Search found 79 matches

by thediabl0
Thu Mar 30, 2017 1:42 pm
Forum: [EN] News and Announcements
Topic: [FS17] Big Bud DLC now available for pre-order
Replies: 40
Views: 12035

Re: [FS17] Big Bud DLC now available for pre-order

masterplan wrote:What was your math's grade on elementary school? 35 + 15 + 15 = 65, not 75. :-P
sh*t... hasn't pasted... xD

+-10€ what difference there are? this version (FS17) have the DLC's more expensive...
by thediabl0
Thu Mar 30, 2017 1:08 pm
Forum: [EN] News and Announcements
Topic: [FS17] Big Bud DLC now available for pre-order
Replies: 40
Views: 12035

Re: [FS17] Big Bud DLC now available for pre-order

doesn't look bad, but.... 15€ more?¿

Game ----- 35 € (Simple edition)
DLC Kuhn - 15 €
DLC Big B - 15 €
--------------------
Total ------ 65 € in 6 months
by thediabl0
Wed Mar 29, 2017 10:38 pm
Forum: [EN] News and Announcements
Topic: Farming Simulator Mod Contest 2017
Replies: 71
Views: 35376

Re: Farming Simulator Mod Contest 2017

Respect to this rule...

Entry: A person or team may only enter once.

for category or all Contest?
by thediabl0
Wed Mar 29, 2017 7:25 pm
Forum: [EN] Modding
Topic: [Solved] Help with TopArm
Replies: 8
Views: 1270

Re: Help with TopArm

Check the top link on the tractor in GE Seems like the time I had this issue the top link was marked either non renderable or not visible or maybe the clip distance is not right again still cant remember 100% what the issue was with mine but did get it going Is a TG, no option non renderable, check...
by thediabl0
Tue Mar 28, 2017 4:38 pm
Forum: [EN] Modding
Topic: [Solved] Help with TopArm
Replies: 8
Views: 1270

Re: Help with TopArm

I had this happen to me On a mod And iv been trying to remember what the issue to help you out but I still cant remember what I found to cause that I promise if I can remember what it was I will let you know I have slept A few times since I ran Across this sorry Also you said it happens with other ...
by thediabl0
Sun Mar 26, 2017 6:38 pm
Forum: [EN] Modding
Topic: [Solved] Help with TopArm
Replies: 8
Views: 1270

Re: Help with TopArm

Tycoonspaceman wrote:you looked at FS17's weights something changed in how top arm works.
Same thing happens with other tools.
by thediabl0
Sat Mar 25, 2017 12:31 pm
Forum: [EN] Modding
Topic: [Solved] Help with TopArm
Replies: 8
Views: 1270

Re: Help with TopArm

Nobody?¿
by thediabl0
Fri Mar 24, 2017 2:13 pm
Forum: [EN] Modding
Topic: [Solved] Help with TopArm
Replies: 8
Views: 1270

[Solved] Help with TopArm

Hi, I convert a model to FS17, work fine, log clean, but the TopArm front and back no show when attach tools o weight:

Image
Image

Can anyone help me? Thanks.
by thediabl0
Thu Mar 16, 2017 10:05 pm
Forum: [EN] Mobile
Topic: [FS17] Bug Collection Thread (Version 1.4.4)
Replies: 74
Views: 19763

Re: [FS17] Bug Collection Thread (Version 1.4.4)

- PC/Mac/PS4/XB1: PC - Vehicle/Tool/Model/Object: MENU - Issue: Translation to Spanish. - Single- or Multiplayer: Both - Steps to reproduce: The translation to spanish for cutters is the same for mower. Cutters in spanish is "Cabezales" and mower is correct, "Segadoras". https://...
by thediabl0
Thu Mar 16, 2017 3:20 pm
Forum: [EN] News and Announcements
Topic: Farming Simulator Mod Contest 2017
Replies: 71
Views: 35376

Re: Farming Simulator Mod Contest 2017

It does say: Allowed: New mod or map. No skins or prefabs. Upload has to be one .zip archive (directly runnable in the game). So no Prefabs allowed in the contest. And I say again... Hi, is apply this rule to map? Origin: Self-created mods (3d model, 2d texture, ingaming) will be accepted. In a map...
by thediabl0
Thu Mar 16, 2017 2:37 pm
Forum: [EN] News and Announcements
Topic: Farming Simulator Mod Contest 2017
Replies: 71
Views: 35376

Re: Farming Simulator Mod Contest 2017

Hi, is apply this rule to map?

Origin: Self-created mods (3d model, 2d texture, ingaming) will be accepted.

In a map you use prefab and include the name author in the credits.
by thediabl0
Fri Feb 24, 2017 1:04 pm
Forum: [EN] Mobile
Topic: [FS17] Bug Collection Thread (Version 1.4.4)
Replies: 74
Views: 19763

Re: [FS17] Bug Collection Thread (Version 1.4.4)

Code: Select all

Fixed multiplayer grain selling. Earned money will be shared between all players (1.4.4)
Is that for separate accounts?

With separate accounts in multiplayer, you should save the data of each player independently, do not start with € 0 each time you enter the game again.
by thediabl0
Wed Feb 15, 2017 7:29 pm
Forum: [LS17]English-Forum
Topic: Lizard Truck DLC
Replies: 13
Views: 2585

Re: Lizard Truck DLC

You don't need DLC when you have mods.
by thediabl0
Wed Feb 15, 2017 7:28 pm
Forum: [LS17]English-Forum
Topic: Issues in Old Stream
Replies: 2
Views: 801

Re: Issues in Old Stream

Yes, is the last version. With the folder sound of the previous version doesn't show those errors.
by thediabl0
Wed Feb 15, 2017 2:39 pm
Forum: [EN] Mobile
Topic: [FS17] KUHN DLC Bug Collection Thread
Replies: 35
Views: 10131

Re: [FS17] KUHN DLC Bug Collection Thread

- PC/Mac/PS4/XB1: PC - Vehicle/Tool/Model/Object: MERGE MAXX 902 - Issue: It seems to be hooked on the floor. - Single- or Multiplayer: SP/MP - Steps to reproduce: Use normally this tool, Valtra S-Series + Merge Maxx 902, slows the vehicle to 10-15 km/h. Sure it was the Valtra S? That's way stronge...