Search found 7 matches

by adriancos
Fri Aug 30, 2019 10:18 am
Forum: [EN] General Discussion
Topic: fs 19 physics discussion
Replies: 84
Views: 12165

Re: fs 19 physics discussion

A question for the people who play mostly this version (19): is this valid for most of the combinations of tractors - implements? Is there some safeguard in place that stops you from working an implement using a tractor that is way too under powered for it? Or you can use anything with a smaller or...
by adriancos
Fri Aug 30, 2019 9:54 am
Forum: [EN] General Discussion
Topic: fs 19 physics discussion
Replies: 84
Views: 12165

Re: fs 19 physics discussion

did you like the physics of the game? i try to play fs19 but without MR for me it`s hard to enjoy this version. the tractors seems to be overpowered and the implements seems to have no weight. it is useless to use a weight with a plow for example. i like the new graphic and other new implementation...
by adriancos
Wed Oct 10, 2018 9:48 am
Forum: [EN] News and Announcements
Topic: Farming Simulator 19: Farm like never before!
Replies: 2083
Views: 297955

Re: Farming Simulator 19: Farm like never before!

What has me wondering about the Bud's is that the Seed Hawk is back in or Vaderstad rather. In 17, i attempted to work the Seed Hawk with the QuadTrac on Westbridge with no success (3mph). To me, this begs the question of what will the Seed Hawk be pulled by? I never ran the BB's, did it pull the S...
by adriancos
Mon Jul 03, 2017 10:22 am
Forum: [EN FS17] General Discussion
Topic: MR - moreRealistic mod is back!!
Replies: 13
Views: 2739

MR - moreRealistic mod is back!!

For all of you who enjoyed moreRealistic mod in FS11 and FS13, very good news: Dural (the author of the mod) is back and is working hard (1500 hours invested already only for FS17, one man job) to make the game more of a simulation experience, not arcade one. Here are just some of the improvements h...
by adriancos
Wed Nov 09, 2016 10:06 pm
Forum: [LS17]English-Forum
Topic: Adjust pulling capacity of tractors
Replies: 5
Views: 772

Re: Adjust pulling capacity of tractors

hello tnajer the problem is not on the tractors, it is on implements, the power requirements defined for them in their xml is much, much lower then advertised in the shopping menu i hope we will receive a 4Real module with the changes you requested, but if you do not want to wait: you can fix this, ...
by adriancos
Sun Nov 15, 2015 11:10 pm
Forum: [LS15]English-Forum
Topic: More realism in the next game please. Some suggestions...
Replies: 47
Views: 5823

Re: More realism in the next game please. Some suggestions...

totally agree with most of the ideas from the posts in this thread (especially hiring Marhu and Dural as programmers, Marhu mods and Dural MR are amazing) however, if i take a look at Giants attempt to make by themselves the vehicles to act more realistically with the end result as mass sliding (eve...
by adriancos
Thu Apr 09, 2015 5:41 pm
Forum: [LS15]English-Forum
Topic: Patch 1.3 Status
Replies: 216
Views: 40627

Re: Patch 1.3 where is it

well, the biggest pile of money goes to Giants from casual gamers in FS, not from enthusiast like us, i guess... and most casual gamers do not care about stuff like script documentation required by moders to make excellent mods or God forbid realistic mods, so Giants approach to this situation (dela...