Search found 344 matches

by ghosted
Sun Dec 08, 2019 1:47 pm
Forum: [EN] Modding
Topic: help with this
Replies: 0
Views: 40

help with this

has anyone here used this course play editor if so can they help me with it. as when i say open courseManager.xml it says no data found. but i have routes in courseplay so Im a bit lost


https://www.youtube.com/watch?v=Cz7IJIzb3a8
by ghosted
Tue Dec 03, 2019 6:55 pm
Forum: [EN] Modding
Topic: reversing with courseplay
Replies: 8
Views: 123

Re: reversing with courseplay

anthu wrote:
Tue Dec 03, 2019 6:34 pm
Oh. Ok
I have no Practice with this coursetype.
When it is necessary to unload with backdriving, i drive-in the complete course manually as one course.
Lg
Andreas
Ok but once again many thanks for replying and helping its most appreciated
by ghosted
Tue Dec 03, 2019 6:31 pm
Forum: [EN] Modding
Topic: reversing with courseplay
Replies: 8
Views: 123

Re: reversing with courseplay

it is not necessary i make this so: 1. generate a fieldwork course 2. allow Courseplay to use autodrive -screenshot 3. set the autodrive start (Feld.07.NO) and deliverpoints (Hofsilo.einlagern) -screenshot BBCode Thumbnail: https://image.giants-software.com/1/jWjxpHTT-T.jpg when you now start the c...
by ghosted
Tue Dec 03, 2019 5:43 pm
Forum: [EN] Modding
Topic: reversing with courseplay
Replies: 8
Views: 123

Re: reversing with courseplay

Oh, i dont try that in Kombination with AD Base CP course. I only makes fieldwork with CP, and use AD to drive unloading and return to field. My unloading places are all for forward drive in use. I think, you should have a AD based CP course for field -> hayloft, a CP course for reverse unloading a...
by ghosted
Tue Dec 03, 2019 12:37 pm
Forum: [EN] Modding
Topic: reversing with courseplay
Replies: 8
Views: 123

Re: reversing with courseplay

When you only drive to the hayloft, is the left symbol right. When recording course, drive backwards to the hayloft, set a waitpoint at the unloading place, set to drive forward, and go on. I think, the wait point is not necessary yet, but i set him anymore. Lg Andreas so the far left symbol what s...
by ghosted
Tue Dec 03, 2019 12:02 pm
Forum: [EN] Modding
Topic: reversing with courseplay
Replies: 8
Views: 123

reversing with courseplay

what symbol on Course play should I use when I am transporting grass to a tip bunker. so it tips its load and comes back to the start, I am also using AutoDrive. plus when I do the reverse route at tip bunker, apart from click on reverse symbol. what else needs to be ticked https://i.ibb.co/FYgCrdJ/...
by ghosted
Sun Nov 17, 2019 5:04 pm
Forum: [EN] Modding
Topic: Greenwich valley map
Replies: 2
Views: 123

Re: Greenwich valley map

I've no checked to see if it works (I assume it does) but there's one called "barn" located near Greenwich Mill (slightly south east of the centre of the map). You can add a placeable sell point if you prefer one elewhere. I used these ones by Dorset on Marwell Manor and they worked nicely. You'll ...
by ghosted
Sun Nov 17, 2019 4:18 pm
Forum: [EN] Modding
Topic: Greenwich valley map
Replies: 2
Views: 123

Greenwich valley map

can anyone tell me who plays this map, where do you unload straw, and also bales
by ghosted
Sun Nov 10, 2019 12:46 pm
Forum: [EN] Modding
Topic: non seasons map GreenWich Valley
Replies: 2
Views: 107

Re: non seasons map GreenWich Valley (FIXED)

If you don't apply Seasons, the map will function as a non-seasons map. Well I had removed the seasons mod, But I had used this mod before i had seasons fs19growthstatetime.zip. and you could watch crops grow real fast, but now it wont work http://www.modhub.us/farming-simulator-2019-mods/3546-fs19...
by ghosted
Sun Nov 10, 2019 12:31 pm
Forum: [EN] Modding
Topic: non seasons map GreenWich Valley
Replies: 2
Views: 107

non seasons map GreenWich Valley

would anyone know where I can download this map without seasons in it. or show me how to remove seasons from it
by ghosted
Fri Nov 01, 2019 11:46 am
Forum: [EN] General Discussion
Topic: AutoDrive and Courseplay
Replies: 8
Views: 366

Re: AutoDrive and Courseplay

Not saying my comments are correct but... When creating CP routes, bare in mind that when using an implement or a long trailer they may contact objects. Allow for this when creating you routes (give wider births to objects or create the route with the implement attached). Also. Check in CP settings...
by ghosted
Fri Nov 01, 2019 10:53 am
Forum: [EN] General Discussion
Topic: AutoDrive and Courseplay
Replies: 8
Views: 366

Re: AutoDrive and Courseplay

Courseplay and AutoDrive simply use the course you created before. So if a course is not working, you have to drive more accurate,, make wider turns or use a dfferent route. There is nothing which CP / AutoDrive could do here. Only other option would be to disable the collisions of the objects in G...
by ghosted
Fri Nov 01, 2019 10:29 am
Forum: [EN] General Discussion
Topic: AutoDrive and Courseplay
Replies: 8
Views: 366

Re: AutoDrive and Courseplay

You can disable collision detection in the AutoDrive settings. But this will also stop them from detecting the traffic vehicles I have tried that put as off, but trailer still catches signs etc, maybe best to find a narrower trailer or implements, the map is Greenwich valley. and have been using th...
by ghosted
Thu Oct 31, 2019 5:49 pm
Forum: [EN] General Discussion
Topic: AutoDrive and Courseplay
Replies: 8
Views: 366

Re: AutoDrive and Courseplay

ThatCanadianGuy wrote:
Thu Oct 31, 2019 4:58 pm
Since you create the routes in course play just make sure you are going around the signs.
I saw a mod called no collision, but obviously thats not to stop you hitting road signs.

Yes I can see what you mean, But I just thought there was a mod to stop this
by ghosted
Thu Oct 31, 2019 4:54 pm
Forum: [EN] General Discussion
Topic: AutoDrive and Courseplay
Replies: 8
Views: 366

AutoDrive and Courseplay

Is there such a mod to stop vehicles catching on road signs or other stuff when on routes using both the above mods, as its so annoying when you tell a mod to go a certain route only to find its stuck on route on say a post or road sign