Search found 619 matches

by Earnest Pea
Wed Jul 02, 2025 10:30 pm
Forum: DLCs
Topic: Nexat
Replies: 7
Views: 1216

Re: Nexat


The only working cutting head is Nexat's own 15.2 meter. And I don't know how the bigger cutting head would affect anything other than getting more with less. The biggest cutting head is for a normal combine, 19.2


The Nexat is designed for CTF or Controlled Traffic Farming. The idea is to ...
by Earnest Pea
Wed Jul 02, 2025 3:30 am
Forum: Basegame
Topic: Odd dual clamps
Replies: 2
Views: 657

Re: Odd dual clamps

Giants gave me a reply saying that it is a known bug and the fix will be in the coming update.
by Earnest Pea
Wed Jul 02, 2025 3:27 am
Forum: Basegame
Topic: Weird texture bug after the last FS22 update?
Replies: 4
Views: 452

Re: Weird texture bug after the last FS22 update?

Have you tried deleting the shader cache? With the game closed, delete the contents of C:\Users\yourusername\Documents\My Games\FarmingSimulator2025\shader_cache and then restart the game to rebuild the cache. The game might lag a bit until the cache is rebuilt. Hope this fixes your problem.
by Earnest Pea
Sun Jun 08, 2025 3:48 pm
Forum: Basegame
Topic: Odd dual clamps
Replies: 2
Views: 657

Odd dual clamps

Just noticed something the other day that is either new or I just never noticed. Many of the clamped duals have oddly place clamps including the ring they clamp too. It seems especially noticeable on narrow duals. An extreme version is the Rigitrac SKH 60 with duals. The clamp ring is placed outside ...
by Earnest Pea
Wed Jan 29, 2025 9:13 pm
Forum: Basegame
Topic: FS25 Public bug tracker ?
Replies: 4
Views: 1161

Re: FS25 Public bug tracker ?

They've recently said that they don't respond to individual bug reports as each bug may be reported by many people. From what I can see, they use it more like a voting system. The more reports they get for a particular bug, the higher priority that bug gets. I experienced this on 22. Several bugs ...
by Earnest Pea
Tue Jan 28, 2025 7:42 pm
Forum: Basegame
Topic: I am just saying...plowing in base game is pain in the ars
Replies: 20
Views: 2836

Re: I am just saying...plowing in base game is pain in the ars

Just had another thought. It could be the field. I've noticed in 25 that at some points the ground can cause some tools to drag a bit. It might be a combination of terrain shape and ground deformation. If that is the case, its going to require a fix from Giants.
by Earnest Pea
Tue Jan 28, 2025 7:28 pm
Forum: Basegame
Topic: I am just saying...plowing in base game is pain in the ars
Replies: 20
Views: 2836

Re: I am just saying...plowing in base game is pain in the ars


It is straight.
The AI drove straight in the front, and the plows just drifted in the rear.
And look at the mess I posted in first floor.


Based on ^this^, the problem is that the plough is drifting. Is it a mod plough? Is some other mod causing it to drift? I've done plenty of ploughing in 25 ...
by Earnest Pea
Wed Dec 25, 2024 6:45 pm
Forum: Basegame
Topic: This is very frustrating
Replies: 30
Views: 8651

Re: This is very frustrating

It could be. NT 6.2 would be Windows 8. 10 is the minimum requirement.
by Earnest Pea
Mon Dec 16, 2024 8:32 pm
Forum: Basegame
Topic: What version?
Replies: 1
Views: 542

Re: What version?

Current version as shown on the updates page is 1.4.0.0 .
by Earnest Pea
Sun Dec 15, 2024 11:20 pm
Forum: PC/Mac
Topic: Strange camera behavior
Replies: 13
Views: 29247

Re: Strange camera behavior

Have had this with my Xbox controller on PC and use to occasionally have it on 22. Maybe if more folks are experiencing it, it will get fixed.
by Earnest Pea
Sat Dec 14, 2024 5:39 pm
Forum: Basegame
Topic: Filtering Mods By Developer
Replies: 2
Views: 668

Re: Filtering Mods By Developer

In 22, I would just do a search for "Software" which would show me all the mods by Giants. I did this because for some reason searching for "Giants" wouldn't work.
by Earnest Pea
Thu Dec 05, 2024 4:42 pm
Forum: Basegame
Topic: So I am curious if I can do this or not. Pc
Replies: 9
Views: 2006

Re: So I am curious if I can do this or not. Pc


Yea completely new to PC. Maybe I'll make a copy of the saved game and see if it works. I don't want mess up my game saved farm


I always keep a test save (usually in slot 20). I use this save for testing new mods or experimenting with new ideas. If anything goes wrong, its easily replaced with ...
by Earnest Pea
Thu Nov 28, 2024 10:21 pm
Forum: Basegame
Topic: Seasons: How many days per month?
Replies: 16
Views: 5419

Re: Seasons: How many days per month?

I usually play 4 days per month. I works out to roughly 1 in-game day per week. Its also close to the 3 days per month which I got use to in the Seasons mod.
by Earnest Pea
Thu Nov 28, 2024 5:59 pm
Forum: Basegame
Topic: Too many trees to be able to plant new ones
Replies: 12
Views: 4515

Re: Too many trees to be able to plant new ones


I'm thinking it might be an issue with my farmstick (the crane grab moving around). I have had trouble with one of the axis drifting, which would make sense when im in the vehicle, but the grab moves even when im out of it and maybe even in another vehicle.


You should try increasing the "dead ...
by Earnest Pea
Thu Nov 28, 2024 5:52 pm
Forum: Basegame
Topic: FS25 PS5 "It's Never Too Late to Farm" Questions
Replies: 7
Views: 6267

Re: FS25 PS5 "It's Never Too Late to Farm" Questions

Didn't need to do that in 22. I created a save after 22 released and didn't touch it until a few months later (maybe January or February). I can't remember if I loaded it up out of curiosity or by accident, but I got the achievement. I can only assume that the year just need to change. I don't know ...