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Search found 471 matches
- by ilovetrains
- Fri Apr 05, 2024 9:05 pm
- Forum: [EN] General Discussion
- Topic: strange problem with square bails
- Replies: 4
- Views: 3323
- by ilovetrains
- Fri Apr 05, 2024 7:39 pm
- Forum: [EN] General Discussion
- Topic: strange problem with square bails
- Replies: 4
- Views: 3323
Re: strange problem with square bails
oh snap - I did recently update that one...removing it NOW!
- by ilovetrains
- Fri Apr 05, 2024 7:16 pm
- Forum: [EN] General Discussion
- Topic: strange problem with square bails
- Replies: 4
- Views: 3323
strange problem with square bails
on a save game with around 200 hours, suddenly my square balers stop producing bales. They pick up material, and show they are making a bale, but no bale appears. The round balers continue to work normally, ONLY the square balers have this problem. I have loaded several prior save games, and this is...
- by ilovetrains
- Fri Apr 05, 2024 3:22 pm
- Forum: [EN] General Discussion
- Topic: what save game files contain terrain edits, cut trees etc?
- Replies: 2
- Views: 3691
what save game files contain terrain edits, cut trees etc?
I want to go back to an earlier save game before I made some changes, but want to incorporate my field edits and trees cut down. Can I cope specific files form one savegame folder to another to achieve this?
- by ilovetrains
- Fri Mar 29, 2024 8:23 pm
- Forum: [EN] General Discussion
- Topic: wood/timber products unrecognized in productions
- Replies: 3
- Views: 2172
Re: wood/timber products unrecognized in productions
That is the classical problem of non-standardized products that are used in some mods. Luckily, in most cases such mods can be reworked with little effort. What exactly are those two incompatible sawmill and production items? Using the platinum expansion sawmill and a mod pallett and barrel maker. ...
- by ilovetrains
- Thu Mar 28, 2024 5:27 pm
- Forum: [EN] General Discussion
- Topic: wood/timber products unrecognized in productions
- Replies: 3
- Views: 2172
wood/timber products unrecognized in productions
Experimenting with wood/timber products. Trees go to sawmill that makes multiple items, specifically "wood beams". I take the wood beams to a production for palletts and barrellls that requires wood beams, and it says "wood beams not accepted here". I can use develper tools to dr...
- by ilovetrains
- Fri Jan 05, 2024 11:07 pm
- Forum: [EN] General Discussion
- Topic: would you rather have no snow or lame snow?
- Replies: 5
- Views: 1029
would you rather have no snow or lame snow?
Awfully disappointed with how snow works in the game. No vehicle tracks, or foot tracks for that matter. does not cover certain surfaces, or any vehicles.
Trying to decide whether to just turn it off and pretend it doesn't exist, kinda like the horrible traffic model.
Trying to decide whether to just turn it off and pretend it doesn't exist, kinda like the horrible traffic model.
- by ilovetrains
- Fri Jan 05, 2024 4:43 pm
- Forum: [EN] General Discussion
- Topic: Randomly Losing Money
- Replies: 25
- Views: 6316
Re: Randomly Losing Money
It would be nice if there was a running tally for finances. The daily screenshot of finances helps, but it lumps all costs together which can make it hard to find what single entry was for xxx etc.
- by ilovetrains
- Fri Jan 05, 2024 4:28 pm
- Forum: [EN] General Discussion
- Topic: Vehicles moving all over
- Replies: 49
- Views: 8920
Re: Vehicles moving all over
Vehicles and bales. I often find them in completely different locations. I gave up trying to figure it out years ago. It's been in the last three versions of the game.
- by ilovetrains
- Fri Jan 05, 2024 3:18 pm
- Forum: [EN] General Discussion
- Topic: anyone seen an AR bed with EAL?
- Replies: 2
- Views: 565
Re: anyone seen an AR bed with EAL?
I hear what you are saying. I am trying to create a specific 80's time frame farm, and have some nice looking older AR trucks that fit the theme...but alas there are no EAL trays for those trucks.
- by ilovetrains
- Tue Jan 02, 2024 9:13 pm
- Forum: [EN] General Discussion
- Topic: anyone seen an AR bed with EAL?
- Replies: 2
- Views: 565
anyone seen an AR bed with EAL?
I have looked for hours and cannot find any AR frames/beds that have autoload function. There are multiple AR trucks out...but none with EAL beds that I can find. Anyone have a link or direction to some EAL beds?
- by ilovetrains
- Tue Jan 02, 2024 6:46 pm
- Forum: [EN] General Discussion
- Topic: any way to keep lights on with CP?
- Replies: 0
- Views: 720
any way to keep lights on with CP?
I kinda hate that when I set up a tractor for a task then engage CP it turns the tractor lights off. Is there a way to keep the tractor lights on when doing a task?
- by ilovetrains
- Fri Dec 29, 2023 5:56 pm
- Forum: [EN] General Discussion
- Topic: autoload no longer works after last update
- Replies: 1
- Views: 531
autoload no longer works after last update
I did not play for several months and needed a large download update when I started the game up. I have since updated all my in-game mods, though that clearly does not necessarily update all non-modhub in-game mods. Unfortunately, none of my autoload trailers work anymore. The controls no longer app...
- by ilovetrains
- Thu Dec 14, 2023 12:09 am
- Forum: [EN] General Discussion
- Topic: Lizard Haymaster trailer will not release bales
- Replies: 1
- Views: 2070
Lizard Haymaster trailer will not release bales
I like the look (if not the limited capacity) of the Lizard haymaster. IT loads bales, but will not release them. According to the mod author you p[ress z twice, then v. The racks rotate, but the bales will not release. Anyone fix this problem?
- by ilovetrains
- Wed Apr 27, 2022 12:06 am
- Forum: [EN] General Discussion
- Topic: cannot sell cotton
- Replies: 0
- Views: 297
cannot sell cotton
I have watched several Youtube vids where someone unloads a bale at the spinnery or other cotton sell point and it buys the entire bale immediately. However, I am on Green Valley and it appears to buying cotton at 1l/1h on every sell point.
Is this on purpose, or a mod conflict?
Is this on purpose, or a mod conflict?