, I can only properly assess that no one else is experiencing any issue with modded engine sounds since the release of the Platinum expansion. Yet I am experiencing such issues, and cannot find anywhere in the code any differences between the engine sounds modd...
by Faelandaea
Sat Sep 24, 2022 12:07 pm
Forum: [EN] General Discussion
Topic: Question for FS22 Thrustmaster Wheel users …
Replies: 12
Views: 3268

Re: Question for FS22 Thrustmaster Wheel users …

Ah, thanks for sure. Good to be able to expect that.
by Faelandaea
Sat Sep 24, 2022 3:50 am
Forum: [EN] General Discussion
Topic: Question for FS22 Thrustmaster Wheel users …
Replies: 12
Views: 3268

Re: Question for FS22 Thrustmaster Wheel users …

Thank you for the replies. I appreciate it. I’m sold. I’m getting a Thrustmaster. I should have clarified, though, I already knew TM could go to 1080 for turning. I was more wanting to know if Farm Sim as a game recognizes 1080 turning on the steering wheel . I’ve heard that in some games larger tha...
by Faelandaea
Thu Sep 22, 2022 2:35 am
Forum: [EN] General Discussion
Topic: Question for FS22 Thrustmaster Wheel users …
Replies: 12
Views: 3268

Re: Question for FS22 Thrustmaster Wheel users …

@Drmattymd THANK you for verifying that. I remember the good old days being able to do that with Logitech, but apparently laziness is key to their company now as their motto is now "Meh, let the game handle it." I appreciate the answer. How about degrees of rotation? I keep trying to look ...
by Faelandaea
Thu Sep 22, 2022 12:01 am
Forum: [EN] General Discussion
Topic: Question for FS22 Thrustmaster Wheel users …
Replies: 12
Views: 3268

Re: Question for FS22 Thrustmaster Wheel users …

HAHAHA! No worries, mate :) I had started to type a worse reply, then I had to remember culture difference and slang/lingo and doubled back to put myself in your shoes. Trust me, nothing out here bothers me more than some numb-nuts typing on their phone while driving - ESPECIALLY if it's 80,000 lbs ...
by Faelandaea
Wed Sep 21, 2022 11:27 pm
Forum: [EN] General Discussion
Topic: Question for FS22 Thrustmaster Wheel users …
Replies: 12
Views: 3268

Re: Question for FS22 Thrustmaster Wheel users …

Stay safe out there. And sorry for the sloppy typing. Typing all this on my phone while out on the road. Well - I hope you hit a tree, and not my kids. You DO realize "on the road" doesn't mean "driving", right? I'm a truck driver. "On the road" means I'm just not home...
by Faelandaea
Wed Sep 21, 2022 5:58 pm
Forum: [EN] General Discussion
Topic: Question for FS22 Thrustmaster Wheel users …
Replies: 12
Views: 3268

Question for FS22 Thrustmaster Wheel users …

Hello, all. I am looking to ditch Logitech since you have absolutely zero control over Force Feedback on newer wheels. Looking i to Thrustmaster. So my question for you,TM users would be: “ Does the Thrustmaster software allow you to completely override a game’s Force Feedback to have your own prefe...
by Faelandaea
Wed Aug 31, 2022 3:00 pm
Forum: [EN] Technical Support
Topic: Thrustmaster Steering Wheel not calibrating
Replies: 1
Views: 430

Re: Thrustmaster Steering Wheel not calibrating

In order for folks to better assist they might need more information:

- What exact wheel are you using?
- What version software for the calibration?
- What exact actions taken so far on troubleshooting, such as unplugged/replugged wheel, tried different USB ports, etc?
by Faelandaea
Sat Aug 27, 2022 4:36 am
Forum: [EN] Technical Support
Topic: Vermeer ZR5-1200 constant reverse
Replies: 16
Views: 1603

Re: Vermeer ZR5-1200 constant reverse

I am curious ... if so many modders out there have created self propelled windrowers which work EXACTLY the same as this baler does for maneuvering and propulsion, then why do we not have this issue with those? Sounds to me like I might want to dig into the xml files and maybe see what the differenc...
by Faelandaea
Fri Aug 12, 2022 6:20 pm
Forum: [EN] Modding
Topic: Guide: How to add more terrain paint types in FS22
Replies: 25
Views: 37603

Re: Guide: How to add more terrain paint types in FS22

What is this mod that solves this issue called then? You forgot to write the mod name. I know this is an old thread, but this was never answered and I am also interested in knowing what this mod name supposedly is. Searching the net is of no use because any search relating to "trees" and ...
by Faelandaea
Thu Aug 11, 2022 9:24 pm
Forum: [EN] Modding
Topic: 2D View in Giants Editor?
Replies: 10
Views: 1365

Re: 2D View in Giants Editor?

Sorry for the late reply. I am a truck driver so I have to drop everything for weeks to go earn a paycheck. I have tried moving the camera so it is outside the object. It is a vehicle I am using so there is indoor camera, outdoor camera, and then of course my camera I create for editing because it i...
by Faelandaea
Tue Jul 26, 2022 2:08 am
Forum: [EN] Modding
Topic: 2D View in Giants Editor?
Replies: 10
Views: 1365

Re: 2D View in Giants Editor?

Yup have to use Blender is the final answer basically. Tried that camera trick and it is a no joy. The moment I do it, no matter what translations I use the physical scene disappears and I see nothing on my screen. Oh well, thank you both so much for the information. I really appreciate it. I was ju...
by Faelandaea
Mon Jul 25, 2022 7:58 pm
Forum: [EN] Modding
Topic: 2D View in Giants Editor?
Replies: 10
Views: 1365

Re: 2D View in Giants Editor?

One way of doing it would be to create a camera, call it CameraZ cut paste it into the transform/object you are working on and set it up as an Orthographic Camera. your distance too and from the object can be adjusted by the Ortho Height value I am going to try that right now. If it is like your sc...