Search found 9 matches
Search found 9 matches
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- by TheDarkMonk
- Sat May 25, 2019 4:24 pm
- Forum: [EN] General Discussion
- Topic: Multiple workers causing FPS issues seems really weird.
- Replies: 5
- Views: 951
Re: Multiple workers causing FPS issues seems really weird.
I have this happing to me too but on xbox one.
- by TheDarkMonk
- Wed May 23, 2018 10:27 pm
- Forum: [EN] Mobile
- Topic: fs19: vehicles should be chained down during transport
- Replies: 28
- Views: 15320
fs19: vehicles should be chained down during transport
vehicles should be Strapped/chained down (just like you do with bales and pallets) so they don't move during transport. People IRL (In real life) don't load a 12 ton vehicle on a flatbed semi trailer and just go on there mary way without chaining down the vehicle first. plz put this feature in the t...
- by TheDarkMonk
- Wed Nov 22, 2017 8:58 pm
- Forum: [EN] Mobile
- Topic: [SOLVED] Hired workers not finishing there work on fields (bug?)
- Replies: 5
- Views: 2316
Re: [READ] Hired workers not finishing there work on fields (bug?)
Ah ok, I see what you mean. Yes, the helper AI is detecting a possible, upcoming collision and therefore turns around. The water tower (?) you have placed - is that ours from the basegame or a mod placeable? Maybe the collision box is a little too big on this model and since you have placed the mod...
- by TheDarkMonk
- Wed Nov 22, 2017 1:12 am
- Forum: [EN] Mobile
- Topic: [SOLVED] Hired workers not finishing there work on fields (bug?)
- Replies: 5
- Views: 2316
Re: Hired workers not finishing there work on fields (bug?)
Hi TheDarkMonk! We would need a bit more info on this: What exactly is the helper doing? What vehicles/tools is he using? Can you name a couple of fields this is happening on? Or better yet, add a video of this issue occuring? Thanks! The vehicle's, tools or fields aren't the issue just the worker ...
- by TheDarkMonk
- Sat Nov 11, 2017 11:38 pm
- Forum: [EN] Mobile
- Topic: [WON'T FIX] Stuttering worse than ever since patch 1.5.1
- Replies: 79
- Views: 19474
Re: [KNOWN ISSUE] Stuttering worse than ever since patch 1.5.1
I experienced this when there are too many items or hired workers on map.
- by TheDarkMonk
- Thu Nov 09, 2017 10:58 pm
- Forum: [EN] Mobile
- Topic: [SOLVED] Hired workers not finishing there work on fields (bug?)
- Replies: 5
- Views: 2316
[SOLVED] Hired workers not finishing there work on fields (bug?)
Platform: Xbox one Map: Any Map Issue: A.I. Worker So when I hire a worker to do a field, they do it but when they get to the sides they'll just stop after just a few meters of work and think there done. They'll stop where a tree would be on the side that is NOT in front them and think there done. I...
- by TheDarkMonk
- Wed Jul 20, 2016 10:39 am
- Forum: [LS15]English-Forum
- Topic: brakes not working
- Replies: 3
- Views: 1146
Re: brakes not working
try cleaning your keyboard.
- by TheDarkMonk
- Wed Jul 20, 2016 10:20 am
- Forum: [LS15]English-Forum
- Topic: Silage Selling (PS4)
- Replies: 12
- Views: 3254
Re: Silage Selling (PS4)
EDIT: Thats the beginners wayBigC92 wrote:I bale'em, and wrap them, and do it that way.
- by TheDarkMonk
- Wed Jul 20, 2016 6:28 am
- Forum: [EN-FS15]Off-topic
- Topic: Farming Simulator 17 Suggestions
- Replies: 1
- Views: 1269
Farming Simulator 17 Suggestions
Put Farming Simulator 17 Suggestion's here Just want people to give the DEV's some idea's before release. Here are my suggestion's. #1. Better AI. #2. More place-able building structure's. That's all i can think of. Let's see your idea's. Edit don_apple: I'm not going to delete this thread (as reque...
Search found 9 matches
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