Hello
It looks like you can find him on a French mod website. I don't know if I can name it here but it's "queen's husband" mods dot net
Search found 243 matches
- by yumi
- Mon Sep 04, 2023 10:52 pm
- Forum: [EN] Modding
- Topic: FS19 to FS22 conversion Renault tractor with permission
- Replies: 3
- Views: 712
- by yumi
- Tue Mar 14, 2023 9:52 pm
- Forum: [EN] General Discussion
- Topic: ContractorMod
- Replies: 194
- Views: 46782
Re: ContractorMod
No Update will come and no answer.... we are waiting since month, i really think the mod is dead, The standart helpers have to work more xD Sorry to disappoint you, but no the mod is not dead. Of course i can't spend all the time i would like on it, but i'm still trying to fix it. Quick question fo...
- by yumi
- Tue Feb 28, 2023 10:08 pm
- Forum: [EN] General Discussion
- Topic: ContractorMod
- Replies: 194
- Views: 46782
Re: ContractorMod
Any word on an update? My helpers arms are getting tired arms. jkjkjk still one of my top 5 mods. No Update will come and no answer.... we are waiting since month, i really think the mod is dead, The standart helpers have to work more xD Sorry to disappoint you, but no the mod is not dead. Of cours...
- by yumi
- Sun Nov 13, 2022 2:56 pm
- Forum: [EN] General Discussion
- Topic: ContractorMod
- Replies: 194
- Views: 46782
Re: ContractorMod
Hello
No fix yet. It's a regression after 1.8.1 game update and i'm having a hard time understanding why it's like this now.
No fix yet. It's a regression after 1.8.1 game update and i'm having a hard time understanding why it's like this now.
- by yumi
- Sun Oct 30, 2022 10:19 am
- Forum: [EN] General Discussion
- Topic: ContractorMod
- Replies: 194
- Views: 46782
Re: ContractorMod
Hello
Thanks for the feedback. Actually i can see that it's a reg from update 1.8.1 of the game .
I need to test again and find a fix
Thanks for the feedback. Actually i can see that it's a reg from update 1.8.1 of the game .
I need to test again and find a fix
- by yumi
- Fri Oct 28, 2022 8:20 pm
- Forum: [EN] General Discussion
- Topic: ContractorMod
- Replies: 194
- Views: 46782
Re: ContractorMod
Error should be fixed now
- by yumi
- Thu Oct 27, 2022 3:36 pm
- Forum: [EN] General Discussion
- Topic: ContractorMod
- Replies: 194
- Views: 46782
Re: ContractorMod
Hello,
Thanks Miketeg for the feedback.
I saw and fixed an issue for new savegame following my last changes, but I missed this one since I didn't really played with it but only made some tests.
I'll check and see if I can reproduce and how to fix.
Thanks Miketeg for the feedback.
I saw and fixed an issue for new savegame following my last changes, but I missed this one since I didn't really played with it but only made some tests.
I'll check and see if I can reproduce and how to fix.
- by yumi
- Wed Oct 26, 2022 6:06 pm
- Forum: [EN] General Discussion
- Topic: ContractorMod
- Replies: 194
- Views: 46782
Re: ContractorMod
The return of the "crucified" characters with 1.8.1 update.
I need to find a fix.
I need to find a fix.
- by yumi
- Wed Oct 26, 2022 5:48 pm
- Forum: ModHub Bug Reports
- Topic: Super Strength not working after installing game update 1.8.1.0
- Replies: 7
- Views: 5424
Re: Super Strength not working after installing game update 1.8.1.0
Hello
Yes same for me by using Easy Dev Controls mod, super strength is ko after 1.8.1 game update.
It looks like Giants changed how max mass is specified and so mod need to be updated
Yes same for me by using Easy Dev Controls mod, super strength is ko after 1.8.1 game update.
It looks like Giants changed how max mass is specified and so mod need to be updated
- by yumi
- Tue Oct 25, 2022 3:32 pm
- Forum: [EN] General Discussion
- Topic: ContractorMod
- Replies: 194
- Views: 46782
Re: ContractorMod
Hello
The last update v. 0.0.0.4 published today on github is supposed to fix 2 main errors we had (several Field info boxes displayed after starting a savegame and mix of character style)
Please let me know if it's also OK for you.
Thanks
The last update v. 0.0.0.4 published today on github is supposed to fix 2 main errors we had (several Field info boxes displayed after starting a savegame and mix of character style)
Please let me know if it's also OK for you.
Thanks
- by yumi
- Mon Sep 12, 2022 8:44 pm
- Forum: [EN] General Discussion
- Topic: ContractorMod
- Replies: 194
- Views: 46782
Re: ContractorMod
Hello Miketeg You should be able to use the debug command for this purpose. As explained in FS22_ContractorMod.debug.xml file, you can enable it by copying the FS22_ContractorMod.debug.xml file in your mods directory and then use the commands to move the passenger to the right location and generate ...
- by yumi
- Sat Sep 03, 2022 1:18 pm
- Forum: [EN] General Discussion
- Topic: Combine XPerience
- Replies: 115
- Views: 33326
Re: Combine XPerience
Hello Zebalaq, I've never seen this kind of issue. Mod should not change anything if it's disable since it doesn't write anything in savegame file and it does not change any sound. Please share some log files if possible when it's ok and then when it fails. I'll try to see on my side if i see someth...
- by yumi
- Wed Aug 31, 2022 1:13 pm
- Forum: [EN] General Discussion
- Topic: Combine XPerience
- Replies: 115
- Views: 33326
Re: Combine XPerience
Hey yumi, i like your combineXP mod very much. But when I harvested my grapes, I noticed that there is no engine load or speed control. It drives constantly 12 km/h. So will there be an update on this. Maybe in dependence to the yield? Greetings Hello, I didn't play with grapes yet and I don't real...
- by yumi
- Mon Aug 15, 2022 11:31 am
- Forum: [EN] General Discussion
- Topic: Combine XPerience
- Replies: 115
- Views: 33326
Re: Combine XPerience
Hello
Yes i think RealSpeedLimit is still an issue i did not fixed. An issue is open on GitHub for this, i've not found yet how to deal with it.
Yes i think RealSpeedLimit is still an issue i did not fixed. An issue is open on GitHub for this, i've not found yet how to deal with it.
- by yumi
- Sun Aug 14, 2022 10:42 am
- Forum: [EN] General Discussion
- Topic: Combine XPerience
- Replies: 115
- Views: 33326
Re: Combine XPerience
Hey Yumi! Thanks for the New Combine XP! But i have something what i dont like. Playing realistic and the Power usage is always up to 120-150% (whats way to high) and im just driving around 3km/h. In FS 19 i changed it by myself so its always around 100% at a speed around 4 to 5 and the speed chang...