Search found 215 matches

by OlavEmil
Wed Oct 16, 2019 12:18 pm
Forum: [EN] General Discussion
Topic: Applying the second fertilizer pass only works after weeds appear
Replies: 8
Views: 459

Re: Applying the second fertilizer pass only works after weeds appear

It was the same in 17. You have always only been able to provide one level of fertilisation to each growth stage.
by OlavEmil
Tue Oct 15, 2019 1:20 pm
Forum: [EN] General Discussion
Topic: One of the best mods I have used - MB Trac
Replies: 13
Views: 1087

Re: One of the best mods I have used - MB Trac

Yea, not sure which tractor you are talking about, yeneb. The one Noraf links to is the only MB Trac I know of, but that doesn't match the end of the link you tried to post, and I didn't think it had gearshift sounds. Anyways, if that is the one you are talking about, I really do like the model and ...
by OlavEmil
Mon Oct 14, 2019 5:00 pm
Forum: [EN] General Discussion
Topic: Seasons mod (op updated re: bug reports)
Replies: 1049
Views: 111579

Re: Seasons mod (op updated re: bug reports)

Hi guys, this remains a mystery to me if someone knows the answer... I noticed after few game years that whatever the weather conditions are (good or bad), I always have a lot of "withered" patch. I also noticed that all fields on the map seems to get those at the same time. Questions. Are we alway...
by OlavEmil
Mon Oct 14, 2019 2:30 pm
Forum: [EN] General Discussion
Topic: Removing hedges with chainsaw or plow ?
Replies: 2
Views: 306

Re: Removing hedges with chainsaw or plow ?

Yea, this all comes down to how the individual mapper chooses to apply hedges to his map.
by OlavEmil
Mon Oct 14, 2019 2:27 pm
Forum: [EN] General Discussion
Topic: Seasons mod (op updated re: bug reports)
Replies: 1049
Views: 111579

Re: Seasons mod (op updated re: bug reports)

It makes more sense to do it in the way that the pigs will actually run out of food after two days. Optimally, the bars for each individual category would all represent two days worth of feeding when full, so you could add the individual categories if you wanted. But I guess that is an in-game limit...
by OlavEmil
Mon Oct 14, 2019 12:39 am
Forum: [EN] General Discussion
Topic: Seasons mod (op updated re: bug reports)
Replies: 1049
Views: 111579

Re: Seasons mod (op updated re: bug reports)

Yes, this is the patchy crop failure, due to temperature drops after planting, drought, flooding or bad weather. If plants die in early growth stages they show as harvested, and if they die at later stages, they show as withered. Crop failure happens in patches, rather than fieldwide, and most / all...
by OlavEmil
Sun Oct 13, 2019 12:51 pm
Forum: [EN] General Discussion
Topic: Fertilizing
Replies: 14
Views: 950

Re: Fertilizing

I believe it's only two times in FS19. It is because plants need refill of nutrition throughout their life syclus, just like you and I need to eat more than once between birth and death (at least if we want that period to last any significant amount of time).
by OlavEmil
Tue Oct 08, 2019 10:32 pm
Forum: [EN] Modding
Topic: Workers not working [HELP]
Replies: 1
Views: 309

Re: Workers not working [HELP]

Does your money also drain super fast? Apparently the towbar will make this happen. Try removing it from your mods and see if it helps.
by OlavEmil
Tue Oct 08, 2019 4:40 pm
Forum: [EN] Modding
Topic: Courseplay still useless?
Replies: 24
Views: 5183

Re: Courseplay still useless?

Ok
by OlavEmil
Tue Oct 08, 2019 2:50 pm
Forum: [EN] General Discussion
Topic: Season 19 Ground Temperatures
Replies: 5
Views: 1731

Re: Season 19 Ground Temperatures

Then my bad. I thought I read in the main Seasons thread that it updates continuously, and imagine that the temperature change on hot days, but apparently I'm just seeing what I expect to see. Sorry about that.
by OlavEmil
Tue Oct 08, 2019 10:28 am
Forum: [EN] General Discussion
Topic: Season 19 Ground Temperatures
Replies: 5
Views: 1731

Re: Season 19 Ground Temperatures

Ground temperatures obviously fluctuate a lot less than air temperature, but they do update during the day too. You will often see the change during sleep, as you have a longer period of time passing while you sleep, but if you have very warm or very cold days, you can see the ground temperature ris...
by OlavEmil
Fri Oct 04, 2019 2:52 pm
Forum: [EN] General Discussion
Topic: just for fun - fired up FS 17 the other day
Replies: 26
Views: 2462

Re: just for fun - fired up FS 17 the other day

masneoquil wrote:
Fri Oct 04, 2019 2:00 pm
I'm still playing FS17.
I can't live without Courseplay

Neither can I. Even so, I have zero interest in FS17 anymore.

https://github.com/Courseplay/courseplay/releases
by OlavEmil
Wed Oct 02, 2019 10:29 pm
Forum: [EN] General Discussion
Topic: Anyone know where I can find these mods or similar?
Replies: 8
Views: 1269

Re: Anyone know where I can find these mods or similar?

She said so in the first post of this very thread :). It is indeed a great addition, looking forward to putting it to good use!
by OlavEmil
Mon Sep 30, 2019 3:27 pm
Forum: [EN] General Discussion
Topic: Slovak Village 19 Map Premier
Replies: 3
Views: 1705

Re: Slovak Village 19 Map Premier

Yes. You can find the wip thread here: viewtopic.php?f=952&t=145416
by OlavEmil
Sun Sep 29, 2019 3:12 pm
Forum: [EN] Modding
Topic: Telehandler fork help
Replies: 6
Views: 853

Re: Telehandler fork help

OP never mentioned feeding, and it should be obvious that his intent is to move wrapped bales without spiking them. He said thanks but no thanks to your initial suggestion to just spike the bales, no need to push it.