Search found 314 matches
- by OneAmongOthers
- Thu May 21, 2020 3:39 pm
- Forum: Bug-Reports (Non - Kverneland & Vicon /Alpine Expansion/FSL Client Bugs)
- Topic: Claas Torion 956 Sinus extra attachment when attaching implements?
- Replies: 3
- Views: 278
Re: Claas Torion 956 Sinus extra attachment when attaching implements?
By the way the Claas Torion 1914 also had this issue originally until it was seemingly fixed and now implements attach to it correctly.
- by OneAmongOthers
- Thu May 21, 2020 3:32 pm
- Forum: Bug-Reports (Non - Kverneland & Vicon /Alpine Expansion/FSL Client Bugs)
- Topic: Claas Torion 956 Sinus extra attachment when attaching implements?
- Replies: 3
- Views: 278
Re: Claas Torion 956 Sinus extra attachment when attaching implements?
This same thing happens too with the Claas Scorpion 1033 telehandler.


- by OneAmongOthers
- Thu May 21, 2020 3:25 pm
- Forum: Bug-Reports (Non - Kverneland & Vicon /Alpine Expansion/FSL Client Bugs)
- Topic: Claas Torion 956 Sinus extra attachment when attaching implements?
- Replies: 3
- Views: 278
Claas Torion 956 Sinus extra attachment when attaching implements?
Platform: PC Vehicle: Claas Torion 956 Sinus Issue: Odd attachment added when attaching any implement Single/Multiplayer: Both Steps to reproduce: Attach implement Happens with or without mods: Yes Vehicle invloved: Claas Torion 956 So when attaching any implement to this machine some and extra rack...
- by OneAmongOthers
- Thu Oct 24, 2019 2:51 am
- Forum: Solved
- Topic: [SOLVED] Claas Torion 1914 engine sound (to weak)
- Replies: 3
- Views: 495
Re: Claas Torion 1914 engine sound (to weak)
I use this wheel loader for my logging and while I’d admit it sounds different, it doesn’t really sound whimpy or weak. Also I believe giants gets the engine sounds right from the source so this is probably how it sounds in real life.
Just my two cents on it.
Just my two cents on it.
- by OneAmongOthers
- Wed Oct 23, 2019 5:17 pm
- Forum: ModHub Bug Reports
- Topic: Big Bud 450 mod missing front work lights
- Replies: 1
- Views: 285
Big Bud 450 mod missing front work lights
The Big Bud 450 is missing its front work light when you click on the second light option. The lights are showing to be on on the tractor itself. It's just the lighting effect itself is missing. It's there on the first click just disappears when you click on the secondary lights in the front. I know...
- by OneAmongOthers
- Tue Dec 25, 2018 3:52 pm
- Forum: Legacy-Bug-Reports
- Topic: Animation error or possible bug with tire spin
- Replies: 12
- Views: 663
Re: Animation error or possible bug with tire spin
Been doing some checking around with various tractors and it seems it only certain ones do this. Many of the others (such as the deutz fahr 9series) don't.
- by OneAmongOthers
- Tue Dec 25, 2018 3:25 am
- Forum: Legacy-Bug-Reports
- Topic: Animation error or possible bug with tire spin
- Replies: 12
- Views: 663
Re: Animation error or possible bug with tire spin
It actually looks like the tread portion of the tire separates from the side wall and the sidewall keeps spinning. Funny enough it seems to only effect the front tires. The rear tires still will spin even at max speed.
- by OneAmongOthers
- Tue Dec 25, 2018 3:18 am
- Forum: Legacy-Bug-Reports
- Topic: Animation error or possible bug with tire spin
- Replies: 12
- Views: 663
Re: Animation error or possible bug with tire spin
That's an optical illusion https://en.wikipedia.org/wiki/Stroboscopic_effect Can be observed in real life aswell Be it that its still pretty bad when it looks like your wheels are not even moving and look like they are just sliding down the road. Especially with the slow speeds the vehicles travel ...
- by OneAmongOthers
- Mon Dec 24, 2018 8:04 pm
- Forum: Legacy-Bug-Reports
- Topic: Animation error or possible bug with tire spin
- Replies: 12
- Views: 663
Re: Animation error or possible bug with tire spin
That's an optical illusion https://en.wikipedia.org/wiki/Stroboscopic_effect Can be observed in real life aswell Be it that its still pretty bad when it looks like your wheels are not even moving and look like they are just sliding down the road. Especially with the slow speeds the vehicles travel ...
- by OneAmongOthers
- Mon Dec 24, 2018 2:35 am
- Forum: Legacy-Bug-Reports
- Topic: Animation error or possible bug with tire spin
- Replies: 12
- Views: 663
Animation error or possible bug with tire spin
Okay so noticing with tractors at max speed the tire spinning animation completely stops and it looks like the tires are just sliding over the ground. Slowing down makes the tire spin resume, but once at max speed again they completely stop. I noticed this with tractors using Trelleborg style tires....
- by OneAmongOthers
- Sun Nov 25, 2018 3:40 am
- Forum: Legacy-Bug-Reports
- Topic: Lights cannot be turned on without engine running
- Replies: 7
- Views: 450
- by OneAmongOthers
- Sun Nov 25, 2018 1:40 am
- Forum: Legacy-Bug-Reports
- Topic: [READ] Logs sticking to Stoll log fork
- Replies: 15
- Views: 962
Re: Logs sticking to Stoll log fork
All log forks are messed up at the moment. Either with no enough grip strength making them constantly drop logs or logs getting stuck. I tried making a post about it earlier, but it just got buried without a single response.
- by OneAmongOthers
- Fri Nov 23, 2018 3:38 pm
- Forum: Legacy-Bug-Reports
- Topic: [KNOWN ISSUE] [FS19] First person/interior engine noise too quiet
- Replies: 48
- Views: 4134
Re: [KNOWN ISSUE] [FS19] First person/interior engine noise too quiet
Believe it or not, but most cabs and passenger compartments are very quiet and isolated from outside noise. Its so they can work more efficiently
- by OneAmongOthers
- Fri Nov 23, 2018 12:19 am
- Forum: Legacy-Bug-Reports
- Topic: [READ] AI workers stopping for no reason!
- Replies: 4
- Views: 197
Re: AI workers stopping for no reason!
Single player New Holland Forage Harvester (there's only one) Grass cutting header See below for steps to reproduce A little more investigating seems to show that there is some weird bubble of activation/ influence or whatever you want to call it around the forage harvester (New Holland one with the...
- by OneAmongOthers
- Fri Nov 23, 2018 12:10 am
- Forum: Legacy-Bug-Reports
- Topic: [READ] AI workers stopping for no reason!
- Replies: 4
- Views: 197
[READ] AI workers stopping for no reason!
My AI workers when using a forage harvester just suddenly stop for an "unknown reason". I have to keep having to constantly have to restart them only for me to get the same "unknown reason" again a second later.