Search found 186 matches

by Way2drunk2walk
Thu Oct 03, 2019 11:41 pm
Forum: [EN] Technical Support
Topic: Season update
Replies: 1
Views: 531

Re: Season update

Check out their Facebook page. Best place for updates on that map.
by Way2drunk2walk
Mon Sep 30, 2019 9:46 pm
Forum: [EN] Technical Support
Topic: switch between controllers
Replies: 3
Views: 702

Re: switch between controllers

Just a thought but a person could have two versions of the input bindings xml and just swap them out depending on which controller is being used.
by Way2drunk2walk
Wed Sep 18, 2019 7:58 pm
Forum: [EN] General Discussion
Topic: Global company problems?
Replies: 55
Views: 11984

Re: Global company problems?

To each their own but personally I have not noticed any difference between place anywhere mod and global company's version. With global company I can place stuff anywhere I want including on land I don't own. Also global company was never advertised as a factory script only. It's purpose is to be a ...
by Way2drunk2walk
Mon Sep 16, 2019 2:57 am
Forum: ModHub Bug Reports
Topic: Lizard cattleman bug
Replies: 7
Views: 1769

Re: Lizard cattleman bug

Hello Poizonous,

Thank you for bringing this issue to my attention. After a bit of investigating I have found the issue and corrected it. I have sent the update to Giants to be tested and will hopefully be out soon. Sorry for the inconvenience and happy farming.
by Way2drunk2walk
Thu Sep 12, 2019 9:31 pm
Forum: ModHub Bug Reports
Topic: Lizard cattleman bug
Replies: 7
Views: 1769

Re: Lizard cattleman bug

Unfortunately I was unable to reproduce the issue you are having. I am using the newest version of new woodshire so maybe try updating and see if that helps. If the problem still persists try using a different trailer so we can find out if it is an issue with the trailer, map or the game itself. If ...
by Way2drunk2walk
Thu Sep 12, 2019 5:39 am
Forum: [EN] Modding
Topic: Icon image
Replies: 1
Views: 195

Re: Icon image

I would suggest checking out the following thread. https://forum.giants-software.com/viewtopic.php?f=895&t=148698 You can scale down the store image to use for the icon image using photoshop or any similar program to 256 x 256. There is a template for the background on Giants Developer Network and a...
by Way2drunk2walk
Wed Sep 11, 2019 5:18 pm
Forum: ModHub Bug Reports
Topic: Lizard cattleman bug
Replies: 7
Views: 1769

Re: Lizard cattleman bug

What map are you on?

Are you playing on PC or console?
If on PC please post your log.

Personally I have not had any problems selling animals of any kind back to the dealer. But I will do my best to help you resolve your issue.
by Way2drunk2walk
Tue Sep 10, 2019 5:16 am
Forum: [EN] General Discussion
Topic: Auto Loading
Replies: 2
Views: 577

Re: Auto Loading

There is an autoloading trailer and script mod on Nexus available for PC players. You need both the trailer and scripts (two separate mods) in your mod folder for it to work. As for console there is not yet a mod for autoloading pallets. I don't think it would be possible for a mod to autoload palle...
by Way2drunk2walk
Sat Aug 31, 2019 12:52 am
Forum: [EN] General Discussion
Topic: Lizard cattleman thank you to the modders
Replies: 13
Views: 6295

Re: Lizard cattleman thank you to the modders

Glad you all like it. Hopefully the next trailer will be out soon.

@stevoxsi, now I want to change my name. :hmm: :lol:
by Way2drunk2walk
Fri Aug 23, 2019 6:10 am
Forum: [EN] Technical Support
Topic: Horse stable
Replies: 1
Views: 685

Re: Horse stable

When placing the stables as with most placeables it will change the ground texture automatically. Of course using the landscaping tool you can change the texture to what you like after placing it.
by Way2drunk2walk
Tue Aug 20, 2019 5:43 am
Forum: [EN] Modding
Topic: place anywhere mod not doing what i want
Replies: 5
Views: 536

Re: place anywhere mod not doing what i want

If the placeable has a trigger it won't let it overlap with another trigger. Both place anywhere and Global Company have this feature built in.
by Way2drunk2walk
Sat Aug 17, 2019 12:33 am
Forum: [EN] General Discussion
Topic: Priority of Maps
Replies: 16
Views: 1155

Re: Priority of Maps

My point is, it's very discouraging to put many hours if not hundreds of hours in a map just to have a update come out and you are required to start over. It would be more discouraging to put many hours in to making a mod just to be told it was a "low priority mod". I guarantee it would lead to les...
by Way2drunk2walk
Tue Aug 13, 2019 7:45 pm
Forum: [EN] Modding
Topic: Looking for help (again
Replies: 10
Views: 758

Re: Looking for help (again

Maybe I am missing it but I don't see the CropCareM.xml being referenced anywhere.
I do see in the moddesc "multiSilo.xml"

Perhaps that is the problem. Hope this helps.