Search found 70 matches

by Jeytav
Wed Aug 21, 2019 2:20 pm
Forum: [EN] General Discussion
Topic: Seasons Mod
Replies: 48
Views: 1386

Re: Seasons Mod

I read your post, where you tell to contact the modders, to report bugs or other, but, I don't find it right that a mod, be approved and released in the Modhub, when it destroys the game, penalizes other modders, modifies the parameters of the game coming out from reality, etc .. Well they have alw...
by Jeytav
Sun Aug 18, 2019 12:49 am
Forum: [EN] Modding
Topic: Blender Exporter Plugin - Feedback
Replies: 36
Views: 1995

Re: Blender Exporter Plugin - Feedback

A few months late but if you still intend to give us a new improved plugin before fs21 then I just want to see a lot more features from the maya plugin in the blender version if possible, this means skinned meshes, i3d mapping, udim etc.
by Jeytav
Fri Aug 16, 2019 11:46 am
Forum: [EN] General Discussion
Topic: Eire Ireland map
Replies: 7
Views: 518

Re: Eire Ireland map

map looks nice but there is a ton of texture flickering, buildings with bad uv maps, floating objects etc. The map layout looks really amazing but sadly those issues with textures etc makes it so I just wont be able to enjoy it, but if you can look past those errors then I would say it's worth tryin...
by Jeytav
Sat Aug 10, 2019 6:25 pm
Forum: ModHub Bug Reports
Topic: Oakfield w. Seasons no snow patch
Replies: 5
Views: 128

Re: Oakfield w. Seasons no snow patch

So the issue lies with the custom placeables, in the map it self they have a custom made snowmask but each individual xml file for th placeables doesn't contain the seasons mask area code(below) to prevent seasons from making a fallback mask. Adding this code to each placeable xml fixes the issue <...
by Jeytav
Sat Aug 10, 2019 11:13 am
Forum: ModHub Bug Reports
Topic: Oakfield w. Seasons no snow patch
Replies: 5
Views: 128

Re: Oakfield w. Seasons no snow patch

So the issue lies with the custom placeables, in the map it self they have a custom made snowmask but each individual xml file for th placeables doesn't contain the seasons mask area code(below) to prevent seasons from making a fallback mask. Adding this code to each placeable xml fixes the issue <s...
by Jeytav
Sat Aug 10, 2019 12:28 am
Forum: ModHub Bug Reports
Topic: Oakfield w. Seasons no snow patch
Replies: 5
Views: 128

Oakfield w. Seasons no snow patch

Got the first snow and noticed that there was a perfect square with no snow on it between F24 and F28 https://cdn.discordapp.com/attachments/299450465215709186/609511386019790858/unknown.png Not sure the cause of it atm but will report back if/once I figure it out Edit: the square chunk is right in ...
by Jeytav
Sat Aug 03, 2019 8:42 pm
Forum: [EN] General Discussion
Topic: Goodbye FS-UK and Thanks
Replies: 13
Views: 1244

Re: Goodbye FS-UK and Thanks

Well as modders moved to the modhub they got less modders uploading mods to their site and less users visiting their site which meant they started loosing revenue which was used to keep the site going(hosting several servers for mod etc is expensive) so they simply let fs-uk run out and started a ne...
by Jeytav
Thu Aug 01, 2019 2:01 pm
Forum: [EN] General Discussion
Topic: Seasons mod (op updated re: bug reports)
Replies: 494
Views: 17690

Re: Seasons mod (op updated re: bug reports)

So.....the note in github saying this is what has been fixed so far......where do I get these fixes cos the mod list version in game is still 1.0.0.0 and there's no update icon. Did you read the entire changelog? https://cdn.discordapp.com/attachments/502524462995079218/606456327153123328/unknown.p...
by Jeytav
Thu Aug 01, 2019 1:13 am
Forum: ModHub Bug Reports
Topic: FS19_Geiselsberg w. Season - texture issues
Replies: 2
Views: 240

Re: FS19_Geiselsberg w. Season - texture issues

It's because it uses on standard fs19 trees. Author would have to replace those trees with seasons compatible trees
by Jeytav
Thu Jul 18, 2019 1:58 pm
Forum: [EN] Modding
Topic: Blender Exporter Plugin - Feedback
Replies: 36
Views: 1995

Re: Blender Exporter Plugin - Feedback

Yeah, I do wonder if we will get a new exporter at some point this year or next with blender 2.8 full release just around the corner, but hey who knows maybe they are saving it for fs21(pls don't)
by Jeytav
Fri May 31, 2019 5:57 pm
Forum: [EN] General Discussion
Topic: New Mods (or lack of them) this week.
Replies: 61
Views: 2644

Re: New Mods (or lack of them) this week.

Why people always at eachothers throats. and OP the reason for the "lack" of mods is that this week has only been a 4 day week(3 or less for those who had one or more extra vacation day to spend), with giants and lots of other countries having yesterday off(ascension day where I am from), also lots ...
by Jeytav
Thu May 23, 2019 6:04 pm
Forum: [EN] General Discussion
Topic: John Deere 8r 2016-18 EU series is in testing
Replies: 178
Views: 8160

Re: John Deere 8r 2016-18 EU series is in testing

I am with @cwattyeso on this matter, I have also contacted giants, some time ago, about the issue with modders using patreon to make money off of people before putting mods on the hub which clearly breaks the ToS.
by Jeytav
Sat Mar 30, 2019 1:13 am
Forum: ModHub Bug Reports
Topic: New Woodshire - FieldInfoDisplay Lua Error
Replies: 5
Views: 278

New Woodshire - FieldInfoDisplay Lua Error

- PC/Mac/PS4/XB1: PC - Issue: dataS/scripts/gui/hud/FieldInfoDisplay.lua(183) : attempt to index local 'farmland' (a nil value) - Single- or Multiplayer: sp and mp - Steps to reproduce: open map, go to these map coords 180°, 872, 1321 then walk towards field 11. There is another spot up between f21 ...
by Jeytav
Wed Mar 27, 2019 4:02 pm
Forum: [EN] General Discussion
Topic: Do not express your opinion on this forum
Replies: 13
Views: 971

Re: Do not express your opinion on this forum

I think that if you have an issue with how a mod handled your thread then you should take it up with a higher authority rather than opening a new thread. In the case of moderators the go to person would probably be Chris
by Jeytav
Wed Mar 27, 2019 3:56 pm
Forum: [EN] General Discussion
Topic: More active English moderators
Replies: 24
Views: 925

Re: More active English moderators

Well with Chris' answer I think this can be locked :)

EDIT: As you wish. - Chris