Search found 7 matches
Search found 7 matches
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- by adriancos
- Fri Aug 30, 2019 10:18 am
- Forum: [EN] General Discussion
- Topic: fs 19 physics discussion
- Replies: 84
- Views: 12165
Re: fs 19 physics discussion
A question for the people who play mostly this version (19): is this valid for most of the combinations of tractors - implements? Is there some safeguard in place that stops you from working an implement using a tractor that is way too under powered for it? Or you can use anything with a smaller or...
- by adriancos
- Fri Aug 30, 2019 9:54 am
- Forum: [EN] General Discussion
- Topic: fs 19 physics discussion
- Replies: 84
- Views: 12165
Re: fs 19 physics discussion
did you like the physics of the game? i try to play fs19 but without MR for me it`s hard to enjoy this version. the tractors seems to be overpowered and the implements seems to have no weight. it is useless to use a weight with a plow for example. i like the new graphic and other new implementation...
- by adriancos
- Wed Oct 10, 2018 9:48 am
- Forum: [EN] News and Announcements
- Topic: Farming Simulator 19: Farm like never before!
- Replies: 2083
- Views: 297955
Re: Farming Simulator 19: Farm like never before!
What has me wondering about the Bud's is that the Seed Hawk is back in or Vaderstad rather. In 17, i attempted to work the Seed Hawk with the QuadTrac on Westbridge with no success (3mph). To me, this begs the question of what will the Seed Hawk be pulled by? I never ran the BB's, did it pull the S...
- by adriancos
- Mon Jul 03, 2017 10:22 am
- Forum: [EN FS17] General Discussion
- Topic: MR - moreRealistic mod is back!!
- Replies: 13
- Views: 2739
MR - moreRealistic mod is back!!
For all of you who enjoyed moreRealistic mod in FS11 and FS13, very good news: Dural (the author of the mod) is back and is working hard (1500 hours invested already only for FS17, one man job) to make the game more of a simulation experience, not arcade one. Here are just some of the improvements h...
- by adriancos
- Wed Nov 09, 2016 10:06 pm
- Forum: [LS17]English-Forum
- Topic: Adjust pulling capacity of tractors
- Replies: 5
- Views: 772
Re: Adjust pulling capacity of tractors
hello tnajer the problem is not on the tractors, it is on implements, the power requirements defined for them in their xml is much, much lower then advertised in the shopping menu i hope we will receive a 4Real module with the changes you requested, but if you do not want to wait: you can fix this, ...
- by adriancos
- Sun Nov 15, 2015 11:10 pm
- Forum: [LS15]English-Forum
- Topic: More realism in the next game please. Some suggestions...
- Replies: 47
- Views: 5823
Re: More realism in the next game please. Some suggestions...
totally agree with most of the ideas from the posts in this thread (especially hiring Marhu and Dural as programmers, Marhu mods and Dural MR are amazing) however, if i take a look at Giants attempt to make by themselves the vehicles to act more realistically with the end result as mass sliding (eve...
- by adriancos
- Thu Apr 09, 2015 5:41 pm
- Forum: [LS15]English-Forum
- Topic: Patch 1.3 Status
- Replies: 216
- Views: 40627
Re: Patch 1.3 where is it
well, the biggest pile of money goes to Giants from casual gamers in FS, not from enthusiast like us, i guess... and most casual gamers do not care about stuff like script documentation required by moders to make excellent mods or God forbid realistic mods, so Giants approach to this situation (dela...
Search found 7 matches
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