I dont think so its giants lizard roadrageTycoonspaceman wrote:former sketchup model i take it?
Search found 1446 matches
- by thunderhawk
- Sat May 27, 2017 9:46 pm
- Forum: [EN] Modding
- Topic: Texturing Issue With one Part
- Replies: 7
- Views: 937
Re: Texturing Issue With one Part
- by thunderhawk
- Sat May 27, 2017 8:39 pm
- Forum: [EN] Off-topic
- Topic: To All My Tennessee players(Released)
- Replies: 68
- Views: 8065
Re: To All My Tennessee players
also whats everones thoughts on gloss of the car I got a issue with the body and door panel that will not let me use high gloss (cubemap) with out making door panel high gloss too Iv got it set to med gloss (roughcube) Satin finish to get door panel right but not A fan of the satin finish for the bo...
- by thunderhawk
- Sat May 27, 2017 8:31 pm
- Forum: [EN] Off-topic
- Topic: To All My Tennessee players(Released)
- Replies: 68
- Views: 8065
- by thunderhawk
- Sat May 27, 2017 8:26 pm
- Forum: [EN] Modding
- Topic: Texturing Issue With one Part
- Replies: 7
- Views: 937
Re: Texturing Issue With one Part
so you have a textured part that is using the cubemap and interior and exterior both gloss? I replaced the cubeMap with A rough cube and worked great to fix door panel but I dont really want the body of car to have the rough cube finish but cant find a way to split them up and the interior panel ha...
- by thunderhawk
- Sat May 27, 2017 5:54 pm
- Forum: [EN] Modding
- Topic: Texturing Issue With one Part
- Replies: 7
- Views: 937
Re: Texturing Issue With one Part
also got this one error I have not seen before cant find the issue
Nevermind about this above issue finally found this problem got it taken care of but the texture issue is still going
Code: Select all
Error: Unsupported 32bit index mesh cooking 'light'.
- by thunderhawk
- Fri May 26, 2017 5:30 pm
- Forum: [EN] Modding
- Topic: Texturing Issue With one Part
- Replies: 7
- Views: 937
Texturing Issue With one Part
Ok Here is my Problem the door panel on the car im working on is textured through the exterior dds instead of the interior dds that Being said my issue is what ever cube map i use it gets it too so my door panel is gloss I thought no big deal at first I will just export it again from default car and...
- by thunderhawk
- Thu May 25, 2017 7:32 pm
- Forum: [EN] Off-topic
- Topic: To All My Tennessee players(Released)
- Replies: 68
- Views: 8065
Re: To All My Tennessee players
Thank YouMiura74 wrote:Sounds like you are a perfectionist, and frankly, that is the best kind of modder!
Looks really good, nice work!
- by thunderhawk
- Thu May 25, 2017 5:14 am
- Forum: [EN] Modding
- Topic: [SOLVED]Working on semi-truck mod, problem: added stuff not shoing in-game...
- Replies: 37
- Views: 4069
Re: Working on semi-truck mod, problem: added stuff not shoing in-game...
Good deal Glad your getting it setup
- by thunderhawk
- Thu May 25, 2017 4:30 am
- Forum: [EN] Off-topic
- Topic: To All My Tennessee players(Released)
- Replies: 68
- Views: 8065
Re: To All My Tennessee players
I agree with that, I love detailing too, if one thing is not detailed enough, it bugs the stuff out of me until I do something about it. Yep thats Me I spend twice as much time looking at the mod over and over again trying see what other details would help Vs Just doing the start build and mods lik...
- by thunderhawk
- Thu May 25, 2017 4:28 am
- Forum: [EN] Modding
- Topic: [SOLVED]Working on semi-truck mod, problem: added stuff not shoing in-game...
- Replies: 37
- Views: 4069
Re: Working on semi-truck mod, problem: added stuff not shoing in-game...
yeah they do that never figured out the issue either my guess was graphics settings it dont do that much but I have run across one thing i did find that helped some was reduce how many real lights you got I did not delete any but should have On the upper light bar 1-2 realights is all you need same ...
- by thunderhawk
- Thu May 25, 2017 4:15 am
- Forum: [EN] Off-topic
- Topic: To All My Tennessee players(Released)
- Replies: 68
- Views: 8065
Re: To All My Tennessee players
Thank You JohnDeere318 Everytime I think im getting closer to done with Exterior some other detail pops in my head adding more time to it but thats ok I like details LOLJohnDeere318 wrote:This is awesome @thunderhawk09.
- by thunderhawk
- Thu May 25, 2017 1:54 am
- Forum: [EN] Off-topic
- Topic: To All My Tennessee players(Released)
- Replies: 68
- Views: 8065
Re: To All My Tennessee players
New Update The A pillar Spot Light Police use is now Installed and fully Functional not just for looks also set with front loader control it moves up and down side to side with a real light too so you can go Raccoon Hunting if you want LOL http://imagizer.imageshack.us/v2/xq90/923/McWw11.png http://...
- by thunderhawk
- Thu May 25, 2017 1:49 am
- Forum: [EN] Modding
- Topic: [SOLVED]Working on semi-truck mod, problem: added stuff not shoing in-game...
- Replies: 37
- Views: 4069
Re: Working on semi-truck mod, problem: added stuff not shoing in-game...
easiest way to add reverse lights if using one of them bars is select the bar you want to use then hit ctrl D that will duplicate that bar now you can move it where you want it I would only use one real light beam for reverse lights then add this to XML file under turn signals <reverseLights> <rever...
- by thunderhawk
- Wed May 24, 2017 10:39 pm
- Forum: [EN] Modding
- Topic: [SOLVED]Working on semi-truck mod, problem: added stuff not shoing in-game...
- Replies: 37
- Views: 4069
Re: Working on semi-truck mod, problem: added stuff not shoing in-game...
ok good 'caus I was checking/comparing with a fresh TX(vanilla import from store in GE) and I'm not sure to understand enough to fix it myself as you used a different hierarchy than the original version... :| Just check the Default game truck it never had reverse light the default one does not have...
- by thunderhawk
- Wed May 24, 2017 10:32 pm
- Forum: [EN] Modding
- Topic: [SOLVED]Working on semi-truck mod, problem: added stuff not shoing in-game...
- Replies: 37
- Views: 4069
Re: Working on semi-truck mod, problem: added stuff not shoing in-game...
Yes I've noticed your changes in the XML file... I've tested your version, and I've found a problem, no more reversing lights... Was it a sacrifice you had to make for the LightBars? no a index must have gotten off I will redo and resend it This mod mod dont have any reverse lights checked both XML...