Search found 492 matches

by EZP
Tue May 26, 2015 2:37 am
Forum: [LS15]English-Forum
Topic: Mod as starting equipment?
Replies: 7
Views: 608

Re: Mod as starting equipment?

Awesome...that worked :)

I didn't want to say but the whole project was dependent on this. Now, I've got work to do.

Many, many thanks and dankes :)
by EZP
Tue May 26, 2015 2:22 am
Forum: [LS15]English-Forum
Topic: Mod as starting equipment?
Replies: 7
Views: 608

Re: Mod as starting equipment?

Ah ha! OK I will try that. Danke / Thank you very much :)
by EZP
Tue May 26, 2015 2:07 am
Forum: [LS15]English-Forum
Topic: Mod as starting equipment?
Replies: 7
Views: 608

Mod as starting equipment?

I want to add a vehicle mod to the starting equipment of this map I'm working on. I've tried adding it to the defaultVehicles.xml (with the path pointing to my mods folder) but that didn't work. There's a bunch of other variables in that xml that I am not familiar with though. If you know, all I nee...
by EZP
Mon May 25, 2015 10:42 pm
Forum: [LS15]English-Forum
Topic: What is the Top rated mod site.
Replies: 8
Views: 833

Re: What is the Top rated mod site.

Really? Someone asks this about once a day....really hope Giants makes things a bit more intuitive next time around. Don't unzip them unless it says to do so in the release notes. Zips go in your/MyDocuments/MyGames/FarmingSmulator2015/mods folder. Then in the store, click the arrow in the upper rig...
by EZP
Mon May 25, 2015 9:01 pm
Forum: [LS15]English-Forum
Topic: question on the limited farm space for vehicles
Replies: 19
Views: 2043

Re: question on the limited farm space for vehicles

viper screw off..... im american k?
Wow...he's trying to help you. As was everyone in this thread. I guess it's not appreciated. I'd wish you good luck if I wasn't sorry for wasting my time on you.
by EZP
Mon May 25, 2015 5:42 pm
Forum: [LS15]English-Forum
Topic: Bad game gitch ruining my game. plase help
Replies: 6
Views: 781

Re: Bad game gitch ruining my game. plase help

You've turned it off...turn it back on.

In game auto-help is your best friend.
by EZP
Mon May 25, 2015 3:37 pm
Forum: [LS15]English-Forum
Topic: Hired workers goes left then backwards?
Replies: 13
Views: 3887

Re: Hired workers goes left then backwards?

Well...I would say, if you're dismissing the combine driver each time it fills up and driving the combine to your trailer....you're doing it wrong. Drive your trailer up alongside the combine...the worker will turn open the chute and fill the trailer without even stopping. Just give it a wide berth ...
by EZP
Mon May 25, 2015 12:34 am
Forum: [LS15]English-Forum
Topic: question on the limited farm space for vehicles
Replies: 19
Views: 2043

Re: question on the limited farm space for vehicles

Plot space? Space points?

LOL...I have no idea what you're on about then. I gave you a solution for the limited number of parking spots, which is what I got out of your post. You might have to articulate yourself better.
by EZP
Sun May 24, 2015 11:50 pm
Forum: [LS15]English-Forum
Topic: What is the Top rated mod site.
Replies: 8
Views: 833

Re: What is the Top rated mod site.

Giants, FS-UK or ModHoster.com ModHub is a rip site...you know when modders add that part in the release notes stating that their mod should not be uploaded to another site without permission? ModHub is one of the many sites that ignore that and post the stuff anyway. I guess they get a few pennies ...
by EZP
Sun May 24, 2015 3:26 am
Forum: [LS15]English-Forum
Topic: question on the limited farm space for vehicles
Replies: 19
Views: 2043

Re: question on the limited farm space for vehicles

I don't think anyone gets the OP's question. Yes, you can open the map in GE...you'll be looking for 'loadPlace' if it's your farm that's running out of room. You can stretch the two nodes out as far as you want really (based on how much room your farm has of course). You can even add more loadPlace...
by EZP
Sat May 23, 2015 1:51 am
Forum: [LS15]English-Forum
Topic: HELP
Replies: 2
Views: 324

Re: HELP

Right click...select 'Make a map'...then just sit back and wait.

While you wait...'Google FS 15 map making tutorials' and watch some of those.
by EZP
Thu May 21, 2015 1:33 am
Forum: [LS15]English-Forum
Topic: Modding issue
Replies: 13
Views: 2804

Re: Modding issue

Open up the zip...if there's a modDesc.xml...there's a good chances it's placeable via the store. If it's just an i3D and a texture folder...it's going to have to be placed via the GE.