Search found 212 matches

by bdbssb
Fri Oct 27, 2023 1:42 am
Forum: [EN] Modding
Topic: how to add fertilize option to a planter
Replies: 5
Views: 1630

Re: how to add fertilize option to a planter

Great job
by bdbssb
Tue Oct 24, 2023 5:11 pm
Forum: [EN] Modding
Topic: how to add fertilize option to a planter
Replies: 5
Views: 1630

Re: how to add fertilize option to a planter

Also trying to remember. Doesn’t the vehicle type have to be changed as well. Not on pc atm to verify.

Yeah just checked

fertilizingSowingMachine
by bdbssb
Fri Oct 20, 2023 9:16 pm
Forum: [EN] Technical Support
Topic: PROBLEMS WITH CONVEYOR BELT
Replies: 6
Views: 520

Re: PROBLEMS WITH CONVEYOR BELT

Well every loading station has either fill type or fill type category (production will be fill types), then likewise the conveyor will have usually a fill type category. To understand category look in data/map then look for the fill type xml files they list fill type names and categories.
by bdbssb
Mon Oct 16, 2023 8:44 pm
Forum: [EN] Technical Support
Topic: PROBLEMS WITH CONVEYOR BELT
Replies: 6
Views: 520

Re: PROBLEMS WITH CONVEYOR BELT

Usually if a filling prompt doesn’t come up either the fill of the unit isn’t been seen or the unit to be filled doesn’t support the fill type.
by bdbssb
Mon Oct 16, 2023 8:43 pm
Forum: [EN] Technical Support
Topic: PROBLEMS WITH CONVEYOR BELT
Replies: 6
Views: 520

Re: PROBLEMS WITH CONVEYOR BELT

Hmm would have to look at the mods. Like you’re saying a conveyor loading side should work like the fill node of a tipper and the discharge of a conveyor should work like a discharge node. If done what you’re trying many times in the past for placeable and silos.
by bdbssb
Sat Oct 14, 2023 6:40 pm
Forum: [EN] Technical Support
Topic: PROBLEMS WITH CONVEYOR BELT
Replies: 6
Views: 520

Re: PROBLEMS WITH CONVEYOR BELT

You are entering the conveyor and it is not bringing up the loading prompt? Does it give you a fill prompt in the help (f1) screen? Sorry just looking for more info.
by bdbssb
Wed Mar 02, 2022 1:09 am
Forum: [EN] Modding
Topic: Translation of products (productionPoint name)
Replies: 1
Views: 445

Re: Translation of products (productionPoint name)

I had the same issue it only wants to accept filltype or a simple text command.
by bdbssb
Thu Feb 24, 2022 1:45 am
Forum: [EN] Modding
Topic: Conveyor timing
Replies: 0
Views: 349

Conveyor timing

I am working on a project that has forced me to do a workaround with the specialization conveyor. I’m trying to fill a fill volume of a vehicle with 2 conveyor belts. My issue is that the belts stop with material on them and the second material part has material in mid air. Do I change the delay or ...
by bdbssb
Sun Dec 26, 2021 8:42 pm
Forum: [EN] Modding
Topic: Making forageharvester accept straw
Replies: 4
Views: 938

Re: Making forageharvester accept straw

Next question. Do you want it to output straw or convert to chaff?
by bdbssb
Sat Dec 25, 2021 2:16 am
Forum: [EN] Modding
Topic: Texture Formats for FS22
Replies: 2
Views: 1755

Re: Texture Formats for FS22

Yes please. I am having a ton of issues and running in to multiple people struggling with this. Please help.
by bdbssb
Sat Dec 25, 2021 2:13 am
Forum: [EN] Modding
Topic: Making forageharvester accept straw
Replies: 4
Views: 938

Re: Making forageharvester accept straw

This may even be set in the header.
by bdbssb
Sat Dec 25, 2021 2:11 am
Forum: [EN] Modding
Topic: Windrower texture array
Replies: 5
Views: 3696

Windrower texture array

So I have had help by hungrycow flipping a texture array so that I could use the sip brand windrower particles for the right side. The original will only work on the left. However my goal is to make a larger windrower effect. Does anyone know if this can be done by making a larger image or are the l...
by bdbssb
Sat Dec 25, 2021 1:59 am
Forum: [EN] Modding
Topic: Work area weirdness-FS22
Replies: 3
Views: 1567

Re: Work area weirdness-FS22

Yeah correct the height always should move with the start or you will make a triangle instead of a square.
by bdbssb
Sat Dec 25, 2021 1:57 am
Forum: [EN] Modding
Topic: Making forageharvester accept straw
Replies: 4
Views: 938

Re: Making forageharvester accept straw

I was able to do it in the past. I can’t remember where I added it. I believe you just have to add straw to the harvester. I’ll try to look in my archives.