Search found 315 matches

by Vanquish081
Tue Apr 25, 2017 3:35 pm
Forum: [EN] Modding
Topic: colPart & objectChange
Replies: 6
Views: 620

Re: colPart & objectChange

Yes, there are more lines: <objectChanges> <objectChange node="0>14|10" visibilityActive="true"/> <objectChange node="0>17" visibilityActive="true"/> <objectChange node="0>14|2" visibilityActive="false"/> <objectChange node="0>15" visibilityActive="false"/> </objectChanges> but isn't hidden xD
by Vanquish081
Tue Apr 25, 2017 11:22 am
Forum: [EN FS17] Technical support
Topic: mech Corporation Galera 55L no show in mod section.
Replies: 1
Views: 299

mech Corporation Galera 55L no show in mod section.

The mod Mech Corporation Galera 55L is release, but I can't see in website in mod section nor on console.

https://farming-simulator.com/mod.php?mod_id=74348

Neither in the author link.

Note: delete the 4º screenshot, since you have told me not to put the manual support.
by Vanquish081
Tue Apr 25, 2017 10:10 am
Forum: [EN] Modding
Topic: colPart & objectChange
Replies: 6
Views: 620

colPart & objectChange

Hi, I use this option in xml for hide colPart, but no work

Code: Select all

    <objectChanges>
        <objectChange node="0>14|10" visibilityActive="false"/>
    </objectChanges>
Doesn't it work or do I something wrong?
by Vanquish081
Tue Apr 25, 2017 10:06 am
Forum: [EN FS17] Technical support
Topic: Gforce gtx 1080 ti 4gb graphics
Replies: 16
Views: 2011

Re: Gforce gtx 1080 ti 4gb graphics

What are the recommended requirements for FS13, FS15 and... FS17?
by Vanquish081
Tue Apr 25, 2017 10:01 am
Forum: [EN FS17] Technical support
Topic: Translate map text
Replies: 2
Views: 719

Re: Translate map text

You can modified the text in sign modification the texture of this sign, you must go one to one.

The text for factory or similar, is possible that you can localizate in moddesc, in section l10n.

The next video is in spanish, but maybe I can serve you.

by Vanquish081
Tue Apr 25, 2017 9:44 am
Forum: [EN FS17] Technical support
Topic: Giants editor freezing and not responding when opening Maps.
Replies: 3
Views: 624

Re: Giants editor freezing and not responding when opening Maps.

I can open my map in GE 7.1.0, no frooze. Uninstall and clear register with CCleaner, before install of new 7.1.0
by Vanquish081
Tue Apr 25, 2017 9:35 am
Forum: [EN FS17] Technical support
Topic: Can't purchase mod from store
Replies: 8
Views: 3104

Re: Can't purchase mod from store

I think that you have problem with the next mods:
  • FS17_Versatile
  • TM_John_Deere_7R
  • FS17_Sakundiak
by Vanquish081
Mon Apr 24, 2017 8:29 pm
Forum: [EN FS17] Technical support
Topic: I can't add mod in ModHub
Replies: 6
Views: 714

Re: I can't add mod in ModHub

Is possible delete all my mods of FS15 in mod section? Thanks.
by Vanquish081
Fri Apr 21, 2017 1:30 pm
Forum: [EN FS17] Technical support
Topic: I can't add mod in ModHub
Replies: 6
Views: 714

Re: I can't add mod in ModHub

The issues are fixed, but I can't resubmit, show error file quota exceed.

I can't update neither....
by Vanquish081
Fri Apr 21, 2017 12:35 pm
Forum: [EN FS17] Technical support
Topic: I can't add mod in ModHub
Replies: 6
Views: 714

Re: I can't add mod in ModHub

Yesterday...
Image

Today....

Image
Image

Are those mistakes? Ok... all fixed, but... How update?
by Vanquish081
Thu Apr 20, 2017 7:10 pm
Forum: [EN FS17] General Discussion
Topic: What DLC would you like next?
Replies: 107
Views: 11518

Re: What DLC would you like next?

Truck pack Hooklift
by Vanquish081
Thu Apr 20, 2017 6:53 pm
Forum: [EN FS17] Technical support
Topic: I can't add mod in ModHub
Replies: 6
Views: 714

Re: I can't add mod in ModHub

Ok, you can delete all mods for FS15 (9), Animated Sliding Gate Prefab (FS17) and Static Ramp Prefab (FS17). There are only 16 mods for FS17, are few mods... you need more space in server :lol: When I need update a mod, I can't Add new for upload the update. I haver ready a manure barrel for truck, ...
by Vanquish081
Thu Apr 20, 2017 3:39 pm
Forum: [EN] Modding
Topic: [FS17] Hagenstedt v1.1.1.3
Replies: 131
Views: 14997

Re: [FS17] Hagenstedt v1.1.0.1

Isn't been released for console... the chopped straw is optional, no include script, only layers en terrain, but that can be delete.
by Vanquish081
Thu Apr 20, 2017 2:43 pm
Forum: [EN] Modding
Topic: [FS17] Hagenstedt v1.1.1.3
Replies: 131
Views: 14997

[FS17] Hagenstedt v1.1.1.3

Last Update v1.1.1.3 Consoles. Last Update v1.1.1.2 PC Only. Changelog 1.1.1.3 - Fix in terrain. - Repositionated Goldnudget near pig zone. Changelog 1.1.1.2 - Adjusted for update v1.5.1.0 - Added sugarCane to sell points. - Added sugarCane to Farm Silo. Changelog 1.1.1.0 - Adjusted Nav Mesh Sheeps...
by Vanquish081
Thu Apr 20, 2017 2:22 pm
Forum: [EN FS17] Technical support
Topic: I can't add mod in ModHub
Replies: 6
Views: 714

I can't add mod in ModHub

Hello, I can't add other mod, no show button for "Add new".